Player Matchup

Chaac
Chaac
EvoutrexBRz
Chaac
Level 107
God Stats
13W - 14L
1,500 SR
Queue Stats
323W - 441L
1,392 Elo+
Solo
Thor
Thor
Sonaonda
Thor
Level 128
God Stats
1W - 1L
1,395 SR
Queue Stats
48W - 57L
1,499 Elo+
Party 1
Thoth
Thoth
zAncky
Thoth
Level 154
God Stats
1W - 0L
1,596 SR
Queue Stats
27W - 29L
1,568 Elo+
Party 1
Team Averages
Level 130
1,497 SR
1,486 Elo+

VS

Team Averages
Level 72
1,427 SR
1,460 Elo+
Discordia
Discordia
Cacthos
Discordia
Level 68
God Stats
16W - 14L
1,707 SR
Queue Stats
300W - 360L
1,478 Elo+
Solo
Chronos
Chronos
MorotBR
Chronos
Level 85
God Stats
7W - 11L
1,368 SR
Queue Stats
143W - 179L
1,465 Elo+
Solo
Nemesis
Nemesis
chegadinho
Nemesis
Level 63
God Stats
7W - 11L
1,207 SR
Queue Stats
189W - 229L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 3 / 7
12,889
644
6,880
23,534
19,967
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thor
15
7 / 11 / 7
13,535
677
19,140
20,204
6,636
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thoth
zAncky
Thoth
18
8 / 3 / 8
14,201
710
17,676
15,936
4,496
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Cacthos
Discordia
16
3 / 4 / 7
12,079
604
20,905
11,854
4,405
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos
MorotBR
Chronos
15
2 / 9 / 9
11,900
595
9,343
15,708
3,767
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
chegadinho
Nemesis
17
12 / 5 / 3
13,773
689
17,994
24,468
14,191
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
36
18
Kills
17
17
Deaths
18
22
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Discordia
Cacthos
Discordia
3
4
7
1.63
W
3
3
7
2.17
L
Chronos
MorotBR
Chronos
2
9
9
0.72
W
Thor
7
11
7
0.95
L
Nemesis
chegadinho
Nemesis
12
5
3
2.7
W
Thoth
zAncky
Thoth
8
3
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,696
Damage
48,242
59,674
Taken
52,030
31,099
Mitigated
22,363
8,339
Healing
9,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Cacthos
Discordia
20,905
840
0
1,888
11,854
4,405
212
5,373
6,481
49,993
0
W
6,880
884
0
7,002
23,534
19,967
562
11,650
10,627
121
47,641
L
Chronos
MorotBR
Chronos
9,343
2,708
0
2,226
15,708
3,767
603
6,529
9,179
44,783
0
W
Thor
19,140
4,966
0
65
20,204
6,636
0
8,139
11,198
0
40,030
L
Nemesis
chegadinho
Nemesis
17,994
5,891
0
5,197
24,468
14,191
528
6,237
18,231
0
39,239
W
Thoth
zAncky
Thoth
17,676
379
130
1,142
15,936
4,496
2,084
8,196
6,819
56,800
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,625
Gold Earned
37,752
226
Minions Killed
203
8
Camps Cleared
7
992,234
Distance Traveled
1,072,700
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
12,079
604
79
4
1
343,542
2
W
Chaac
12,889
644
90
5
3
364,910
1
L
Chronos
11,900
595
87
4
1
326,301
3
W
Thor
13,535
677
50
3
3
288,081
3
L
Nemesis
13,773
689
37
2
5
402,857
4
W
Thoth
14,201
710
86
4
2
339,243
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role