Player Matchup

Rama
Rama
 
Rama
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
 
Poseidon
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Vhugop
Ra
Level 108
God Stats
8W - 2L
1,759 SR
Queue Stats
19W - 20L
1,543 Elo+
Solo
Chaac
Chaac
Yuuze
Chaac
Level 84
God Stats
3W - 0L
1,500 SR
Queue Stats
4W - 3L
1,199 Elo+
Solo
Danzaburou
Danzaburou
llFutrycoll
Danzaburou
Level 121
God Stats
3W - 1L
1,536 SR
Queue Stats
212W - 230L
1,495 Elo+
Solo
Team Averages
Level 107
1,559 SR
1,448 Elo+

VS

Team Averages
Level 81
1,607 SR
1,498 Elo+
Thor
Thor
LoraoZika
Thor
Level 65
God Stats
3W - 6L
1,407 SR
Queue Stats
116W - 135L
1,508 Elo+
Solo
Cerberus
Cerberus
Noname_x10
Cerberus
Level 40
God Stats
2W - 1L
1,871 SR
Queue Stats
17W - 17L
1,571 Elo+
Solo
Tsukuyomi
Tsukuyomi
OLAFUR73
Tsukuyomi
Level 129
God Stats
1W - 1L
1,708 SR
Queue Stats
195W - 199L
1,427 Elo+
Solo
Achilles
Achilles
RECMASHI
Achilles
Level 106
God Stats
12W - 14L
1,522 SR
Queue Stats
378W - 377L
1,532 Elo+
Solo
Merlin
Merlin
z1N1colas
Merlin
Level 64
God Stats
62W - 59L
1,527 SR
Queue Stats
748W - 845L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
17
5 / 3 / 13
11,012
1,101
16,069
16,507
6,011
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Poseidon
 
Poseidon
16
5 / 0 / 10
10,603
1,060
15,680
5,589
1,918
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ra
17
2 / 0 / 11
10,305
1,031
7,323
3,823
1,392
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
Yuuze
Chaac
17
5 / 0 / 11
10,378
1,038
8,318
8,274
8,933
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mace

Mace

+10
Physical Power

Danzaburou
llFutrycoll
Danzaburou
16
1 / 3 / 11
9,729
973
11,278
11,129
3,997
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

255

VS

Team 2 Tickets

186

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
15
2 / 7 / 4
9,316
932
10,276
14,539
4,947
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
Noname_x10
Cerberus
15
1 / 2 / 4
9,067
907
5,581
15,789
11,585
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tsukuyomi
OLAFUR73
Tsukuyomi
16
2 / 4 / 2
9,870
987
11,231
11,851
4,430
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Achilles
RECMASHI
Achilles
15
1 / 4 / 4
9,256
926
10,286
16,848
20,471
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Merlin
z1N1colas
Merlin
15
0 / 1 / 4
9,074
907
4,144
5,650
2,010
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
24
18
Kills
6
6
Deaths
18
56
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
5
3
13
3.83
W
Poseidon
 
Poseidon
5
0
10
10
L
Thor
2
7
4
0.57
L
Cerberus
Noname_x10
Cerberus
1
2
4
1.5
L
Tsukuyomi
OLAFUR73
Tsukuyomi
2
4
2
0.75
L
Achilles
RECMASHI
Achilles
1
4
4
0.75
W
Ra
2
0
11
7.5
W
Chaac
Yuuze
Chaac
5
0
11
10.5
W
Danzaburou
llFutrycoll
Danzaburou
1
3
11
2.17
L
Merlin
z1N1colas
Merlin
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,668
Damage
41,518
45,322
Taken
64,677
22,251
Mitigated
43,443
16,496
Healing
5,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
16,069
13,763
0
5,863
16,507
6,011
0
3,377
12,711
0
35,043
W
Poseidon
 
Poseidon
15,680
835
0
61
5,589
1,918
0
620
4,922
27,637
0
L
Thor
10,276
1,749
0
259
14,539
4,947
0
4,416
10,032
0
25,412
L
Cerberus
Noname_x10
Cerberus
5,581
136
0
1,788
15,789
11,585
0
5,800
9,666
18,020
0
L
Tsukuyomi
OLAFUR73
Tsukuyomi
11,231
1,818
0
60
11,851
4,430
0
3,874
7,784
0
38,530
L
Achilles
RECMASHI
Achilles
10,286
2,220
0
3,099
16,848
20,471
0
7,398
9,173
0
23,082
W
Ra
7,323
532
3,961
1,628
3,823
1,392
0
673
2,929
43,835
0
W
Chaac
Yuuze
Chaac
8,318
1,069
0
3,970
8,274
8,933
0
3,201
4,935
0
18,717
W
Danzaburou
llFutrycoll
Danzaburou
11,278
3,652
0
1,013
11,129
3,997
0
1,854
9,098
0
22,852
L
Merlin
z1N1colas
Merlin
4,144
75
0
0
5,650
2,010
0
1,515
4,135
25,789
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,027
Gold Earned
46,583
213
Minions Killed
214
9
Camps Cleared
9
1,048,573
Distance Traveled
1,008,587
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
11,012
1,101
33
3
6
193,886
2
W
Poseidon
10,603
1,060
24
2
2
222,440
0
L
Thor
9,316
932
32
3
2
193,798
1
L
Cerberus
9,067
907
57
6
3
214,560
2
L
Tsukuyomi
9,870
987
70
7
2
221,925
0
L
Achilles
9,256
926
17
2
1
215,150
0
W
Ra
10,305
1,031
98
10
0
231,709
0
W
Chaac
10,378
1,038
30
3
0
211,913
0
W
Danzaburou
9,729
973
28
3
1
188,625
0
L
Merlin
9,074
907
38
4
1
163,154
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role