Player Matchup

Loki
Loki
 
Loki
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
AnimatedG
Cu Chulainn
Level 66
God Stats
1W - 1L
1,927 SR
Queue Stats
3W - 4L
1,584 Elo+
Party 1
Charybdis
Charybdis
SBR Psycho
Charybdis
Level 68
God Stats
5W - 5L
1,761 SR
Queue Stats
393W - 417L
1,488 Elo+
Solo
Sol
Sol
T-stax
Sol
Level 144
God Stats
6W - 6L
1,518 SR
Queue Stats
196W - 174L
1,437 Elo+
Solo
Bacchus
Bacchus
Xl ParzivaI IX
Bacchus
Level 68
God Stats
1W - 1L
1,577 SR
Queue Stats
1W - 3L
1,492 Elo+
Party 1
Team Averages
Level 98
1,657 SR
1,500 Elo+

VS

Team Averages
Level 108
1,554 SR
1,504 Elo+
Sylvanus
Sylvanus
DeathLock2429
Sylvanus
Level 103
God Stats
4W - 1L
1,914 SR
Queue Stats
138W - 147L
1,502 Elo+
Party 2
Janus
Janus
Freedas
Janus
Level 103
God Stats
1W - 0L
1,251 SR
Queue Stats
117W - 139L
1,574 Elo+
Party 3
Serqet
Serqet
Joyous7286747
Serqet
Level 107
God Stats
2W - 0L
1,700 SR
Queue Stats
27W - 21L
1,394 Elo+
Party 3
Skadi
Skadi
RequiredLotus10
Skadi
Level 124
God Stats
11W - 5L
1,631 SR
Queue Stats
310W - 296L
1,558 Elo+
Party 2
The Morrigan
The Morrigan
mikebeastem
The Morrigan
Level 103
God Stats
1W - 3L
1,273 SR
Queue Stats
274W - 254L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
12
2 / 1 / 5
8,741
380
6,676
6,323
1,816
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cu Chulainn
AnimatedG
Cu Chulainn
17
12 / 3 / 3
11,912
518
13,848
20,172
20,469
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Charybdis
SBR Psycho
Charybdis
17
5 / 4 / 5
11,171
486
14,079
14,657
5,521
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sol
T-stax
Sol
18
3 / 4 / 3
11,353
494
10,567
14,226
5,824
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
4 / 4 / 9
10,278
447
4,648
19,936
20,862
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DeathLock2429
Sylvanus
13
0 / 5 / 6
9,017
392
7,565
15,638
17,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Janus
Freedas
Janus
18
2 / 4 / 2
11,077
482
10,836
10,658
4,076
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
1 / 10 / 3
10,126
440
6,258
14,450
8,359
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

19
5 / 4 / 3
12,160
529
13,878
17,736
6,578
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Morrigan
mikebeastem
The Morrigan
19
8 / 3 / 3
11,967
520
11,710
10,588
4,375
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
33
26
Kills
16
16
Deaths
26
25
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
2
1
5
4.5
L
Cu Chulainn
AnimatedG
Cu Chulainn
12
3
3
4.5
W
Sylvanus
DeathLock2429
Sylvanus
0
5
6
0.6
W
Janus
Freedas
Janus
2
4
2
0.75
W
1
10
3
0.25
W
5
4
3
1.63
L
Charybdis
SBR Psycho
Charybdis
5
4
5
1.88
L
Sol
T-stax
Sol
3
4
3
1.13
L
4
4
9
2.13
W
The Morrigan
mikebeastem
The Morrigan
8
3
3
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,818
Damage
50,247
75,314
Taken
69,070
54,492
Mitigated
40,468
20,359
Healing
22,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
6,676
1,195
0
1,970
6,323
1,816
0
2,393
3,930
0
41,931
L
Cu Chulainn
AnimatedG
Cu Chulainn
13,848
2,124
0
2,678
20,172
20,469
267
5,046
14,031
7,096
63,146
W
Sylvanus
DeathLock2429
Sylvanus
7,565
1,533
2,383
5,872
15,638
17,080
280
5,350
10,288
19,989
0
W
Janus
Freedas
Janus
10,836
492
84
2,280
10,658
4,076
0
4,000
6,658
86,130
0
W
6,258
1,242
0
857
14,450
8,359
620
2,622
11,828
0
45,742
W
13,878
6,632
0
8,005
17,736
6,578
2,824
1,524
16,212
0
98,176
L
Charybdis
SBR Psycho
Charybdis
14,079
6,645
0
2,897
14,657
5,521
0
1,805
12,711
0
88,285
L
Sol
T-stax
Sol
10,567
3,607
0
6,041
14,226
5,824
814
8,494
5,466
85,021
9,758
L
4,648
667
2,619
4,154
19,936
20,862
0
10,098
9,671
25,532
0
W
The Morrigan
mikebeastem
The Morrigan
11,710
2,047
0
3,386
10,588
4,375
0
2,457
8,029
81,064
4,273

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,455
Gold Earned
54,347
565
Minions Killed
579
0
Camps Cleared
0
1,991,726
Distance Traveled
2,096,525
24
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,741
380
82
4
0
296,331
5
L
Cu Chulainn
11,912
518
114
5
0
432,813
7
W
Sylvanus
9,017
392
26
1
0
385,397
0
W
Janus
11,077
482
161
7
0
449,456
5
W
Serqet
10,126
440
90
4
0
436,700
1
W
Skadi
12,160
529
166
7
0
386,164
1
L
Charybdis
11,171
486
151
7
0
395,042
5
L
Sol
11,353
494
191
8
0
408,207
6
L
Bacchus
10,278
447
27
1
0
459,333
1
W
The Morrigan
11,967
520
136
6
0
438,808
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role