Player Matchup

Kumbhakarna
Kumbhakarna
BenIkBen
Kumbhakarna
Level 127
God Stats
0W - 1L
1,173 SR
Queue Stats
149W - 79L
1,646 Elo+
Party 2
Medusa
Medusa
DarkOfTrueAngeI
Medusa
Level 114
God Stats
0W - 1L
1,479 SR
Queue Stats
115W - 81L
1,646 Elo+
Party 2
Rama
Rama
MetalH3adJesuS
Rama
Level 129
God Stats
5W - 4L
1,735 SR
Queue Stats
314W - 299L
1,530 Elo+
Party 2
Thoth
Thoth
cinnamania
Thoth
Level 124
God Stats
9W - 6L
1,659 SR
Queue Stats
304W - 213L
1,651 Elo+
Party 2
Hachiman
Hachiman
toocrazyforname
Hachiman
Level 145
God Stats
3W - 2L
1,633 SR
Queue Stats
145W - 131L
1,608 Elo+
Party 2
Team Averages
Level 128
1,536 SR
1,616 Elo+

VS

Team Averages
Level 127
1,448 SR
1,534 Elo+
Ratatoskr
Ratatoskr
Askanio
Ratatoskr
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
373W - 294L
1,558 Elo+
Party 1
Hera
Hera
DeathGrimRe
Hera
Level 126
God Stats
4W - 3L
1,531 SR
Queue Stats
190W - 192L
1,510 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Malacs
Ah Muzen Cab
Level 106
God Stats
1W - 1L
1,339 SR
Queue Stats
66W - 57L
1,545 Elo+
Party 1
Sol
Sol
SmilingSnake
Sol
Level 141
God Stats
8W - 10L
1,544 SR
Queue Stats
394W - 404L
1,538 Elo+
Solo
Gilgamesh
Gilgamesh
flavio-_-99
Gilgamesh
Level 118
God Stats
9W - 11L
1,323 SR
Queue Stats
873W - 912L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
BenIkBen
Kumbhakarna
16
2 / 7 / 13
10,520
701
10,360
26,716
34,702
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

18
5 / 3 / 9
11,880
792
16,736
16,803
10,344
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
2 / 5 / 10
10,105
674
8,598
17,212
8,089
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thoth
17
6 / 5 / 8
10,996
733
11,348
14,148
6,453
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hachiman
18
4 / 4 / 11
11,002
733
19,940
19,283
9,052
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Askanio
Ratatoskr
17
4 / 4 / 12
10,680
712
15,425
22,331
19,479
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heavy Mace

Heavy Mace

+30
Physical Power

19
5 / 5 / 14
11,425
762
17,018
12,866
5,150
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
Malacs
Ah Muzen Cab
17
1 / 3 / 14
10,504
700
12,994
9,475
4,158
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

19
7 / 5 / 11
12,017
801
28,092
14,526
6,040
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gilgamesh
flavio-_-99
Gilgamesh
19
7 / 2 / 15
11,712
781
10,906
21,479
20,034
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
90
19
Kills
24
24
Deaths
19
51
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
Askanio
Ratatoskr
4
4
12
2.5
L
Kumbhakarna
BenIkBen
Kumbhakarna
2
7
13
1.21
L
5
3
9
3.17
W
5
5
14
2.4
W
Ah Muzen Cab
Malacs
Ah Muzen Cab
1
3
14
2.67
L
2
5
10
1.4
W
7
5
11
2.5
L
Thoth
6
5
8
2
W
Gilgamesh
flavio-_-99
Gilgamesh
7
2
15
7.25
L
Hachiman
4
4
11
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,982
Damage
84,435
94,162
Taken
80,677
68,640
Mitigated
54,861
32,459
Healing
26,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
Askanio
Ratatoskr
15,425
2,568
1,858
4,724
22,331
19,479
246
4,730
17,601
0
23,004
L
Kumbhakarna
BenIkBen
Kumbhakarna
10,360
986
3,008
2,413
26,716
34,702
202
9,895
16,821
19,575
0
L
16,736
5,488
2,861
3,144
16,803
10,344
583
6,495
10,308
0
35,507
W
17,018
3,751
2,453
2,303
12,866
5,150
1,037
3,961
8,905
39,559
0
W
Ah Muzen Cab
Malacs
Ah Muzen Cab
12,994
4,505
230
1,703
9,475
4,158
2,012
2,814
6,661
0
30,862
L
8,598
6,137
2,695
3,396
17,212
8,089
1,392
10,233
6,979
0
19,495
W
28,092
6,457
1,651
3,470
14,526
6,040
2,284
6,310
8,216
54,636
0
L
Thoth
11,348
719
3,276
2,076
14,148
6,453
1,823
8,241
5,907
29,155
0
W
Gilgamesh
flavio-_-99
Gilgamesh
10,906
1,549
2,614
5,508
21,479
20,034
249
3,893
17,586
0
19,887
L
Hachiman
19,940
10,211
2,325
7,265
19,283
9,052
2,118
10,246
9,037
0
42,977

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,503
Gold Earned
56,338
170
Minions Killed
154
0
Camps Cleared
0
1,301,091
Distance Traveled
1,398,364
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
10,680
712
14
1
0
308,788
0
L
Kumbhakarna
10,520
701
13
1
0
269,450
0
L
Medusa
11,880
792
48
3
0
283,682
2
W
Hera
11,425
762
28
2
0
278,195
4
W
Ah Muzen Cab
10,504
700
37
2
0
255,844
0
L
Rama
10,105
674
31
2
0
251,984
0
W
Sol
12,017
801
58
4
0
243,684
1
L
Thoth
10,996
733
38
3
0
251,299
0
W
Gilgamesh
11,712
781
17
1
0
311,853
2
L
Hachiman
11,002
733
40
3
0
244,676
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role