Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
 
Scylla
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Terra
Terra
ArielleSr
Terra
Level 107
God Stats
7W - 11L
1,465 SR
Queue Stats
569W - 607L
1,492 Elo+
Solo
Danzaburou
Danzaburou
MrOwlBack
Danzaburou
Level 86
God Stats
47W - 56L
1,449 SR
Queue Stats
177W - 197L
1,412 Elo+
Party 1
Bastet
Bastet
Nihilistopheles
Bastet
Level 82
God Stats
0W - 1L
1,598 SR
Queue Stats
18W - 18L
1,476 Elo+
Solo
Team Averages
Level 105
1,502 SR
1,476 Elo+

VS

Team Averages
Level 115
1,548 SR
1,439 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
HorizonNak
Sylvanus
Level 138
God Stats
1W - 0L
1,523 SR
Queue Stats
27W - 24L
1,482 Elo+
Party 2
Osiris
Osiris
JeansMoleRat
Osiris
Level 158
God Stats
12W - 8L
1,552 SR
Queue Stats
295W - 263L
1,485 Elo+
Solo
Thor
Thor
SAMDAZ
Thor
Level 66
God Stats
4W - 3L
1,410 SR
Queue Stats
102W - 111L
1,369 Elo+
Party 3
Agni
Agni
phatchod69
Agni
Level 65
God Stats
8W - 8L
1,757 SR
Queue Stats
138W - 150L
1,359 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
9
1 / 2 / 1
5,430
543
3,047
8,124
6,557
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
 
Scylla
6
0 / 5 / 0
4,134
413
1,445
5,262
1,354
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Terra
ArielleSr
Terra
7
0 / 0 / 0
4,607
461
1,843
7,089
3,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Danzaburou
MrOwlBack
Danzaburou
8
0 / 1 / 0
4,532
453
2,722
4,164
1,007
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
2 / 1 / 0
5,035
504
2,453
5,541
1,359
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
9
1 / 0 / 3
5,120
512
2,622
5,191
1,558
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sylvanus
HorizonNak
Sylvanus
9
3 / 0 / 1
5,843
584
2,757
4,382
2,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Osiris
9
1 / 3 / 2
5,323
532
4,823
6,685
3,879
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thor
SAMDAZ
Thor
9
2 / 0 / 1
5,639
564
2,326
5,800
1,732
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
2 / 0 / 5
5,800
580
6,588
3,306
851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
21
3
Kills
9
9
Deaths
3
1
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
1
2
1
0.75
L
Scylla
 
Scylla
0
5
0
0
W
Danzaburou
 
Danzaburou
1
0
3
2.5
L
Terra
ArielleSr
Terra
0
0
0
0
W
Sylvanus
HorizonNak
Sylvanus
3
0
1
3.5
W
Osiris
1
3
2
0.67
L
Danzaburou
MrOwlBack
Danzaburou
0
1
0
0
L
2
1
0
2
W
Thor
SAMDAZ
Thor
2
0
1
2.5
W
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,510
Damage
19,116
30,180
Taken
25,364
13,363
Mitigated
10,467
9,928
Healing
14,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
3,047
430
0
3,715
8,124
6,557
0
461
7,663
28,185
0
L
Scylla
 
Scylla
1,445
41
0
220
5,262
1,354
0
2,939
2,323
11,871
0
W
Danzaburou
 
Danzaburou
2,622
1,081
359
2,375
5,191
1,558
2,201
1,185
4,006
0
21,750
L
Terra
ArielleSr
Terra
1,843
106
316
2,518
7,089
3,086
0
2,595
4,494
11,448
0
W
Sylvanus
HorizonNak
Sylvanus
2,757
1,131
2,256
3,310
4,382
2,447
613
870
3,512
16,207
0
W
Osiris
4,823
1,511
0
1,130
6,685
3,879
234
2,551
4,134
0
23,760
L
Danzaburou
MrOwlBack
Danzaburou
2,722
1,191
0
1,696
4,164
1,007
0
1,124
3,040
0
21,425
L
2,453
854
0
1,463
5,541
1,359
0
2,226
3,315
0
20,819
W
Thor
SAMDAZ
Thor
2,326
462
0
3,610
5,800
1,732
144
1,152
4,544
0
29,003
W
6,588
210
0
1,172
3,306
851
144
401
2,833
27,976
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,738
Gold Earned
27,725
243
Minions Killed
230
0
Camps Cleared
0
861,761
Distance Traveled
927,624
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,430
543
103
10
0
154,842
1
L
Scylla
4,134
413
24
2
0
167,462
0
W
Danzaburou
5,120
512
46
5
0
164,824
2
L
Terra
4,607
461
15
2
0
177,598
2
W
Sylvanus
5,843
584
39
4
0
161,396
3
W
Osiris
5,323
532
46
5
0
198,642
2
L
Danzaburou
4,532
453
45
5
0
158,773
0
L
Bastet
5,035
504
56
6
0
203,086
1
W
Thor
5,639
564
58
6
0
215,449
2
W
Agni
5,800
580
41
4
0
187,313
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role