Player Matchup

Izanami
Izanami
 
Izanami
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
SauryFish
Sylvanus
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
14W - 10L
1,371 Elo+
Party 1
Aphrodite
Aphrodite
lodo4kaTV
Aphrodite
Level 27
God Stats
3W - 3L
1,490 SR
Queue Stats
60W - 56L
1,558 Elo+
Party 3
Mulan
Mulan
солныФко
Mulan
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 32L
1,550 Elo+
Party 3
Gilgamesh
Gilgamesh
露易丝法兰西斯
Gilgamesh
Level 149
God Stats
4W - 9L
1,431 SR
Queue Stats
68W - 60L
1,595 Elo+
Party 1
Team Averages
Level 42
1,484 SR
1,515 Elo+

VS

Team Averages
Level 26
1,577 SR
1,583 Elo+
Apollo
Apollo
BigGolly
Apollo
Level 26
God Stats
5W - 2L
1,618 SR
Queue Stats
119W - 131L
1,543 Elo+
Solo
Raijin
Raijin
Disguised13
Raijin
Level 29
God Stats
1W - 1L
1,624 SR
Queue Stats
69W - 57L
1,601 Elo+
Party 2
Ares
Ares
LightxSeeker
Ares
Level 28
God Stats
5W - 3L
1,299 SR
Queue Stats
71W - 72L
1,521 Elo+
Party 2
Ao Kuang
Ao Kuang
Nko003
Ao Kuang
Level 27
God Stats
14W - 8L
1,740 SR
Queue Stats
90W - 59L
1,640 Elo+
Solo
Sobek
Sobek
Rafa200528
Sobek
Level 18
God Stats
5W - 3L
1,604 SR
Queue Stats
89W - 84L
1,608 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
14
2 / 6 / 3
8,695
483
3,498
11,300
3,645
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sylvanus
SauryFish
Sylvanus
12
2 / 5 / 6
7,189
399
4,987
11,346
6,213
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Aphrodite
lodo4kaTV
Aphrodite
13
0 / 6 / 2
8,256
459
4,910
12,369
5,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 6 / 0
7,590
422
5,144
12,770
7,469
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
8 / 5 / 2
9,528
529
16,634
18,292
7,842
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
BigGolly
Apollo
17
4 / 5 / 7
10,259
570
6,947
12,680
3,505
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Raijin
16
3 / 1 / 8
10,319
573
12,779
10,457
3,996
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

14
4 / 4 / 8
9,416
523
7,827
12,545
10,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ao Kuang
Nko003
Ao Kuang
19
13 / 1 / 5
11,759
653
15,105
15,986
7,627
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sobek
17
4 / 1 / 5
10,436
580
6,795
15,513
17,197
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
61
12
Kills
28
28
Deaths
12
13
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
2
6
3
0.58
W
Apollo
BigGolly
Apollo
4
5
7
1.5
W
Raijin
3
1
8
7
W
4
4
8
2
W
Ao Kuang
Nko003
Ao Kuang
13
1
5
15.5
W
Sobek
4
1
5
6.5
L
Sylvanus
SauryFish
Sylvanus
2
5
6
1
L
Aphrodite
lodo4kaTV
Aphrodite
0
6
2
0.17
L
0
6
0
0
L
8
5
2
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,173
Damage
49,453
66,077
Taken
67,181
30,446
Mitigated
42,411
14,786
Healing
27,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
3,498
2,106
0
1,685
11,300
3,645
502
3,692
7,608
0
75,702
W
Apollo
BigGolly
Apollo
6,947
3,177
0
2,369
12,680
3,505
3,218
1,091
11,589
0
71,129
W
Raijin
12,779
1,841
109
4,746
10,457
3,996
2,880
2,082
8,375
70,675
0
W
7,827
142
0
1,919
12,545
10,086
858
2,454
10,091
24,178
0
W
Ao Kuang
Nko003
Ao Kuang
15,105
5,641
0
10,492
15,986
7,627
2,822
3,174
12,812
79,779
13,115
W
Sobek
6,795
439
0
8,066
15,513
17,197
404
840
14,673
53,334
0
L
Sylvanus
SauryFish
Sylvanus
4,987
1,347
573
1,586
11,346
6,213
34
9,025
2,273
13,055
2,852
L
Aphrodite
lodo4kaTV
Aphrodite
4,910
197
679
4,363
12,369
5,277
296
10,041
2,277
50,270
0
L
5,144
947
0
1,741
12,770
7,469
0
7,690
4,352
0
40,884
L
16,634
5,766
0
4,159
18,292
7,842
0
10,051
8,059
0
63,714

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,258
Gold Earned
52,189
469
Minions Killed
481
0
Camps Cleared
0
1,537,534
Distance Traveled
1,719,019
24
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,695
483
134
7
0
303,778
2
W
Apollo
10,259
570
124
7
0
331,189
2
W
Raijin
10,319
573
122
7
0
336,731
6
W
Ares
9,416
523
21
1
0
326,022
7
W
Ao Kuang
11,759
653
119
7
0
367,840
1
W
Sobek
10,436
580
95
5
0
357,237
1
L
Sylvanus
7,189
399
26
1
0
278,646
1
L
Aphrodite
8,256
459
115
6
0
306,959
8
L
Mulan
7,590
422
87
5
0
299,209
6
L
Gilgamesh
9,528
529
107
6
0
348,942
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role