Player Matchup

Baron Samedi
Baron Samedi
KadreBandit
Baron Samedi
Level 148
God Stats
21W - 11L
1,704 SR
Queue Stats
428W - 399L
1,512 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Minster671
Morgan Le Fay
Level 106
God Stats
4W - 5L
1,540 SR
Queue Stats
330W - 345L
1,502 Elo+
Party 2
Ares
Ares
SwiftCalf975958
Ares
Level 108
God Stats
20W - 17L
1,595 SR
Queue Stats
615W - 660L
1,409 Elo+
Party 2
Ullr
Ullr
UrDadsSidePiece
Ullr
Level 109
God Stats
1W - 4L
1,375 SR
Queue Stats
901W - 841L
1,544 Elo+
Party 2
Sun Wukong
Sun Wukong
jakbjones1234567
Sun Wukong
Level 67
God Stats
41W - 44L
1,261 SR
Queue Stats
160W - 164L
1,446 Elo+
Party 3
Team Averages
Level 108
1,495 SR
1,483 Elo+

VS

Team Averages
Level 101
1,678 SR
1,478 Elo+
Loki
Loki
 
Loki
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
Beardico
Hades
Level 120
God Stats
3W - 0L
1,838 SR
Queue Stats
153W - 134L
1,481 Elo+
Solo
Cthulhu
Cthulhu
Knarf_sirrah
Cthulhu
Level 125
God Stats
5W - 0L
1,874 SR
Queue Stats
413W - 404L
1,510 Elo+
Solo
Tsukuyomi
Tsukuyomi
SuBs_Wolf
Tsukuyomi
Level 90
God Stats
8W - 4L
1,680 SR
Queue Stats
286W - 242L
1,443 Elo+
Solo
Janus
Janus
UnDErTAkER2k11
Janus
Level 65
God Stats
2W - 2L
1,500 SR
Queue Stats
226W - 247L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
KadreBandit
Baron Samedi
9
1 / 1 / 0
5,001
556
3,762
4,615
2,857
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Morgan Le Fay
Minster671
Morgan Le Fay
7
2 / 0 / 1
5,002
556
2,198
1,633
453
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

5
1 / 2 / 0
3,988
443
896
3,982
1,716
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
1 / 1 / 1
4,800
533
3,864
3,822
946
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Sun Wukong
jakbjones1234567
Sun Wukong
7
0 / 4 / 2
4,570
508
2,320
6,361
2,258
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
9
3 / 1 / 1
5,345
594
2,053
5,273
1,339
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hades
Beardico
Hades
9
2 / 1 / 0
5,411
601
3,296
8,144
3,648
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
Knarf_sirrah
Cthulhu
7
0 / 0 / 3
4,401
489
2,301
5,215
2,605
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
SuBs_Wolf
Tsukuyomi
9
2 / 2 / 3
5,272
586
3,414
6,038
2,131
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

8
1 / 1 / 1
4,941
549
1,748
2,447
553
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
16
5
Kills
8
8
Deaths
5
4
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
3
1
1
3.5
W
Hades
Beardico
Hades
2
1
0
2
L
Baron Samedi
KadreBandit
Baron Samedi
1
1
0
1
W
Cthulhu
Knarf_sirrah
Cthulhu
0
0
3
1.5
L
Morgan Le Fay
Minster671
Morgan Le Fay
2
0
1
2.5
W
Tsukuyomi
SuBs_Wolf
Tsukuyomi
2
2
3
1.75
L
1
2
0
0.5
W
1
1
1
1.5
L
1
1
1
1.5
L
Sun Wukong
jakbjones1234567
Sun Wukong
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,040
Damage
12,812
20,413
Taken
27,117
8,230
Mitigated
10,276
5,781
Healing
12,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
2,053
482
0
2,201
5,273
1,339
0
505
4,768
0
23,675
W
Hades
Beardico
Hades
3,296
96
0
5,223
8,144
3,648
0
3,492
4,652
24,105
0
L
Baron Samedi
KadreBandit
Baron Samedi
3,762
256
180
2,101
4,615
2,857
0
2,840
1,775
23,979
0
W
Cthulhu
Knarf_sirrah
Cthulhu
2,301
122
0
1,714
5,215
2,605
364
584
4,587
13,928
0
L
Morgan Le Fay
Minster671
Morgan Le Fay
2,198
101
0
541
1,633
453
0
244
1,313
16,482
0
W
Tsukuyomi
SuBs_Wolf
Tsukuyomi
3,414
1,119
0
2,922
6,038
2,131
0
1,160
4,746
0
30,084
L
896
36
101
745
3,982
1,716
0
1,113
2,869
7,334
0
W
1,748
69
0
0
2,447
553
0
763
1,508
18,378
0
L
3,864
1,343
0
339
3,822
946
0
1,735
2,005
0
25,050
L
Sun Wukong
jakbjones1234567
Sun Wukong
2,320
758
0
1,774
6,361
2,258
0
1,173
5,106
0
17,642

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,361
Gold Earned
25,370
186
Minions Killed
223
0
Camps Cleared
0
729,303
Distance Traveled
920,844
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
5,345
594
54
6
0
196,507
3
W
Hades
5,411
601
52
6
0
161,642
1
L
Baron Samedi
5,001
556
48
5
0
169,588
3
W
Cthulhu
4,401
489
18
2
0
167,004
0
L
Morgan Le Fay
5,002
556
41
5
0
120,273
4
W
Tsukuyomi
5,272
586
53
6
0
212,002
1
L
Ares
3,988
443
18
2
0
105,825
1
W
Janus
4,941
549
46
5
0
183,689
3
L
Ullr
4,800
533
43
5
0
151,015
2
L
Sun Wukong
4,570
508
36
4
0
182,602
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role