Player Matchup

Neith
Neith
GoddessHazel
Neith
Level 145
God Stats
3W - 6L
1,548 SR
Queue Stats
30W - 22L
1,717 Elo+
Solo
Hun Batz
Hun Batz
JN54
Hun Batz
Level 121
God Stats
2W - 4L
1,577 SR
Queue Stats
385W - 346L
1,635 Elo+
Solo
Athena
Athena
Kianye
Athena
Level 111
God Stats
0W - 2L
1,500 SR
Queue Stats
234W - 178L
1,674 Elo+
Solo
Ymir
Ymir
SSJmonkeyDOA
Ymir
Level 160
God Stats
988W - 949L
1,634 SR
Queue Stats
1,010W - 966L
1,636 Elo+
Party 2
Tiamat
Tiamat
Thaat Sniper
Tiamat
Level 147
God Stats
8W - 13L
1,533 SR
Queue Stats
475W - 455L
1,648 Elo+
Party 2
Team Averages
Level 137
1,559 SR
1,662 Elo+

VS

Team Averages
Level 128
1,576 SR
1,669 Elo+
Terra
Terra
Caesar
Terra
Level 117
God Stats
1W - 5L
1,585 SR
Queue Stats
243W - 230L
1,673 Elo+
Party 1
Sylvanus
Sylvanus
Dyenamite
Sylvanus
Level 142
God Stats
2W - 1L
1,790 SR
Queue Stats
8W - 4L
1,689 Elo+
Solo
Discordia
Discordia
KingMarshy
Discordia
Level 140
God Stats
7W - 10L
1,477 SR
Queue Stats
457W - 427L
1,686 Elo+
Solo
Ullr
Ullr
Loval
Ullr
Level 84
God Stats
1W - 3L
1,262 SR
Queue Stats
46W - 29L
1,702 Elo+
Party 1
Nike
Nike
MobileNumber
Nike
Level 159
God Stats
6W - 5L
1,765 SR
Queue Stats
461W - 422L
1,597 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
5,315
532
2,607
4,064
1,130
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hun Batz
JN54
Hun Batz
9
1 / 4 / 1
5,531
553
3,871
7,557
2,122
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
Kianye
Athena
9
0 / 3 / 1
5,265
527
2,334
8,661
5,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
3 / 2 / 1
6,297
630
4,028
6,786
2,624
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tiamat
10
0 / 3 / 1
5,877
588
1,737
5,887
2,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Caesar
Terra
10
1 / 0 / 10
6,057
606
3,091
5,843
3,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sylvanus
Dyenamite
Sylvanus
11
5 / 1 / 8
6,985
699
6,513
7,259
4,851
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Discordia
KingMarshy
Discordia
11
2 / 2 / 5
6,612
661
5,963
3,592
1,009
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ullr
Loval
Ullr
12
5 / 0 / 4
6,959
696
4,814
5,415
1,520
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
1 / 1 / 1
6,397
640
1,860
5,229
2,060
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
42
4
Kills
14
14
Deaths
4
4
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Terra
Caesar
Terra
1
0
10
6
W
Sylvanus
Dyenamite
Sylvanus
5
1
8
9
L
0
2
0
0
L
Hun Batz
JN54
Hun Batz
1
4
1
0.38
L
Athena
Kianye
Athena
0
3
1
0.17
W
Discordia
KingMarshy
Discordia
2
2
5
2.25
W
Ullr
Loval
Ullr
5
0
4
7
W
1
1
1
1.5
L
3
2
1
1.75
L
Tiamat
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,577
Damage
22,241
32,955
Taken
27,338
13,893
Mitigated
12,879
9,963
Healing
12,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
Caesar
Terra
3,091
346
1,091
2,564
5,843
3,439
0
1,409
4,400
12,464
0
W
Sylvanus
Dyenamite
Sylvanus
6,513
2,069
1,434
2,964
7,259
4,851
0
2,175
5,084
29,644
9,296
L
2,607
1,238
0
1,743
4,064
1,130
0
1,152
2,912
0
35,546
L
Hun Batz
JN54
Hun Batz
3,871
736
0
2,254
7,557
2,122
0
3,527
3,928
0
27,272
L
Athena
Kianye
Athena
2,334
636
0
2,323
8,661
5,438
0
3,044
5,569
14,818
0
W
Discordia
KingMarshy
Discordia
5,963
533
0
726
3,592
1,009
0
1,151
2,441
40,046
0
W
Ullr
Loval
Ullr
4,814
2,102
0
1,769
5,415
1,520
0
1,176
4,239
0
48,028
W
1,860
304
0
2,060
5,229
2,060
0
2,218
3,011
0
33,520
L
4,028
1,275
0
1,338
6,786
2,624
0
2,815
3,897
29,917
0
L
Tiamat
1,737
289
0
2,305
5,887
2,579
152
3,899
1,797
40,386
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,285
Gold Earned
33,010
323
Minions Killed
345
0
Camps Cleared
0
1,010,025
Distance Traveled
1,036,612
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
6,057
606
24
2
0
214,468
4
W
Sylvanus
6,985
699
60
6
0
228,505
1
L
Neith
5,315
532
76
8
0
173,076
4
L
Hun Batz
5,531
553
72
7
0
211,752
3
L
Athena
5,265
527
31
3
0
215,391
4
W
Discordia
6,612
661
88
9
0
201,574
6
W
Ullr
6,959
696
96
10
0
205,386
1
W
Nike
6,397
640
77
8
0
186,679
0
L
Ymir
6,297
630
53
5
0
205,995
1
L
Tiamat
5,877
588
91
9
0
203,811
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role