Player Matchup

Nu Wa
Nu Wa
BadLvckCharm
Nu Wa
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 10L
1,485 Elo+
Solo
Bellona
Bellona
Garlinga
Bellona
Level 7
God Stats
4W - 1L
1,500 SR
Queue Stats
4W - 5L
1,038 Elo+
Party 1
Baron Samedi
Baron Samedi
cheLOVEkoID67
Baron Samedi
Level 15
God Stats
1W - 1L
1,217 SR
Queue Stats
19W - 29L
1,348 Elo+
Solo
Neith
Neith
w0lff3
Neith
Level 29
God Stats
19W - 12L
1,361 SR
Queue Stats
61W - 50L
1,452 Elo+
Solo
Merlin
Merlin
ødiin
Merlin
Level 115
God Stats
1W - 2L
1,441 SR
Queue Stats
26W - 21L
1,485 Elo+
Party 1
Team Averages
Level 37
1,404 SR
1,362 Elo+

VS

Team Averages
Level 11
1,530 SR
1,207 Elo+
Cerberus
Cerberus
TTGJacobik
Cerberus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,093 Elo+
Solo
Guan Yu
Guan Yu
YAOAM
Guan Yu
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,250 Elo+
Solo
Ra
Ra
coruptedness
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,006 Elo+
Solo
King Arthur
King Arthur
gonspeedwag
King Arthur
Level 17
God Stats
3W - 1L
1,603 SR
Queue Stats
8W - 13L
1,341 Elo+
Solo
Neith
Neith
kavaiika
Neith
Level 18
God Stats
3W - 1L
1,544 SR
Queue Stats
12W - 19L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 6 / 16
14,934
933
22,596
18,084
6,693
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Garlinga
Bellona
20
3 / 7 / 12
14,296
894
15,355
29,988
32,207
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
cheLOVEkoID67
Baron Samedi
20
6 / 2 / 17
16,116
1,007
13,733
10,924
5,002
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Neith
w0lff3
Neith
20
8 / 3 / 14
16,061
1,004
35,435
15,124
7,007
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Merlin
ødiin
Merlin
20
12 / 5 / 16
17,257
1,079
41,914
22,480
10,130
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Team 1 Tickets

45

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
TTGJacobik
Cerberus
20
2 / 6 / 18
15,392
962
17,985
46,183
60,556
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Guan Yu
YAOAM
Guan Yu
18
0 / 0 / 0
9,920
620
0
2,100
598
20
2 / 13 / 9
14,212
888
13,690
24,670
8,384
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
gonspeedwag
King Arthur
20
3 / 6 / 12
15,152
947
19,398
37,033
52,540
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Neith
kavaiika
Neith
20
16 / 8 / 5
18,700
1,169
41,325
25,175
10,160
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
67
33
Kills
23
23
Deaths
33
75
Assists
44
Player
Kills
Deaths
Assists
KDA
W
4
6
16
2
W
Bellona
Garlinga
Bellona
3
7
12
1.29
L
Cerberus
TTGJacobik
Cerberus
2
6
18
1.83
L
Guan Yu
YAOAM
Guan Yu
0
0
0
0
W
Baron Samedi
cheLOVEkoID67
Baron Samedi
6
2
17
7.25
L
2
13
9
0.5
L
King Arthur
gonspeedwag
King Arthur
3
6
12
1.5
L
Neith
kavaiika
Neith
16
8
5
2.31
W
Neith
w0lff3
Neith
8
3
14
5
W
Merlin
ødiin
Merlin
12
5
16
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

129,033
Damage
92,398
96,600
Taken
135,161
61,039
Mitigated
132,238
16,702
Healing
11,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,596
5,067
0
1,994
18,084
6,693
0
3,333
14,541
36,362
0
W
Bellona
Garlinga
Bellona
15,355
3,172
1,298
1,052
29,988
32,207
0
12,717
16,704
8,408
17,711
L
Cerberus
TTGJacobik
Cerberus
17,985
1,568
0
2,775
46,183
60,556
0
19,247
26,850
37,867
0
L
Guan Yu
YAOAM
Guan Yu
0
0
0
0
2,100
598
0
2,100
0
0
0
W
Baron Samedi
cheLOVEkoID67
Baron Samedi
13,733
809
3,481
3,462
10,924
5,002
0
4,105
6,613
35,143
0
L
13,690
1,833
1,700
1,634
24,670
8,384
0
18,078
6,352
39,524
0
L
King Arthur
gonspeedwag
King Arthur
19,398
1,361
0
3,560
37,033
52,540
0
22,989
13,888
0
55,044
L
Neith
kavaiika
Neith
41,325
23,659
0
2,247
25,175
10,160
0
18,399
6,776
0
111,638
W
Neith
w0lff3
Neith
35,435
18,907
0
3,262
15,124
7,007
0
5,459
9,289
0
59,675
W
Merlin
ødiin
Merlin
41,914
3,124
0
2,153
22,480
10,130
0
6,061
16,111
80,848
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,664
Gold Earned
73,376
266
Minions Killed
343
5
Camps Cleared
7
1,380,966
Distance Traveled
1,251,697
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
14,934
933
29
2
0
260,574
1
W
Bellona
14,296
894
21
1
0
254,947
0
L
Cerberus
15,392
962
43
3
2
310,474
6
L
Guan Yu
9,920
620
0
0
0
0
0
W
Baron Samedi
16,116
1,007
68
4
1
296,197
2
L
Ra
14,212
888
57
4
1
296,451
2
L
King Arthur
15,152
947
90
6
0
358,870
0
L
Neith
18,700
1,169
153
10
4
285,902
4
W
Neith
16,061
1,004
64
4
0
295,870
1
W
Merlin
17,257
1,079
84
5
4
273,378
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role