Player Matchup

Chiron
Chiron
 
Chiron
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
FluffJediMaster
Pele
Level 139
God Stats
7W - 11L
1,315 SR
Queue Stats
470W - 481L
1,436 Elo+
Solo
Nox
Nox
Nuwá
Nox
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 26L
1,431 Elo+
Solo
Sol
Sol
Senpai9190
Sol
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,265 Elo+
Solo
Mulan
Mulan
VoilaMagick
Mulan
Level 98
God Stats
8W - 12L
1,436 SR
Queue Stats
716W - 683L
1,504 Elo+
Solo
Team Averages
Level 94
1,450 SR
1,427 Elo+

VS

Team Averages
Level 72
1,425 SR
1,459 Elo+
Raijin
Raijin
 
Raijin
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Andre20
Ymir
Level 109
God Stats
7W - 4L
1,492 SR
Queue Stats
242W - 216L
1,477 Elo+
Party 1
Neith
Neith
Latin_Kid0420
Neith
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Trejonator132
Fenrir
Level 55
God Stats
7W - 9L
1,451 SR
Queue Stats
141W - 141L
1,467 Elo+
Party 1
Rama
Rama
WellEndowdJK
Rama
Level 27
God Stats
2W - 4L
1,183 SR
Queue Stats
93W - 133L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
14
1 / 3 / 7
9,184
656
8,808
7,001
3,165
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
1 / 6 / 10
10,334
738
8,944
16,837
13,236
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nox
Nuwá
Nox
17
2 / 5 / 10
10,481
749
14,774
10,602
5,075
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
1 / 8 / 6
9,234
660
8,890
14,759
5,428
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
10 / 6 / 4
12,331
881
14,293
29,913
33,806
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
20
6 / 3 / 17
12,204
872
17,874
13,628
6,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
Andre20
Ymir
17
2 / 4 / 14
10,236
731
9,661
24,633
25,966
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

5
0 / 0 / 0
7,338
524
0
0
0
20
12 / 6 / 10
12,978
927
21,830
21,483
21,248
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

20
7 / 3 / 11
11,725
838
17,141
10,818
5,573
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
79
15
Kills
27
28
Deaths
16
37
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
1
3
7
1.5
W
Raijin
 
Raijin
6
3
17
4.83
W
Ymir
Andre20
Ymir
2
4
14
2.25
L
1
6
10
1
W
0
0
0
0
L
Nox
Nuwá
Nox
2
5
10
1.4
L
1
8
6
0.5
W
12
6
10
2.83
L
10
6
4
2
W
7
3
11
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,709
Damage
66,506
79,112
Taken
70,562
60,710
Mitigated
59,415
26,162
Healing
24,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
8,808
3,076
1,953
1,876
7,001
3,165
1,791
2,758
4,189
0
27,774
W
Raijin
 
Raijin
17,874
2,014
2,688
3,685
13,628
6,628
1,051
5,074
8,554
53,257
0
W
Ymir
Andre20
Ymir
9,661
1,443
1,894
5,713
24,633
25,966
0
12,780
11,853
15,535
0
L
8,944
2,175
1,213
4,871
16,837
13,236
760
5,814
11,023
0
26,157
W
0
0
0
0
0
0
0
0
0
0
0
L
Nox
Nuwá
Nox
14,774
908
1,778
1,571
10,602
5,075
346
4,861
5,741
23,224
0
L
8,890
3,721
113
1,236
14,759
5,428
843
5,981
8,778
14,783
0
W
21,830
6,435
4,079
4,445
21,483
21,248
735
7,208
14,275
0
30,216
L
14,293
1,306
1,567
9,984
29,913
33,806
18
8,068
21,845
6,491
15,190
W
17,141
14,415
347
1,876
10,818
5,573
3,019
2,374
8,444
0
33,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,564
Gold Earned
54,481
117
Minions Killed
124
0
Camps Cleared
0
1,089,492
Distance Traveled
1,041,025
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
9,184
656
32
2
0
163,843
3
W
Raijin
12,204
872
80
6
0
240,801
0
W
Ymir
10,236
731
4
0
0
259,345
0
L
Pele
10,334
738
21
2
0
262,617
0
W
Neith
7,338
524
0
0
0
0
0
L
Nox
10,481
749
29
2
0
226,135
0
L
Sol
9,234
660
18
1
0
217,084
1
W
Fenrir
12,978
927
7
1
0
279,294
0
L
Mulan
12,331
881
17
1
0
219,813
0
W
Rama
11,725
838
33
2
0
261,585
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role