Player Matchup

Ullr
Ullr
 
Ullr
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Agent_R3ACTZ
Cthulhu
Level 87
God Stats
35W - 16L
1,584 SR
Queue Stats
490W - 361L
1,528 Elo+
Party 1
Vulcan
Vulcan
Mondo__YT
Vulcan
Level 48
God Stats
1W - 0L
1,304 SR
Queue Stats
164W - 101L
1,600 Elo+
Party 1
Team Averages
Level 73
1,463 SR
1,543 Elo+

VS

Team Averages
Level 131
1,755 SR
1,512 Elo+
Ah Puch
Ah Puch
BenzoLinzo124
Ah Puch
Level 124
God Stats
8W - 5L
1,738 SR
Queue Stats
99W - 105L
1,473 Elo+
Solo
Ullr
Ullr
Phil_solid
Ullr
Level 148
God Stats
0W - 2L
1,693 SR
Queue Stats
124W - 110L
1,576 Elo+
Party 2
Sun Wukong
Sun Wukong
Styrofaom
Sun Wukong
Level 122
God Stats
1W - 2L
1,833 SR
Queue Stats
95W - 92L
1,486 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
14
3 / 2 / 9
11,220
660
5,638
14,929
5,037
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
Agent_R3ACTZ
Cthulhu
15
6 / 6 / 6
11,800
694
14,788
21,254
21,792
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Vulcan
Mondo__YT
Vulcan
15
3 / 2 / 6
10,833
637
13,369
8,662
3,478
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
13
3 / 5 / 5
10,698
629
15,044
12,811
3,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
2 / 5 / 5
11,090
652
8,881
14,787
3,858
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
Styrofaom
Sun Wukong
14
5 / 2 / 4
11,163
657
11,158
15,034
11,962
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
24
12
Kills
10
10
Deaths
12
21
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
3
2
9
3.75
W
Cthulhu
Agent_R3ACTZ
Cthulhu
6
6
6
1.5
L
Ah Puch
3
5
5
1.1
W
Vulcan
Mondo__YT
Vulcan
3
2
6
3
L
2
5
5
0.9
L
Sun Wukong
Styrofaom
Sun Wukong
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,795
Damage
35,083
44,845
Taken
42,632
30,307
Mitigated
19,301
7,358
Healing
13,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
5,638
1,477
521
1,693
14,929
5,037
1,702
6,258
8,671
0
28,101
W
Cthulhu
Agent_R3ACTZ
Cthulhu
14,788
804
577
2,531
21,254
21,792
457
7,031
14,223
43,532
0
L
Ah Puch
15,044
272
0
2,436
12,811
3,481
562
8,345
4,188
45,694
0
W
Vulcan
Mondo__YT
Vulcan
13,369
3,699
0
2,036
8,662
3,478
835
2,095
6,567
38,227
0
L
8,881
2,827
0
3,888
14,787
3,858
1,427
9,045
5,219
0
47,102
L
Sun Wukong
Styrofaom
Sun Wukong
11,158
1,749
1,018
6,023
15,034
11,962
412
9,947
4,281
98
30,592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,853
Gold Earned
32,951
183
Minions Killed
193
2
Camps Cleared
11
949,219
Distance Traveled
904,437
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
11,220
660
49
3
2
304,240
0
W
Cthulhu
11,800
694
57
3
0
328,799
1
L
Ah Puch
10,698
629
57
3
3
305,194
3
W
Vulcan
10,833
637
77
5
0
316,180
0
L
Ullr
11,090
652
89
5
6
304,000
6
L
Sun Wukong
11,163
657
47
3
2
295,243
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role