Player Matchup

Heimdallr
Heimdallr
Gold V
BreadEater12
Heimdallr
Gold V
Level 157
God Stats
3W - 5L
1,451 SR
Queue Stats
76W - 67L
1,470 MMR
Party 1
Geb
Geb
Gold V
Brummieboii
Geb
Gold V
Level 157
God Stats
12W - 19L
1,548 SR
Queue Stats
116W - 117L
1,507 MMR
Party 1
Achilles
Achilles
Bronze III
GripGrand
Achilles
Bronze III
Level 33
God Stats
1W - 2L
1,537 SR
Queue Stats
8W - 12L
1,334 MMR
Solo
Janus
Janus
Gold II
Real7
Janus
Gold II
Level 129
God Stats
49W - 60L
1,480 SR
Queue Stats
211W - 213L
1,326 MMR
Solo
Loki
Loki
Gold IV
Wonder222
Loki
Gold IV
Level 106
God Stats
0W - 3L
1,506 SR
Queue Stats
121W - 121L
1,438 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 116
1,504 SR
1,415 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 98
1,478 SR
1,452 MMR
Sylvanus
Sylvanus
Gold IV
 
Sylvanus
Gold IV
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Gold III
IamBreadstick
Scylla
Gold III
Level 149
God Stats
6W - 7L
1,549 SR
Queue Stats
174W - 175L
1,438 MMR
Solo
Ymir
Ymir
Gold V
Malic3Striker
Ymir
Gold V
Level 76
God Stats
4W - 6L
1,420 SR
Queue Stats
114W - 122L
1,388 MMR
Solo
Izanami
Izanami
Gold III
Panamachak93
Izanami
Gold III
Level 109
God Stats
13W - 9L
1,608 SR
Queue Stats
282W - 288L
1,434 MMR
Solo
Thanatos
Thanatos
Bronze III
Silvanss
Thanatos
Bronze III
Level 100
God Stats
1W - 1L
1,313 SR
Queue Stats
9W - 18L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BreadEater12
Heimdallr
10
0 / 3 / 0
5,613
468
4,219
7,917
2,017
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

7
0 / 4 / 1
4,918
410
1,556
8,892
4,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Achilles
GripGrand
Achilles
8
0 / 6 / 1
4,982
415
4,205
10,377
5,304
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Janus
Real7
Janus
10
1 / 3 / 0
5,894
491
4,224
6,211
1,436
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
8
0 / 5 / 0
5,099
425
2,319
6,546
2,074
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Bans
AthenaKhepriMorgan Le FayAnubisTiamat

VS

Bans
ArtemisCamazotzGilgameshFenrirApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
10
1 / 0 / 11
6,841
570
3,768
7,796
6,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
6 / 0 / 3
7,870
656
6,228
2,933
1,038
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
8 / 0 / 3
8,309
692
7,123
7,915
7,312
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
Panamachak93
Izanami
14
4 / 0 / 1
8,203
684
6,386
7,453
2,607
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
Silvanss
Thanatos
10
2 / 1 / 8
6,449
537
6,453
9,491
3,846
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
47
1
Kills
21
21
Deaths
1
2
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
1
0
11
6.5
L
Heimdallr
BreadEater12
Heimdallr
0
3
0
0
L
0
4
1
0.13
L
Achilles
GripGrand
Achilles
0
6
1
0.08
W
6
0
3
7.5
W
8
0
3
9.5
W
Izanami
Panamachak93
Izanami
4
0
1
4.5
L
Janus
Real7
Janus
1
3
0
0.33
W
Thanatos
Silvanss
Thanatos
2
1
8
6
L
Loki
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,523
Damage
29,958
39,943
Taken
35,588
15,195
Mitigated
21,362
6,836
Healing
17,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
3,768
1,145
1,479
2,450
7,796
6,559
525
1,888
5,824
14,972
0
L
Heimdallr
BreadEater12
Heimdallr
4,219
2,364
0
3,080
7,917
2,017
0
1,532
6,385
0
39,271
L
1,556
227
0
1,581
8,892
4,364
0
3,554
5,241
10,561
0
L
Achilles
GripGrand
Achilles
4,205
1,156
0
988
10,377
5,304
0
6,596
3,728
0
20,421
W
6,228
487
0
908
2,933
1,038
907
1,198
1,663
49,152
0
W
7,123
1,580
0
3,133
7,915
7,312
374
639
7,254
45,100
0
W
Izanami
Panamachak93
Izanami
6,386
5,815
0
2,841
7,453
2,607
446
432
7,021
0
70,070
L
Janus
Real7
Janus
4,224
34
0
370
6,211
1,436
0
3,114
2,911
36,148
0
W
Thanatos
Silvanss
Thanatos
6,453
1,611
0
6,913
9,491
3,846
1,256
1,362
7,987
0
36,546
L
Loki
2,319
523
0
817
6,546
2,074
0
1,947
4,559
0
22,228

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,506
Gold Earned
37,672
262
Minions Killed
406
0
Camps Cleared
0
1,122,860
Distance Traveled
1,156,254
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
6,841
570
18
2
0
219,305
3
L
Heimdallr
5,613
468
83
7
0
225,760
2
L
Geb
4,918
410
16
1
0
221,903
3
L
Achilles
4,982
415
31
3
0
216,830
2
W
Scylla
7,870
656
100
8
0
229,310
3
W
Ymir
8,309
692
102
9
0
200,990
4
W
Izanami
8,203
684
142
12
0
251,616
4
L
Janus
5,894
491
79
7
0
227,264
4
W
Thanatos
6,449
537
44
4
0
255,033
1
L
Loki
5,099
425
53
4
0
231,103
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role