Player Matchup

Hercules
Hercules
A1ukard
Hercules
Level 156
God Stats
5W - 7L
1,578 SR
Queue Stats
300W - 291L
1,498 Elo+
Solo
Sun Wukong
Sun Wukong
NUNKY8
Sun Wukong
Level 160
God Stats
3W - 7L
1,488 SR
Queue Stats
1,045W - 985L
1,536 Elo+
Solo
Eset
Eset
Nadenet
Eset
Level 121
God Stats
0W - 2L
1,500 SR
Queue Stats
168W - 167L
1,529 Elo+
Solo
Kuzenbo
Kuzenbo
Raz1347
Kuzenbo
Level 105
God Stats
2W - 3L
1,412 SR
Queue Stats
309W - 286L
1,598 Elo+
Solo
Cupid
Cupid
WPanzerknackerW
Cupid
Level 106
God Stats
4W - 6L
1,388 SR
Queue Stats
1,034W - 1,054L
1,530 Elo+
Solo
Team Averages
Level 130
1,473 SR
1,538 Elo+

VS

Team Averages
Level 129
1,540 SR
1,557 Elo+
Baron Samedi
Baron Samedi
ClumzyDragon
Baron Samedi
Level 157
God Stats
8W - 3L
1,506 SR
Queue Stats
398W - 378L
1,513 Elo+
Solo
Tsukuyomi
Tsukuyomi
Fijji
Tsukuyomi
Level 121
God Stats
2W - 0L
1,500 SR
Queue Stats
162W - 147L
1,573 Elo+
Solo
Xing Tian
Xing Tian
NobJanusz
Xing Tian
Level 98
God Stats
2W - 0L
1,714 SR
Queue Stats
60W - 49L
1,544 Elo+
Solo
Sol
Sol
TheOneGinger
Sol
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 32L
1,606 Elo+
Solo
Thoth
Thoth
isakini
Thoth
Level 140
God Stats
3W - 3L
1,480 SR
Queue Stats
106W - 102L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
A1ukard
Hercules
15
2 / 7 / 8
9,281
714
11,826
33,029
35,539
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Sun Wukong
NUNKY8
Sun Wukong
17
4 / 5 / 7
10,056
774
13,787
20,346
18,226
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Eset
Nadenet
Eset
18
5 / 4 / 6
10,549
811
17,924
11,051
5,325
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
Raz1347
Kuzenbo
14
1 / 7 / 7
8,682
668
8,492
19,221
29,288
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
2 / 7 / 8
9,359
720
8,778
14,409
5,855
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ClumzyDragon
Baron Samedi
18
5 / 1 / 15
10,748
827
12,277
6,394
3,905
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
Fijji
Tsukuyomi
18
7 / 3 / 15
10,866
836
26,539
17,758
10,716
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
NobJanusz
Xing Tian
17
2 / 2 / 21
10,688
822
9,384
21,790
23,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
5 / 3 / 13
10,809
831
21,967
13,619
6,000
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Thoth
isakini
Thoth
17
11 / 5 / 15
11,382
876
20,801
12,496
5,279
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
109
14
Kills
30
30
Deaths
14
36
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Hercules
A1ukard
Hercules
2
7
8
0.86
W
Baron Samedi
ClumzyDragon
Baron Samedi
5
1
15
12.5
W
Tsukuyomi
Fijji
Tsukuyomi
7
3
15
4.83
L
Sun Wukong
NUNKY8
Sun Wukong
4
5
7
1.5
L
Eset
Nadenet
Eset
5
4
6
2
W
Xing Tian
NobJanusz
Xing Tian
2
2
21
6.25
L
Kuzenbo
Raz1347
Kuzenbo
1
7
7
0.64
W
5
3
13
3.83
L
2
7
8
0.86
W
Thoth
isakini
Thoth
11
5
15
3.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,807
Damage
90,968
98,056
Taken
72,057
94,233
Mitigated
49,226
36,879
Healing
30,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
A1ukard
Hercules
11,826
3,133
1,157
13,773
33,029
35,539
0
20,595
12,434
0
16,303
W
Baron Samedi
ClumzyDragon
Baron Samedi
12,277
1,415
8,410
1,972
6,394
3,905
836
2,587
3,701
31,173
0
W
Tsukuyomi
Fijji
Tsukuyomi
26,539
8,056
703
7,690
17,758
10,716
1,609
6,818
10,764
0
36,708
L
Sun Wukong
NUNKY8
Sun Wukong
13,787
1,468
1,624
8,646
20,346
18,226
352
13,203
7,143
0
29,195
L
Eset
Nadenet
Eset
17,924
1,384
2,107
1,641
11,051
5,325
451
8,716
2,335
35,595
0
W
Xing Tian
NobJanusz
Xing Tian
9,384
1,028
717
2,508
21,790
23,326
661
8,207
13,078
15,748
0
L
Kuzenbo
Raz1347
Kuzenbo
8,492
2,764
451
1,837
19,221
29,288
0
10,090
9,131
11,997
0
W
21,967
9,055
1,150
4,528
13,619
6,000
2,900
4,251
8,973
42,178
0
L
8,778
2,588
2,826
2,817
14,409
5,855
861
11,825
2,584
0
25,090
W
Thoth
isakini
Thoth
20,801
164
1,634
1,648
12,496
5,279
526
4,553
7,679
37,293
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,927
Gold Earned
54,493
130
Minions Killed
175
0
Camps Cleared
0
1,189,839
Distance Traveled
1,286,651
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,281
714
12
1
0
225,524
0
W
Baron Samedi
10,748
827
47
4
0
232,661
2
W
Tsukuyomi
10,866
836
23
2
0
283,127
0
L
Sun Wukong
10,056
774
24
2
0
243,472
0
L
Eset
10,549
811
46
4
0
249,859
0
W
Xing Tian
10,688
822
19
1
0
273,870
0
L
Kuzenbo
8,682
668
4
0
0
238,258
0
W
Sol
10,809
831
56
4
0
233,063
0
L
Cupid
9,359
720
44
3
0
232,726
0
W
Thoth
11,382
876
30
2
0
263,930
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role