Player Matchup

Discordia
Discordia
Circuitbear
Discordia
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,366 Elo+
Party 2
Cabrakan
Cabrakan
MJ-kou
Cabrakan
Level 68
God Stats
7W - 5L
1,615 SR
Queue Stats
156W - 170L
1,390 Elo+
Solo
Hachiman
Hachiman
SolisMizu
Hachiman
Level 144
God Stats
1W - 4L
1,460 SR
Queue Stats
46W - 38L
1,586 Elo+
Party 2
King Arthur
King Arthur
Tech559
King Arthur
Level 157
God Stats
10W - 10L
1,785 SR
Queue Stats
328W - 306L
1,608 Elo+
Solo
Camazotz
Camazotz
The Whizzle 360
Camazotz
Level 103
God Stats
5W - 10L
1,268 SR
Queue Stats
25W - 34L
1,251 Elo+
Solo
Team Averages
Level 112
1,526 SR
1,440 Elo+

VS

Team Averages
Level 101
1,652 SR
1,476 Elo+
Da Ji
Da Ji
ANAKONDAKILL
Da Ji
Level 133
God Stats
13W - 8L
1,711 SR
Queue Stats
406W - 447L
1,394 Elo+
Solo
Mulan
Mulan
fpsSensei
Mulan
Level 100
God Stats
20W - 6L
1,751 SR
Queue Stats
565W - 532L
1,550 Elo+
Party 1
Cupid
Cupid
guttergabe
Cupid
Level 65
God Stats
13W - 9L
1,447 SR
Queue Stats
106W - 128L
1,344 Elo+
Solo
Ymir
Ymir
raskoprasko
Ymir
Level 83
God Stats
108W - 88L
1,599 SR
Queue Stats
493W - 504L
1,477 Elo+
Solo
Scylla
Scylla
sincityslumdog
Scylla
Level 123
God Stats
34W - 12L
1,754 SR
Queue Stats
550W - 548L
1,614 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Circuitbear
Discordia
9
0 / 4 / 2
5,418
542
2,118
4,122
992
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cabrakan
MJ-kou
Cabrakan
6
0 / 4 / 2
4,596
460
1,777
6,647
5,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hachiman
SolisMizu
Hachiman
9
1 / 2 / 1
5,257
526
5,169
5,972
1,896
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
Tech559
King Arthur
9
0 / 4 / 0
5,273
527
3,755
7,362
4,653
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Camazotz
8
2 / 4 / 0
5,224
522
687
5,713
1,898
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 2 / 2
5,921
592
1,476
6,616
1,885
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mulan
fpsSensei
Mulan
12
5 / 0 / 0
6,642
664
5,800
8,328
6,858
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cupid
8
1 / 2 / 4
4,986
499
3,096
4,406
1,158
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
3 / 0 / 4
5,170
517
4,801
6,404
1,895
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
6 / 0 / 2
6,853
685
4,567
2,929
713
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
30
3
Kills
18
18
Deaths
4
5
Assists
12
Player
Kills
Deaths
Assists
KDA
W
3
2
2
2
L
Discordia
Circuitbear
Discordia
0
4
2
0.25
L
Cabrakan
MJ-kou
Cabrakan
0
4
2
0.25
L
Hachiman
SolisMizu
Hachiman
1
2
1
0.75
L
King Arthur
Tech559
King Arthur
0
4
0
0
L
Camazotz
2
4
0
0.5
W
Mulan
fpsSensei
Mulan
5
0
0
5
W
Cupid
1
2
4
1.5
W
3
0
4
5
W
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,506
Damage
19,740
29,816
Taken
28,683
14,994
Mitigated
12,509
8,292
Healing
10,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,476
164
0
3,516
6,616
1,885
0
598
5,984
0
30,680
L
Discordia
Circuitbear
Discordia
2,118
149
0
551
4,122
992
0
1,604
2,344
25,432
0
L
Cabrakan
MJ-kou
Cabrakan
1,777
450
237
1,324
6,647
5,555
0
2,391
4,214
7,061
0
L
Hachiman
SolisMizu
Hachiman
5,169
2,878
0
2,451
5,972
1,896
0
3,158
2,805
0
34,253
L
King Arthur
Tech559
King Arthur
3,755
1,100
0
1,783
7,362
4,653
0
0
7,362
0
27,506
L
Camazotz
687
58
0
1,946
5,713
1,898
0
1,888
3,723
0
21,424
W
Mulan
fpsSensei
Mulan
5,800
827
0
4,219
8,328
6,858
0
0
8,328
0
36,395
W
Cupid
3,096
1,403
661
884
4,406
1,158
214
486
3,916
0
17,796
W
4,801
941
0
490
6,404
1,895
94
1,703
4,661
23,854
0
W
4,567
337
0
1,062
2,929
713
0
858
1,899
35,313
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,768
Gold Earned
29,572
273
Minions Killed
325
0
Camps Cleared
0
903,216
Distance Traveled
969,799
19
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
5,921
592
65
7
0
194,872
4
L
Discordia
5,418
542
68
7
0
182,675
1
L
Cabrakan
4,596
460
9
1
0
173,983
3
L
Hachiman
5,257
526
77
8
0
158,731
4
L
King Arthur
5,273
527
65
7
0
200,796
6
L
Camazotz
5,224
522
54
5
0
187,031
5
W
Mulan
6,642
664
91
9
0
190,522
0
W
Cupid
4,986
499
49
5
0
191,578
0
W
Ymir
5,170
517
33
3
0
199,643
2
W
Scylla
6,853
685
87
9
0
193,184
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role