Player Matchup

Heimdallr
Heimdallr
Heat
Heimdallr
Level 155
God Stats
2W - 0L
1,781 SR
Queue Stats
5W - 3L
1,487 Elo+
Party 2
Tyr
Tyr
Khalcifer7
Tyr
Level 125
God Stats
5W - 10L
1,398 SR
Queue Stats
49W - 47L
1,671 Elo+
Solo
Athena
Athena
MoosesChristus
Athena
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 16L
1,594 Elo+
Solo
Baron Samedi
Baron Samedi
kehtle
Baron Samedi
Level 126
God Stats
2W - 4L
1,767 SR
Queue Stats
99W - 68L
1,557 Elo+
Solo
Susano
Susano
ladyshelly
Susano
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,845 Elo+
Party 2
Team Averages
Level 123
1,589 SR
1,631 Elo+

VS

Team Averages
Level 126
1,550 SR
1,577 Elo+
Nemesis
Nemesis
 
Nemesis
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Bugalus64
Anhur
Level 156
God Stats
3W - 2L
1,618 SR
Queue Stats
96W - 82L
1,580 Elo+
Party 1
Ratatoskr
Ratatoskr
DRAXXLR
Ratatoskr
Level 119
God Stats
0W - 1L
1,507 SR
Queue Stats
101W - 73L
1,629 Elo+
Party 1
Hel
Hel
Irathear
Hel
Level 122
God Stats
2W - 2L
1,674 SR
Queue Stats
48W - 41L
1,593 Elo+
Party 1
Tiamat
Tiamat
SirRichTea
Tiamat
Level 129
God Stats
3W - 8L
1,452 SR
Queue Stats
126W - 103L
1,584 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Heat
Heimdallr
17
5 / 1 / 7
9,319
932
10,738
8,298
3,395
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
1 / 1 / 9
7,633
763
5,831
12,589
7,143
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
4 / 2 / 15
9,601
960
6,661
11,172
10,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Baron Samedi
kehtle
Baron Samedi
15
2 / 2 / 11
8,204
820
6,221
8,050
3,800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
ladyshelly
Susano
17
10 / 3 / 7
10,635
1,064
18,092
11,008
5,927
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
12
3 / 5 / 5
7,344
734
5,445
10,102
4,038
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Anhur
Bugalus64
Anhur
14
2 / 5 / 3
7,791
779
6,806
8,850
2,870
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ratatoskr
DRAXXLR
Ratatoskr
12
1 / 4 / 6
6,640
664
8,784
14,542
10,055
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
2 / 6 / 4
7,283
728
4,196
10,116
3,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiamat
SirRichTea
Tiamat
13
1 / 2 / 6
7,300
730
9,018
9,184
5,690
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
33
22
Kills
9
9
Deaths
22
49
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
3
5
5
1.1
L
Anhur
Bugalus64
Anhur
2
5
3
0.7
L
Ratatoskr
DRAXXLR
Ratatoskr
1
4
6
1
W
Heimdallr
Heat
Heimdallr
5
1
7
8.5
L
2
6
4
0.67
W
1
1
9
5.5
W
4
2
15
5.75
L
Tiamat
SirRichTea
Tiamat
1
2
6
2
W
Baron Samedi
kehtle
Baron Samedi
2
2
11
3.75
W
Susano
ladyshelly
Susano
10
3
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,543
Damage
34,249
51,117
Taken
52,794
30,667
Mitigated
25,795
13,804
Healing
11,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
5,445
1,911
0
1,115
10,102
4,038
0
2,068
7,952
0
9,990
L
Anhur
Bugalus64
Anhur
6,806
3,431
0
0
8,850
2,870
0
1,229
7,346
0
26,151
L
Ratatoskr
DRAXXLR
Ratatoskr
8,784
1,094
0
2,230
14,542
10,055
0
3,695
10,664
0
13,788
W
Heimdallr
Heat
Heimdallr
10,738
5,893
0
981
8,298
3,395
813
2,204
6,005
0
38,751
L
4,196
216
3,615
2,670
10,116
3,142
0
3,491
6,398
16,940
0
W
5,831
165
0
4,994
12,589
7,143
0
2,506
9,736
0
14,620
W
6,661
1,607
0
960
11,172
10,402
513
3,668
6,944
15,177
0
L
Tiamat
SirRichTea
Tiamat
9,018
887
0
1,436
9,184
5,690
0
2,445
6,523
28,802
0
W
Baron Samedi
kehtle
Baron Samedi
6,221
193
1,802
1,956
8,050
3,800
72
1,599
6,178
29,744
0
W
Susano
ladyshelly
Susano
18,092
6,013
188
2,923
11,008
5,927
1
3,169
7,490
0
41,920

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,392
Gold Earned
36,358
239
Minions Killed
199
12
Camps Cleared
4
1,056,165
Distance Traveled
1,084,476
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,344
734
14
1
0
264,582
4
L
Anhur
7,791
779
68
7
1
174,939
2
L
Ratatoskr
6,640
664
13
1
0
243,741
1
W
Heimdallr
9,319
932
82
8
1
200,694
1
L
Hel
7,283
728
32
3
3
190,242
1
W
Tyr
7,633
763
20
2
2
216,942
1
W
Athena
9,601
960
15
2
0
231,761
5
L
Tiamat
7,300
730
72
7
0
210,972
2
W
Baron Samedi
8,204
820
58
6
3
193,016
1
W
Susano
10,635
1,064
64
6
6
213,752
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role