Player Matchup

Ra
Ra
Platinum III
 
Ra
Platinum III
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Platinum III
 
Hercules
Platinum III
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Gold III
AzureSparkle
Ganesha
Gold III
Level 153
God Stats
0W - 2L
1,500 SR
Queue Stats
84W - 81L
1,544 MMR
Solo
Cupid
Cupid
Gold II
HateXtreme
Cupid
Gold II
Level 155
God Stats
29W - 29L
1,562 SR
Queue Stats
199W - 200L
1,686 MMR
Solo
Susano
Susano
Gold II
ZENITSU0
Susano
Gold II
Level 107
God Stats
16W - 12L
1,638 SR
Queue Stats
98W - 95L
1,656 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 142
1,540 SR
1,577 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 112
1,615 SR
1,664 MMR
Skadi
Skadi
Gold V
AardappelFTW
Skadi
Gold V
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,692 MMR
Party 1
Fenrir
Fenrir
Platinum IV
Ragnatoskr
Fenrir
Platinum IV
Level 151
God Stats
24W - 15L
1,640 SR
Queue Stats
107W - 93L
1,716 MMR
Solo
Nox
Nox
Gold IV
captainAfist
Nox
Gold IV
Level 160
God Stats
2W - 2L
1,585 SR
Queue Stats
100W - 98L
1,682 MMR
Solo
Geb
Geb
Platinum I
davidoow321
Geb
Platinum I
Level 151
God Stats
8W - 6L
1,690 SR
Queue Stats
407W - 386L
1,687 MMR
Solo
Gilgamesh
Gilgamesh
Silver II
gijskepower
Gilgamesh
Silver II
Level 57
God Stats
2W - 1L
1,658 SR
Queue Stats
18W - 17L
1,545 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
6
0 / 0 / 0
3,594
719
203
1,680
446
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
 
Hercules
1
0 / 0 / 0
912
182
0
0
0
Ganesha
AzureSparkle
Ganesha
5
0 / 0 / 2
3,512
702
1,748
3,633
2,780
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cupid
6
0 / 0 / 0
3,423
685
764
2,177
404
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Susano
ZENITSU0
Susano
5
1 / 2 / 0
3,456
691
1,191
2,398
644
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
TiamatMorgan Le FayAthenaPersephoneUllr

VS

Bans
OdinArtioRaijinKhepriHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 0
3,544
709
504
1,432
279
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fenrir
Ragnatoskr
Fenrir
5
1 / 0 / 1
3,395
679
1,793
2,208
749
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

6
1 / 0 / 0
3,511
702
727
1,761
467
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

4
0 / 1 / 1
3,057
611
677
2,378
911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Gilgamesh
gijskepower
Gilgamesh
5
0 / 1 / 0
3,272
654
1,526
2,949
842
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
4
1
Kills
2
2
Deaths
2
2
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
0
0
0
L
Hercules
 
Hercules
0
0
0
0
W
0
0
0
0
L
Ganesha
AzureSparkle
Ganesha
0
0
2
1
L
Cupid
0
0
0
0
W
Fenrir
Ragnatoskr
Fenrir
1
0
1
1.5
L
Susano
ZENITSU0
Susano
1
2
0
0.5
W
1
0
0
1
W
0
1
1
0.5
W
Gilgamesh
gijskepower
Gilgamesh
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,906
Damage
5,227
9,888
Taken
10,728
4,274
Mitigated
3,248
4,562
Healing
4,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
203
95
87
731
1,680
446
0
667
979
16,545
0
L
Hercules
 
Hercules
0
0
0
0
0
0
0
0
0
0
0
W
504
244
0
686
1,432
279
0
0
1,432
0
16,777
L
Ganesha
AzureSparkle
Ganesha
1,748
135
0
2,006
3,633
2,780
0
146
3,487
9,974
0
L
Cupid
764
333
0
1,140
2,177
404
0
105
2,072
0
12,466
W
Fenrir
Ragnatoskr
Fenrir
1,793
768
0
1,101
2,208
749
0
154
2,014
0
12,771
L
Susano
ZENITSU0
Susano
1,191
394
0
598
2,398
644
0
418
1,946
0
8,343
W
727
42
0
815
1,761
467
0
95
1,660
15,749
0
W
677
279
0
604
2,378
911
0
46
2,326
3,048
0
W
Gilgamesh
gijskepower
Gilgamesh
1,526
583
0
907
2,949
842
0
1,290
1,345
0
11,125

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,897
Gold Earned
16,779
117
Minions Killed
135
0
Camps Cleared
0
377,670
Distance Traveled
503,011
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
3,594
719
48
10
0
107,878
1
L
Hercules
912
182
0
0
0
0
0
W
Skadi
3,544
709
41
8
0
90,849
1
L
Ganesha
3,512
702
21
4
0
83,844
0
L
Cupid
3,423
685
22
4
0
81,583
2
W
Fenrir
3,395
679
30
6
0
106,140
2
L
Susano
3,456
691
26
5
0
104,365
1
W
Nox
3,511
702
33
7
0
99,010
0
W
Geb
3,057
611
4
1
0
106,235
1
W
Gilgamesh
3,272
654
27
5
0
100,777
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role