Player Matchup

Zhong Kui
Zhong Kui
LowЕloHighEgo
Zhong Kui
Level 149
God Stats
4W - 1L
1,654 SR
Queue Stats
128W - 28L
2,015 Elo+
Party 1
Mercury
Mercury
i7zBirne
Mercury
Level 127
God Stats
2W - 0L
1,806 SR
Queue Stats
81W - 17L
1,914 Elo+
Party 1
Fenrir
Fenrir
youngjasmin
Fenrir
Level 147
God Stats
1W - 0L
1,331 SR
Queue Stats
33W - 5L
2,194 Elo+
Party 1
Team Averages
Level 141
1,597 SR
2,041 Elo+

VS

Team Averages
Level 108
1,555 SR
1,560 Elo+
Persephone
Persephone
AbyssalTyrant
Persephone
Level 150
God Stats
32W - 23L
1,700 SR
Queue Stats
533W - 381L
1,620 Elo+
Solo
Bastet
Bastet
BoiMacccy
Bastet
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 22L
1,536 Elo+
Solo
Erlang Shen
Erlang Shen
CREAMYDADDY22
Erlang Shen
Level 67
God Stats
9W - 9L
1,465 SR
Queue Stats
561W - 579L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
LowЕloHighEgo
Zhong Kui
19
10 / 9 / 13
15,650
783
28,628
32,895
20,432
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
i7zBirne
Mercury
19
10 / 10 / 11
16,699
835
19,879
21,411
12,232
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Fenrir
19
9 / 11 / 8
15,511
776
13,021
19,640
13,999
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
AbyssalTyrant
Persephone
20
14 / 6 / 12
16,914
846
28,826
19,862
7,620
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bastet
BoiMacccy
Bastet
19
10 / 11 / 10
15,491
775
17,754
22,206
9,376
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Erlang Shen
CREAMYDADDY22
Erlang Shen
17
5 / 11 / 16
14,601
730
14,293
31,778
23,221
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
67
29
Kills
29
30
Deaths
28
32
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Persephone
AbyssalTyrant
Persephone
14
6
12
3.33
L
Bastet
BoiMacccy
Bastet
10
11
10
1.36
L
Erlang Shen
CREAMYDADDY22
Erlang Shen
5
11
16
1.18
W
Zhong Kui
LowЕloHighEgo
Zhong Kui
10
9
13
1.83
W
Mercury
i7zBirne
Mercury
10
10
11
1.55
W
Fenrir
9
11
8
1.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,528
Damage
60,873
73,946
Taken
73,846
46,663
Mitigated
40,217
22,816
Healing
12,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
AbyssalTyrant
Persephone
28,826
637
260
5,339
19,862
7,620
718
8,992
10,864
80,395
0
L
Bastet
BoiMacccy
Bastet
17,754
6,522
0
2,999
22,206
9,376
0
7,586
14,620
0
44,844
L
Erlang Shen
CREAMYDADDY22
Erlang Shen
14,293
7,582
0
3,942
31,778
23,221
992
12,978
18,800
0
53,230
W
Zhong Kui
LowЕloHighEgo
Zhong Kui
28,628
5,431
0
16,289
32,895
20,432
910
13,936
18,891
80,956
0
W
Mercury
i7zBirne
Mercury
19,879
11,197
0
4,670
21,411
12,232
1,010
7,692
13,605
0
40,518
W
Fenrir
13,021
4,878
0
1,857
19,640
13,999
426
7,542
12,098
0
34,261

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,860
Gold Earned
47,006
235
Minions Killed
209
10
Camps Cleared
8
988,878
Distance Traveled
947,747
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
16,914
846
100
5
3
336,710
3
L
Bastet
15,491
775
60
3
2
318,588
2
L
Erlang Shen
14,601
730
49
2
3
292,449
4
W
Zhong Kui
15,650
783
134
7
4
274,401
3
W
Mercury
16,699
835
53
3
2
363,333
0
W
Fenrir
15,511
776
48
2
4
351,144
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role