Player Matchup

Chiron
Chiron
HE77kNIGHT57
Chiron
Level 126
God Stats
20W - 13L
1,679 SR
Queue Stats
68W - 65L
1,534 Elo+
Party 2
Scylla
Scylla
RagingWraith
Scylla
Level 108
God Stats
6W - 6L
1,557 SR
Queue Stats
61W - 57L
1,546 Elo+
Party 2
Sylvanus
Sylvanus
RunsWithItStiff
Sylvanus
Level 74
God Stats
20W - 10L
1,514 SR
Queue Stats
73W - 80L
1,512 Elo+
Party 2
Team Averages
Level 103
1,583 SR
1,531 Elo+

VS

Team Averages
Level 100
1,439 SR
1,434 Elo+
Khepri
Khepri
 
Khepri
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
cuatroarmas
Medusa
Level 103
God Stats
3W - 9L
1,482 SR
Queue Stats
110W - 165L
1,403 Elo+
Party 1
Thoth
Thoth
tato123871
Thoth
Level 105
God Stats
0W - 1L
1,336 SR
Queue Stats
71W - 119L
1,399 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
14
15 / 1 / 3
9,913
901
18,124
11,938
4,971
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
12
2 / 2 / 12
7,703
700
8,808
6,965
2,493
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
11
1 / 2 / 15
7,659
696
5,094
12,179
9,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
9
1 / 5 / 3
7,316
665
3,678
15,746
12,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
11
3 / 8 / 2
8,160
742
9,058
11,617
3,678
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thoth
11
1 / 5 / 3
7,081
644
11,808
9,533
2,972
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
13
18
Kills
5
5
Deaths
18
30
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
1
5
3
0.5
W
Chiron
15
1
3
16.5
W
Scylla
2
2
12
4
W
Sylvanus
1
2
15
4.25
L
Medusa
3
8
2
0.5
L
Thoth
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,026
Damage
24,544
31,082
Taken
36,896
16,647
Mitigated
18,691
15,528
Healing
4,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
3,678
105
457
2,152
15,746
12,041
166
5,523
9,949
10,701
0
W
Chiron
18,124
8,283
700
3,956
11,938
4,971
1,611
5,726
6,212
0
46,019
W
Scylla
8,808
624
169
274
6,965
2,493
272
3,813
3,152
20,970
0
W
Sylvanus
5,094
1,184
5,055
5,374
12,179
9,183
629
6,283
5,896
11,115
0
L
Medusa
9,058
4,362
0
1,475
11,617
3,678
1,003
3,655
7,850
0
22,601
L
Thoth
11,808
941
0
889
9,533
2,972
635
4,520
4,903
27,658
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,275
Gold Earned
22,557
117
Minions Killed
96
7
Camps Cleared
2
590,793
Distance Traveled
576,792
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
7,316
665
10
1
0
197,449
5
W
Chiron
9,913
901
75
7
5
187,593
3
W
Scylla
7,703
700
29
3
2
207,893
3
W
Sylvanus
7,659
696
13
1
0
195,307
0
L
Medusa
8,160
742
48
4
1
176,045
3
L
Thoth
7,081
644
38
3
1
203,298
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role