Player Matchup

Ah Puch
Ah Puch
Easy American
Ah Puch
Level 156
God Stats
53W - 20L
1,754 SR
Queue Stats
1,149W - 1,158L
1,411 Elo+
Party 2
Rama
Rama
GonzalezSierra1
Rama
Level 108
God Stats
7W - 10L
1,542 SR
Queue Stats
394W - 380L
1,447 Elo+
Party 2
Set
Set
Miguel17051
Set
Level 146
God Stats
0W - 4L
1,224 SR
Queue Stats
378W - 401L
1,478 Elo+
Solo
Da Ji
Da Ji
NecroniousGrey13
Da Ji
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 18L
1,435 Elo+
Solo
Xing Tian
Xing Tian
Superfrky
Xing Tian
Level 146
God Stats
19W - 14L
1,550 SR
Queue Stats
1,134W - 1,180L
1,411 Elo+
Party 2
Team Averages
Level 133
1,514 SR
1,436 Elo+

VS

Team Averages
Level 123
1,487 SR
1,458 Elo+
Achilles
Achilles
Dyoxin
Achilles
Level 107
God Stats
2W - 3L
1,455 SR
Queue Stats
171W - 183L
1,458 Elo+
Party 1
Ganesha
Ganesha
LordEfreet
Ganesha
Level 128
God Stats
2W - 1L
1,451 SR
Queue Stats
70W - 89L
1,477 Elo+
Solo
Vamana
Vamana
Nïla
Vamana
Level 160
God Stats
4W - 1L
1,677 SR
Queue Stats
688W - 681L
1,466 Elo+
Solo
Hera
Hera
RwbyRoseee
Hera
Level 137
God Stats
2W - 0L
1,500 SR
Queue Stats
56W - 53L
1,430 Elo+
Solo
Jing Wei
Jing Wei
Toad_Sage94
Jing Wei
Level 82
God Stats
1W - 2L
1,354 SR
Queue Stats
164W - 174L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
19
4 / 7 / 13
11,961
704
23,323
17,363
7,073
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
4 / 8 / 11
12,184
717
14,083
17,582
6,932
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
2 / 5 / 12
11,261
662
11,586
20,730
13,486
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

19
10 / 8 / 6
12,372
728
13,575
18,264
8,020
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Xing Tian
Superfrky
Xing Tian
20
5 / 4 / 13
12,771
751
10,776
27,501
25,000
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Dyoxin
Achilles
20
13 / 5 / 13
13,900
818
24,328
24,841
36,637
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ganesha
LordEfreet
Ganesha
18
0 / 6 / 23
11,300
665
13,300
23,538
20,691
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Vamana
Nïla
Vamana
18
5 / 5 / 17
12,272
722
12,862
23,525
30,521
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

19
7 / 5 / 18
12,367
727
21,524
12,872
5,264
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jing Wei
Toad_Sage94
Jing Wei
20
7 / 4 / 9
12,681
746
11,731
15,679
7,264
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
112
25
Kills
32
32
Deaths
25
55
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Achilles
Dyoxin
Achilles
13
5
13
3.9
L
Ah Puch
4
7
13
1.5
L
4
8
11
1.19
W
Ganesha
LordEfreet
Ganesha
0
6
23
1.92
L
2
5
12
1.6
L
10
8
6
1.63
W
Vamana
Nïla
Vamana
5
5
17
2.7
W
7
5
18
3.2
L
Xing Tian
Superfrky
Xing Tian
5
4
13
2.88
W
Jing Wei
Toad_Sage94
Jing Wei
7
4
9
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,343
Damage
83,745
101,440
Taken
100,455
60,511
Mitigated
100,377
34,947
Healing
41,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Dyoxin
Achilles
24,328
5,242
2,829
9,841
24,841
36,637
1,843
7,779
17,062
0
38,556
L
Ah Puch
23,323
233
2,237
5,085
17,363
7,073
168
6,684
10,537
47,873
0
L
14,083
7,624
978
2,437
17,582
6,932
2,188
5,939
11,348
0
38,803
W
Ganesha
LordEfreet
Ganesha
13,300
624
1,371
6,538
23,538
20,691
1,011
9,648
12,686
24,357
0
L
11,586
4,070
1,841
6,475
20,730
13,486
0
5,801
14,595
0
34,148
L
13,575
1,954
1,353
1,045
18,264
8,020
498
8,331
9,798
0
18,293
W
Vamana
Nïla
Vamana
12,862
4,101
1,727
7,724
23,525
30,521
718
6,283
17,242
0
32,543
W
21,524
4,189
2,353
3,809
12,872
5,264
785
4,215
8,657
39,925
0
L
Xing Tian
Superfrky
Xing Tian
10,776
614
2,128
11,368
27,501
25,000
96
8,069
18,706
21,895
0
W
Jing Wei
Toad_Sage94
Jing Wei
11,731
5,975
1,093
3,741
15,679
7,264
3,056
6,174
9,505
0
32,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,549
Gold Earned
62,520
157
Minions Killed
178
0
Camps Cleared
0
1,382,212
Distance Traveled
1,452,482
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
13,900
818
41
2
0
291,490
0
L
Ah Puch
11,961
704
50
3
0
258,774
1
L
Rama
12,184
717
55
3
0
229,343
0
W
Ganesha
11,300
665
10
1
0
271,805
1
L
Set
11,261
662
33
2
0
334,197
0
L
Da Ji
12,372
728
10
1
0
257,633
0
W
Vamana
12,272
722
35
2
0
302,784
3
W
Hera
12,367
727
24
1
0
296,633
0
L
Xing Tian
12,771
751
9
1
0
302,265
1
W
Jing Wei
12,681
746
68
4
0
289,770
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role