Player Matchup

Olorun
Olorun
AlphaTheOmega13
Olorun
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Sobek
Sobek
BKJRlegend
Sobek
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,170 Elo+
Solo
Guan Yu
Guan Yu
BouncytheBoy
Guan Yu
Level 4
God Stats
1W - 1L
1,703 SR
Queue Stats
2W - 3L
1,692 Elo+
Party 2
Thanatos
Thanatos
Ostedrengenv2
Thanatos
Level 28
God Stats
26W - 36L
1,450 SR
Queue Stats
91W - 128L
1,367 Elo+
Solo
Cernunnos
Cernunnos
Shadownada
Cernunnos
Level 13
God Stats
0W - 2L
1,259 SR
Queue Stats
39W - 32L
1,432 Elo+
Solo
Team Averages
Level 15
1,482 SR
1,432 Elo+

VS

Team Averages
Level 16
1,505 SR
1,454 Elo+
Susano
Susano
 
Susano
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
FakeOsxar
Janus
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,348 Elo+
Party 1
Jormungandr
Jormungandr
IMiroCary
Jormungandr
Level 16
God Stats
3W - 1L
1,674 SR
Queue Stats
63W - 56L
1,519 Elo+
Solo
Guan Yu
Guan Yu
TheTuns
Guan Yu
Level 16
God Stats
2W - 0L
1,725 SR
Queue Stats
5W - 2L
1,453 Elo+
Solo
Ra
Ra
卢本伟牛掰
Ra
Level 24
God Stats
1W - 2L
1,124 SR
Queue Stats
51W - 52L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 9 / 4
9,715
422
13,321
21,283
5,415
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sobek
11
0 / 7 / 3
7,814
340
1,174
12,228
3,848
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Guan Yu
BouncytheBoy
Guan Yu
14
3 / 13 / 6
9,787
426
10,150
18,876
13,349
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
Ostedrengenv2
Thanatos
20
14 / 4 / 4
13,795
600
20,343
22,764
8,726
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cernunnos
Shadownada
Cernunnos
16
5 / 4 / 3
10,878
473
14,487
14,463
4,914
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
18
4 / 5 / 4
11,457
498
4,207
16,829
8,019
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Janus
FakeOsxar
Janus
14
0 / 8 / 10
9,630
419
2,717
12,824
4,346
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Talisman

Talisman

+75
Health
+15
Magical Protection

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
IMiroCary
Jormungandr
17
6 / 2 / 6
12,306
535
7,601
22,386
21,761
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Guan Yu
TheTuns
Guan Yu
20
12 / 4 / 9
13,549
589
18,605
19,701
24,292
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
14 / 6 / 7
13,258
576
28,028
17,891
6,370
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
72
25
Kills
36
37
Deaths
25
20
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
4
5
4
1.2
L
3
9
4
0.56
L
Sobek
0
7
3
0.21
L
Guan Yu
BouncytheBoy
Guan Yu
3
13
6
0.46
W
Janus
FakeOsxar
Janus
0
8
10
0.63
W
Jormungandr
IMiroCary
Jormungandr
6
2
6
4.5
L
Thanatos
Ostedrengenv2
Thanatos
14
4
4
4
L
Cernunnos
Shadownada
Cernunnos
5
4
3
1.63
W
Guan Yu
TheTuns
Guan Yu
12
4
9
4.13
W
14
6
7
2.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,475
Damage
61,158
89,614
Taken
89,631
36,252
Mitigated
64,788
35,423
Healing
26,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
4,207
925
0
6,231
16,829
8,019
1,826
2,273
14,556
0
84,223
L
13,321
6,118
361
8,680
21,283
5,415
749
10,404
10,432
45,683
0
L
Sobek
1,174
70
0
729
12,228
3,848
0
4,849
7,061
8,193
0
L
Guan Yu
BouncytheBoy
Guan Yu
10,150
1,639
650
1,557
18,876
13,349
92
8,678
10,004
0
32,042
W
Janus
FakeOsxar
Janus
2,717
519
0
0
12,824
4,346
2,839
955
11,869
24,280
0
W
Jormungandr
IMiroCary
Jormungandr
7,601
1,888
1,672
1,337
22,386
21,761
1,194
868
21,518
56,385
0
L
Thanatos
Ostedrengenv2
Thanatos
20,343
7,867
0
21,325
22,764
8,726
2,598
6,113
16,519
0
103,985
L
Cernunnos
Shadownada
Cernunnos
14,487
8,015
0
2,121
14,463
4,914
1,386
7,478
6,865
0
72,320
W
Guan Yu
TheTuns
Guan Yu
18,605
3,042
924
7,123
19,701
24,292
964
3,180
16,521
200
77,872
W
28,028
4,248
1,439
7,842
17,891
6,370
1,431
7,219
10,672
88,807
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,989
Gold Earned
60,200
355
Minions Killed
549
0
Camps Cleared
0
1,969,449
Distance Traveled
2,123,627
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
11,457
498
128
6
0
440,416
5
L
Olorun
9,715
422
63
3
0
342,547
2
L
Sobek
7,814
340
17
1
0
323,336
0
L
Guan Yu
9,787
426
29
1
0
418,521
1
W
Janus
9,630
419
41
2
0
409,607
0
W
Jormungandr
12,306
535
84
4
0
430,710
0
L
Thanatos
13,795
600
134
6
0
505,250
6
L
Cernunnos
10,878
473
112
5
0
379,795
1
W
Guan Yu
13,549
589
132
6
0
457,857
4
W
Ra
13,258
576
164
7
0
385,037
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role