Player Matchup

Janus
Janus
CAHAlmond
Janus
Level 27
God Stats
2W - 5L
1,212 SR
Queue Stats
317W - 292L
1,411 Elo+
Solo
Bellona
Bellona
Cheese797
Bellona
Level 28
God Stats
7W - 13L
1,632 SR
Queue Stats
58W - 75L
1,432 Elo+
Solo
Thor
Thor
EliteDthego4t
Thor
Level 16
God Stats
1W - 2L
1,216 SR
Queue Stats
26W - 39L
1,351 Elo+
Solo
Ymir
Ymir
dinotristan1234
Ymir
Level 18
God Stats
4W - 1L
1,500 SR
Queue Stats
54W - 49L
1,415 Elo+
Solo
Chernobog
Chernobog
keystormbear
Chernobog
Level 24
God Stats
27W - 21L
1,579 SR
Queue Stats
90W - 102L
1,367 Elo+
Solo
Team Averages
Level 23
1,428 SR
1,395 Elo+

VS

Team Averages
Level 24
1,425 SR
1,402 Elo+
Baron Samedi
Baron Samedi
Cast5859
Baron Samedi
Level 61
God Stats
2W - 7L
1,295 SR
Queue Stats
22W - 27L
1,393 Elo+
Party 1
Izanami
Izanami
Defumic
Izanami
Level 24
God Stats
2W - 5L
1,317 SR
Queue Stats
6W - 8L
1,507 Elo+
Party 2
Khepri
Khepri
GorillaInDaStu
Khepri
Level 27
God Stats
3W - 4L
1,511 SR
Queue Stats
6W - 8L
1,507 Elo+
Party 2
Hel
Hel
ROMEOBARSKIY
Hel
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,147 Elo+
Solo
Ra
Ra
ToughLegends
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
CAHAlmond
Janus
11
4 / 0 / 3
6,113
764
3,859
3,295
925
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
Cheese797
Bellona
9
3 / 1 / 1
5,432
679
3,666
6,513
3,829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

7
4 / 1 / 0
4,894
612
1,438
3,830
1,390
Mace

Mace

+10
Physical Power

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8
3 / 0 / 2
5,398
675
2,706
5,723
3,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chernobog
keystormbear
Chernobog
8
2 / 0 / 3
4,814
602
3,995
3,218
886
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Cast5859
Baron Samedi
7
1 / 3 / 0
4,332
542
3,224
4,455
2,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Izanami
Defumic
Izanami
6
0 / 3 / 0
3,759
470
3,291
4,137
1,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

5
0 / 2 / 0
4,005
501
1,745
4,208
2,191
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

3
0 / 3 / 0
3,370
421
567
2,098
388
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

6
0 / 5 / 1
4,005
501
843
5,008
1,449
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
2
16
Kills
1
2
Deaths
16
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Janus
CAHAlmond
Janus
4
0
3
5.5
L
Baron Samedi
Cast5859
Baron Samedi
1
3
0
0.33
W
Bellona
Cheese797
Bellona
3
1
1
3.5
L
Izanami
Defumic
Izanami
0
3
0
0
W
4
1
0
4
L
0
2
0
0
L
0
3
0
0
L
0
5
1
0.1
W
3
0
2
4
W
Chernobog
keystormbear
Chernobog
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,664
Damage
9,670
22,579
Taken
19,906
10,131
Mitigated
7,711
6,832
Healing
4,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
CAHAlmond
Janus
3,859
275
0
970
3,295
925
380
880
2,415
36,277
0
L
Baron Samedi
Cast5859
Baron Samedi
3,224
435
0
1,156
4,455
2,677
300
349
4,106
16,348
0
W
Bellona
Cheese797
Bellona
3,666
470
0
3,121
6,513
3,829
376
3,286
3,227
0
22,881
L
Izanami
Defumic
Izanami
3,291
2,509
0
660
4,137
1,006
22
986
3,151
0
17,357
W
1,438
937
0
746
3,830
1,390
0
468
3,362
0
18,660
L
1,745
224
428
706
4,208
2,191
0
1,720
2,488
9,843
0
L
567
343
328
158
2,098
388
0
454
1,596
2,994
0
L
843
440
40
613
5,008
1,449
30
2,768
2,000
15,798
0
W
2,706
1,025
0
1,822
5,723
3,101
135
1,069
4,654
12,928
0
W
Chernobog
keystormbear
Chernobog
3,995
2,066
0
173
3,218
886
74
676
2,542
0
20,307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,651
Gold Earned
19,471
229
Minions Killed
103
0
Camps Cleared
0
809,865
Distance Traveled
674,681
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,113
764
81
10
0
165,845
2
L
Baron Samedi
4,332
542
25
3
0
134,670
3
W
Bellona
5,432
679
52
7
0
164,738
1
L
Izanami
3,759
470
37
5
0
137,678
1
W
Thor
4,894
612
39
5
0
147,853
1
L
Khepri
4,005
501
13
2
0
163,149
2
L
Hel
3,370
421
3
0
0
102,242
1
L
Ra
4,005
501
25
3
0
136,942
1
W
Ymir
5,398
675
12
2
0
165,712
5
W
Chernobog
4,814
602
45
6
0
165,717
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role