Player Matchup

Hercules
Hercules
 
Hercules
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Albanczyk357
Kukulkan
Level 107
God Stats
36W - 25L
1,575 SR
Queue Stats
753W - 882L
1,355 Elo+
Solo
Charybdis
Charybdis
GlouGlou_2004
Charybdis
Level 67
God Stats
12W - 10L
1,199 SR
Queue Stats
172W - 201L
1,376 Elo+
Solo
Ratatoskr
Ratatoskr
ItsArchieMeh
Ratatoskr
Level 50
God Stats
0W - 2L
1,715 SR
Queue Stats
46W - 41L
1,509 Elo+
Solo
Achilles
Achilles
Tennents28
Achilles
Level 75
God Stats
13W - 12L
1,408 SR
Queue Stats
58W - 57L
1,434 Elo+
Solo
Team Averages
Level 84
1,479 SR
1,435 Elo+

VS

Team Averages
Level 94
1,434 SR
1,412 Elo+
Chaac
Chaac
 
Chaac
Level 71
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hades
Hades
IxWatchxUxDie
Hades
Level 64
God Stats
112W - 110L
1,472 SR
Queue Stats
186W - 224L
1,376 Elo+
Party 2
Aphrodite
Aphrodite
TheSpectreWalker
Aphrodite
Level 119
God Stats
5W - 2L
1,285 SR
Queue Stats
128W - 140L
1,435 Elo+
Party 1
Mulan
Mulan
saatje_
Mulan
Level 95
God Stats
7W - 6L
1,338 SR
Queue Stats
67W - 77L
1,326 Elo+
Party 1
Artemis
Artemis
studlyheat86
Artemis
Level 121
God Stats
178W - 158L
1,577 SR
Queue Stats
412W - 450L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
8
1 / 3 / 0
4,925
493
3,024
9,976
4,357
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kukulkan
Albanczyk357
Kukulkan
8
0 / 3 / 0
5,173
517
2,148
5,956
2,031
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
GlouGlou_2004
Charybdis
8
1 / 5 / 0
5,044
504
2,506
7,315
1,563
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Ratatoskr
ItsArchieMeh
Ratatoskr
8
0 / 3 / 1
5,001
500
3,725
7,117
2,518
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Achilles
Tennents28
Achilles
10
1 / 0 / 0
5,800
580
3,329
6,018
5,543
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
0 / 0 / 0
6,025
603
2,881
5,912
3,801
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

11
3 / 0 / 1
6,125
613
3,983
5,568
2,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Aphrodite
9
2 / 0 / 8
6,037
604
4,028
4,984
4,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Mulan
saatje_
Mulan
10
4 / 2 / 6
6,069
607
4,738
7,052
2,661
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artemis
studlyheat86
Artemis
10
5 / 1 / 2
6,173
617
7,237
7,132
2,277
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
31
3
Kills
14
14
Deaths
3
1
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
1
3
0
0.33
W
Chaac
 
Chaac
0
0
0
0
L
Kukulkan
Albanczyk357
Kukulkan
0
3
0
0
L
Charybdis
GlouGlou_2004
Charybdis
1
5
0
0.2
L
Ratatoskr
ItsArchieMeh
Ratatoskr
0
3
1
0.17
W
3
0
1
3.5
L
Achilles
Tennents28
Achilles
1
0
0
1
W
Aphrodite
2
0
8
6
W
Mulan
saatje_
Mulan
4
2
6
3.5
W
Artemis
studlyheat86
Artemis
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,732
Damage
22,867
36,382
Taken
30,648
16,012
Mitigated
15,820
11,412
Healing
18,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
3,024
533
15
3,583
9,976
4,357
0
2,361
7,615
0
17,229
W
Chaac
 
Chaac
2,881
447
0
4,115
5,912
3,801
320
0
5,252
0
32,196
L
Kukulkan
Albanczyk357
Kukulkan
2,148
203
0
1,610
5,956
2,031
0
3,434
2,522
24,854
0
L
Charybdis
GlouGlou_2004
Charybdis
2,506
757
0
2,114
7,315
1,563
188
854
6,461
0
21,899
L
Ratatoskr
ItsArchieMeh
Ratatoskr
3,725
1,101
0
885
7,117
2,518
0
1,362
5,715
0
27,636
W
3,983
223
229
3,155
5,568
2,303
90
1,990
3,578
30,735
0
L
Achilles
Tennents28
Achilles
3,329
872
0
3,205
6,018
5,543
0
0
5,373
0
26,229
W
Aphrodite
4,028
777
1,898
3,363
4,984
4,778
12
238
4,746
16,990
0
W
Mulan
saatje_
Mulan
4,738
817
0
2,753
7,052
2,661
0
0
7,052
0
29,510
W
Artemis
studlyheat86
Artemis
7,237
4,818
205
2,555
7,132
2,277
260
148
6,984
0
33,011

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,943
Gold Earned
30,429
223
Minions Killed
288
0
Camps Cleared
0
920,539
Distance Traveled
988,071
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
4,925
493
32
3
0
205,658
3
W
Chaac
6,025
603
84
8
0
184,019
1
L
Kukulkan
5,173
517
48
5
0
156,914
0
L
Charybdis
5,044
504
38
4
0
162,330
2
L
Ratatoskr
5,001
500
47
5
0
232,359
0
W
Hades
6,125
613
68
7
0
215,806
4
L
Achilles
5,800
580
58
6
0
163,278
0
W
Aphrodite
6,037
604
23
2
0
202,461
2
W
Mulan
6,069
607
58
6
0
204,627
0
W
Artemis
6,173
617
55
6
0
181,158
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role