Player Matchup

Sobek
Sobek
Gâldwyn
Sobek
Level 15
God Stats
10W - 4L
1,754 SR
Queue Stats
21W - 14L
1,612 Elo+
Solo
Mulan
Mulan
ShpillyMachine
Mulan
Level 18
God Stats
47W - 31L
1,790 SR
Queue Stats
77W - 71L
1,615 Elo+
Solo
Cernunnos
Cernunnos
TeoPoll
Cernunnos
Level 27
God Stats
2W - 2L
1,468 SR
Queue Stats
2W - 2L
1,686 Elo+
Solo
Chronos
Chronos
toughie1337
Chronos
Level 26
God Stats
10W - 3L
1,604 SR
Queue Stats
53W - 28L
1,652 Elo+
Solo
Sun Wukong
Sun Wukong
ГусьНейрон
Sun Wukong
Level 27
God Stats
41W - 26L
1,591 SR
Queue Stats
55W - 47L
1,553 Elo+
Solo
Team Averages
Level 23
1,641 SR
1,623 Elo+

VS

Team Averages
Level 19
1,563 SR
1,563 Elo+
Ymir
Ymir
Disguised13
Ymir
Level 29
God Stats
0W - 5L
1,450 SR
Queue Stats
69W - 57L
1,609 Elo+
Party 1
Artemis
Artemis
Ex0diaK
Artemis
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
57W - 38L
1,780 Elo+
Solo
Tyr
Tyr
LightxSeeker
Tyr
Level 28
God Stats
4W - 3L
1,533 SR
Queue Stats
71W - 72L
1,531 Elo+
Party 1
Kukulkan
Kukulkan
jotauelemami758
Kukulkan
Level 6
God Stats
3W - 1L
1,813 SR
Queue Stats
43W - 36L
1,506 Elo+
Solo
Loki
Loki
xRKOSx
Loki
Level 27
God Stats
2W - 4L
1,516 SR
Queue Stats
50W - 58L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Gâldwyn
Sobek
11
1 / 3 / 13
7,025
540
4,347
10,433
7,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
10 / 4 / 5
8,196
630
10,116
11,598
5,231
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
TeoPoll
Cernunnos
10
4 / 6 / 2
6,716
517
4,814
9,745
2,942
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chronos
toughie1337
Chronos
14
7 / 2 / 3
8,175
629
8,187
5,444
2,069
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
3 / 2 / 8
7,303
562
3,863
11,121
5,692
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 3 / 3
7,403
569
8,459
10,049
7,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Ex0diaK
Artemis
15
8 / 3 / 1
8,668
667
11,630
9,259
3,158
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

7
1 / 9 / 4
5,199
400
3,076
11,375
6,696
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
11
3 / 7 / 1
7,111
547
6,042
7,500
2,483
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Loki
xRKOSx
Loki
5
0 / 3 / 0
4,765
367
517
3,391
1,063
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
25
25
Kills
16
17
Deaths
25
31
Assists
9
Player
Kills
Deaths
Assists
KDA
L
4
3
3
1.83
L
Artemis
Ex0diaK
Artemis
8
3
1
2.83
W
Sobek
Gâldwyn
Sobek
1
3
13
2.5
L
1
9
4
0.33
W
10
4
5
3.13
W
Cernunnos
TeoPoll
Cernunnos
4
6
2
0.83
L
Kukulkan
3
7
1
0.5
W
Chronos
toughie1337
Chronos
7
2
3
4.25
L
Loki
xRKOSx
Loki
0
3
0
0
W
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,327
Damage
29,724
48,341
Taken
41,574
23,467
Mitigated
21,319
13,818
Healing
6,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,459
1,882
0
1,081
10,049
7,919
342
3,394
6,572
31,822
0
L
Artemis
Ex0diaK
Artemis
11,630
7,398
0
2,668
9,259
3,158
1,874
1,630
7,495
0
62,140
W
Sobek
Gâldwyn
Sobek
4,347
971
0
2,158
10,433
7,533
15
3,500
6,843
10,872
0
L
3,076
450
0
1,780
11,375
6,696
192
3,667
7,473
0
5,375
W
10,116
2,681
0
3,357
11,598
5,231
0
3,040
8,414
0
41,045
W
Cernunnos
TeoPoll
Cernunnos
4,814
2,869
0
2,567
9,745
2,942
1,474
2,099
7,618
0
31,724
L
Kukulkan
6,042
554
0
220
7,500
2,483
280
2,244
5,137
36,066
0
W
Chronos
toughie1337
Chronos
8,187
3,188
0
1,447
5,444
2,069
2,178
1,702
3,614
47,712
4,549
L
Loki
xRKOSx
Loki
517
52
0
430
3,391
1,063
0
874
2,480
0
13,132
W
3,863
641
0
4,289
11,121
5,692
322
3,772
7,137
0
34,345

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,415
Gold Earned
33,146
327
Minions Killed
270
0
Camps Cleared
0
1,269,840
Distance Traveled
1,100,909
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,403
569
45
3
0
253,577
3
L
Artemis
8,668
667
110
8
0
240,697
4
W
Sobek
7,025
540
15
1
0
255,995
2
L
Tyr
5,199
400
8
1
0
268,672
2
W
Mulan
8,196
630
76
6
0
261,091
6
W
Cernunnos
6,716
517
53
4
0
222,972
1
L
Kukulkan
7,111
547
82
6
0
237,990
1
W
Chronos
8,175
629
101
8
0
239,929
2
L
Loki
4,765
367
25
2
0
99,973
0
W
Sun Wukong
7,303
562
82
6
0
289,853
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role