Player Matchup

Mulan
Mulan
 
Mulan
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Viharmadar
Morgan Le Fay
Level 149
God Stats
14W - 4L
1,869 SR
Queue Stats
202W - 74L
1,893 Elo+
Party 2
Ullr
Ullr
xshadowx362
Ullr
Level 159
God Stats
32W - 21L
1,589 SR
Queue Stats
565W - 314L
1,846 Elo+
Party 2
Team Averages
Level 155
1,653 SR
1,746 Elo+

VS

Team Averages
Level 119
1,711 SR
1,660 Elo+
Mulan
Mulan
Colinator15
Mulan
Level 120
God Stats
7W - 6L
1,697 SR
Queue Stats
149W - 117L
1,670 Elo+
Party 1
Achilles
Achilles
Royal7Knight
Achilles
Level 157
God Stats
15W - 12L
1,648 SR
Queue Stats
214W - 162L
1,673 Elo+
Party 1
He Bo
He Bo
SooAtractive
He Bo
Level 79
God Stats
2W - 2L
1,786 SR
Queue Stats
301W - 207L
1,637 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
13
5 / 5 / 12
9,667
744
13,119
16,696
13,916
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Morgan Le Fay
Viharmadar
Morgan Le Fay
14
7 / 2 / 10
9,962
766
15,601
9,811
3,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
8 / 4 / 10
10,730
825
12,756
14,111
10,695
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 10 / 4
8,711
670
11,081
14,519
11,698
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Achilles
Royal7Knight
Achilles
12
4 / 2 / 4
9,363
720
9,145
18,301
21,217
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

12
5 / 8 / 3
9,307
716
11,765
13,966
4,496
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
22
20
Kills
11
11
Deaths
20
32
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
5
5
12
2.2
L
2
10
4
0.4
L
Achilles
Royal7Knight
Achilles
4
2
4
3
L
5
8
3
0.81
W
Morgan Le Fay
Viharmadar
Morgan Le Fay
7
2
10
6
W
8
4
10
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,476
Damage
31,991
40,618
Taken
46,786
28,403
Mitigated
37,411
8,991
Healing
6,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
13,119
2,298
0
3,295
16,696
13,916
332
4,823
11,873
0
21,690
L
11,081
709
0
660
14,519
11,698
0
5,009
9,510
0
25,218
L
Achilles
Royal7Knight
Achilles
9,145
2,202
0
4,417
18,301
21,217
0
6,700
11,601
1,528
23,962
L
11,765
665
59
1,752
13,966
4,496
0
4,295
9,671
35,759
0
W
Morgan Le Fay
Viharmadar
Morgan Le Fay
15,601
1,423
0
2,929
9,811
3,792
688
2,878
6,933
39,644
0
W
12,756
4,081
0
2,767
14,111
10,695
26
5,624
8,487
0
35,617

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,359
Gold Earned
27,381
143
Minions Killed
138
6
Camps Cleared
6
726,331
Distance Traveled
698,315
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
9,667
744
26
2
2
249,914
0
L
Mulan
8,711
670
42
3
1
212,634
1
L
Achilles
9,363
720
28
2
0
270,259
5
L
He Bo
9,307
716
68
5
5
215,422
3
W
Morgan Le Fay
9,962
766
63
5
2
220,015
4
W
Ullr
10,730
825
54
4
2
256,402
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role