Player Matchup

Chaac
Chaac
Gold II
Ftvb
Chaac
Gold II
Level 87
God Stats
20W - 15L
1,536 SR
Queue Stats
464W - 446L
1,483 MMR
Solo
Chang'e
Chang'e
Gold III
Jonathang300
Chang'e
Gold III
Level 107
God Stats
3W - 3L
1,470 SR
Queue Stats
165W - 199L
1,478 MMR
Solo
Cerberus
Cerberus
Silver I
humble_pride19
Cerberus
Silver I
Level 62
God Stats
5W - 8L
1,526 SR
Queue Stats
66W - 66L
1,539 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 85
1,510 SR
1,500 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 105
1,355 SR
1,502 MMR
Artemis
Artemis
Silver II
LichenNmoss
Artemis
Silver II
Level 87
God Stats
0W - 1L
1,750 SR
Queue Stats
9W - 13L
1,464 MMR
Solo
Scylla
Scylla
Gold II
TacTicalTomatOs
Scylla
Gold II
Level 140
God Stats
0W - 5L
1,022 SR
Queue Stats
261W - 254L
1,535 MMR
Solo
Bacchus
Bacchus
Bronze III
sancamilo01
Bacchus
Bronze III
Level 89
God Stats
0W - 1L
1,293 SR
Queue Stats
10W - 7L
1,508 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Ftvb
Chaac
11
1 / 1 / 2
6,685
669
6,034
8,203
4,159
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chang'e
Jonathang300
Chang'e
10
0 / 2 / 3
6,400
640
3,249
6,635
2,323
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cerberus
11
2 / 0 / 0
6,662
666
2,492
6,890
4,889
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
PersephoneHeraKumbhakarnaGilgameshAthena

VS

Bans
CthulhuMedusaHadesCupidMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
LichenNmoss
Artemis
7
0 / 1 / 1
5,748
575
3,785
3,464
918
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
3 / 1 / 0
7,129
713
6,093
4,473
1,371
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
sancamilo01
Bacchus
10
0 / 1 / 3
6,503
650
6,316
8,019
7,163
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
7
3
Kills
3
3
Deaths
3
5
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chaac
Ftvb
Chaac
1
1
2
2
W
Chang'e
Jonathang300
Chang'e
0
2
3
0.75
L
Artemis
LichenNmoss
Artemis
0
1
1
0.5
L
3
1
0
3
W
Cerberus
2
0
0
2
L
Bacchus
sancamilo01
Bacchus
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,775
Damage
16,194
21,728
Taken
15,956
11,371
Mitigated
9,452
10,595
Healing
2,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Ftvb
Chaac
6,034
1,327
154
3,388
8,203
4,159
81
4,918
3,285
0
30,602
W
Chang'e
Jonathang300
Chang'e
3,249
235
2,819
2,519
6,635
2,323
586
4,885
1,750
14,872
0
L
Artemis
LichenNmoss
Artemis
3,785
842
0
677
3,464
918
26
1,874
1,548
0
12,562
L
6,093
530
0
539
4,473
1,371
0
1,259
3,150
25,387
0
W
Cerberus
2,492
20
0
1,715
6,890
4,889
155
3,346
3,544
15,757
0
L
Bacchus
sancamilo01
Bacchus
6,316
816
195
833
8,019
7,163
0
2,730
4,996
18,218
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,747
Gold Earned
19,380
133
Minions Killed
102
7
Camps Cleared
4
578,510
Distance Traveled
495,358
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,685
669
56
6
1
210,300
3
W
Chang'e
6,400
640
43
4
6
192,269
1
L
Artemis
5,748
575
23
2
1
121,966
1
L
Scylla
7,129
713
50
5
2
178,235
3
W
Cerberus
6,662
666
34
3
0
175,941
3
L
Bacchus
6,503
650
29
3
1
195,157
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role