Player Matchup

Kuzenbo
Kuzenbo
Cabezaviento
Kuzenbo
Level 108
God Stats
43W - 28L
1,532 SR
Queue Stats
476W - 435L
1,538 Elo+
Solo
Thanatos
Thanatos
Cactus6942
Thanatos
Level 107
God Stats
12W - 9L
1,571 SR
Queue Stats
315W - 289L
1,594 Elo+
Party 2
Heimdallr
Heimdallr
Masta Wushu
Heimdallr
Level 51
God Stats
1W - 3L
1,433 SR
Queue Stats
123W - 118L
1,528 Elo+
Solo
Scylla
Scylla
WuLF HouNDliNG
Scylla
Level 106
God Stats
2W - 8L
1,271 SR
Queue Stats
297W - 269L
1,564 Elo+
Party 2
Geb
Geb
porthos747
Geb
Level 129
God Stats
22W - 14L
1,619 SR
Queue Stats
854W - 861L
1,496 Elo+
Solo
Team Averages
Level 100
1,485 SR
1,544 Elo+

VS

Team Averages
Level 110
1,575 SR
1,549 Elo+
Nike
Nike
Nicols097
Nike
Level 88
God Stats
5W - 3L
1,614 SR
Queue Stats
129W - 111L
1,552 Elo+
Party 1
Ymir
Ymir
Sergics303
Ymir
Level 105
God Stats
7W - 6L
1,486 SR
Queue Stats
94W - 85L
1,542 Elo+
Party 1
Neith
Neith
SolomonGroundy
Neith
Level 143
God Stats
25W - 29L
1,554 SR
Queue Stats
1,165W - 1,110L
1,602 Elo+
Solo
Kali
Kali
a_porche911
Kali
Level 137
God Stats
6W - 1L
1,719 SR
Queue Stats
162W - 169L
1,537 Elo+
Party 1
Janus
Janus
fernando0495
Janus
Level 77
God Stats
2W - 0L
1,500 SR
Queue Stats
43W - 47L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Cabezaviento
Kuzenbo
10
2 / 1 / 0
5,286
587
4,023
7,064
6,405
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thanatos
Cactus6942
Thanatos
9
1 / 3 / 0
5,172
575
2,253
6,214
2,465
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
Masta Wushu
Heimdallr
6
0 / 2 / 0
3,916
435
1,576
3,092
653
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
0 / 1 / 1
5,036
560
1,354
2,590
555
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
0 / 1 / 0
3,998
444
824
4,808
1,822
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
10
2 / 2 / 0
5,714
635
4,164
7,077
3,483
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
1 / 0 / 4
5,151
572
1,504
4,081
1,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
2 / 0 / 1
5,371
597
4,547
3,056
1,067
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

10
3 / 1 / 3
5,860
651
3,804
5,204
2,386
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 0 / 0
5,122
569
418
2,744
611
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
16
3
Kills
8
8
Deaths
3
1
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Cabezaviento
Kuzenbo
2
1
0
2
L
Thanatos
Cactus6942
Thanatos
1
3
0
0.33
L
Heimdallr
Masta Wushu
Heimdallr
0
2
0
0
W
Nike
2
2
0
1
W
1
0
4
3
W
2
0
1
2.5
L
0
1
1
0.5
W
3
1
3
4.5
W
0
0
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,030
Damage
14,437
23,768
Taken
22,162
11,900
Mitigated
9,378
10,172
Healing
8,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Cabezaviento
Kuzenbo
4,023
1,103
0
3,464
7,064
6,405
0
0
7,064
24,840
0
L
Thanatos
Cactus6942
Thanatos
2,253
583
0
4,552
6,214
2,465
0
250
5,964
0
32,486
L
Heimdallr
Masta Wushu
Heimdallr
1,576
573
0
896
3,092
653
0
410
2,682
0
15,172
W
Nike
4,164
1,349
0
2,440
7,077
3,483
0
3,058
3,246
0
33,106
W
1,504
457
0
1,779
4,081
1,831
0
489
3,592
9,022
0
W
4,547
2,071
0
1,139
3,056
1,067
236
283
2,773
0
32,698
L
1,354
42
0
500
2,590
555
0
360
2,172
23,874
0
W
3,804
1,370
0
2,587
5,204
2,386
0
577
4,565
0
28,101
W
418
0
0
1,027
2,744
611
0
895
1,785
29,918
0
L
824
0
60
700
4,808
1,822
0
844
3,964
8,699
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,408
Gold Earned
27,218
230
Minions Killed
309
0
Camps Cleared
0
758,121
Distance Traveled
854,066
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
5,286
587
44
5
0
150,234
0
L
Thanatos
5,172
575
72
8
0
177,505
3
L
Heimdallr
3,916
435
34
4
0
117,395
0
W
Nike
5,714
635
87
10
0
169,744
0
W
Ymir
5,151
572
13
1
0
176,297
2
W
Neith
5,371
597
75
8
0
150,634
2
L
Scylla
5,036
560
66
7
0
144,721
0
W
Kali
5,860
651
54
6
0
195,796
3
W
Janus
5,122
569
80
9
0
161,595
1
L
Geb
3,998
444
14
2
0
168,266
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role