Player Matchup

Anubis
Anubis
AlDragon
Anubis
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 23L
1,580 Elo+
Party 1
Hou Yi
Hou Yi
Danix07
Hou Yi
Level 105
God Stats
10W - 9L
1,440 SR
Queue Stats
347W - 353L
1,480 Elo+
Party 1
Hades
Hades
HoundsRo
Hades
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 7L
1,394 Elo+
Party 1
Fafnir
Fafnir
UnMonstre
Fafnir
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 16L
1,503 Elo+
Solo
Mercury
Mercury
jasbero69
Mercury
Level 27
God Stats
2W - 1L
1,721 SR
Queue Stats
65W - 73L
1,768 Elo+
Solo
Team Averages
Level 36
1,532 SR
1,545 Elo+

VS

Team Averages
Level 19
1,409 SR
1,384 Elo+
King Arthur
King Arthur
Artemidze57
King Arthur
Level 17
God Stats
2W - 3L
1,531 SR
Queue Stats
21W - 19L
1,583 Elo+
Solo
Thanatos
Thanatos
CallumD28
Thanatos
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 31L
1,404 Elo+
Solo
Olorun
Olorun
FixMePlease
Olorun
Level 6
God Stats
0W - 3L
1,154 SR
Queue Stats
6W - 11L
1,154 Elo+
Solo
Yemoja
Yemoja
Vendacci
Yemoja
Level 26
God Stats
2W - 5L
1,313 SR
Queue Stats
18W - 22L
1,425 Elo+
Solo
Da Ji
Da Ji
kavaiika
Da Ji
Level 18
God Stats
1W - 3L
1,548 SR
Queue Stats
12W - 19L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AlDragon
Anubis
19
6 / 6 / 30
12,093
1,209
14,025
13,778
6,906
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
Danix07
Hou Yi
20
18 / 2 / 22
13,693
1,369
24,496
14,077
5,054
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hades
HoundsRo
Hades
19
6 / 4 / 26
11,567
1,157
12,312
13,501
12,328
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fafnir
UnMonstre
Fafnir
19
1 / 1 / 30
11,540
1,154
7,683
14,583
17,265
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mercury
jasbero69
Mercury
20
22 / 2 / 21
15,660
1,566
27,402
12,007
4,664
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

239

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Artemidze57
King Arthur
17
3 / 13 / 7
11,085
1,109
20,442
23,872
22,260
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Thanatos
CallumD28
Thanatos
16
3 / 14 / 6
10,337
1,034
9,851
20,299
7,448
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Olorun
17
2 / 9 / 9
10,719
1,072
11,618
17,804
7,471
Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Yemoja
Vendacci
Yemoja
16
2 / 5 / 6
11,017
1,102
9,061
17,575
17,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Da Ji
kavaiika
Da Ji
16
5 / 12 / 6
10,536
1,054
11,896
17,405
8,138
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

182
Kill Participation
49
53
Kills
15
15
Deaths
53
129
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Anubis
AlDragon
Anubis
6
6
30
3.5
L
King Arthur
Artemidze57
King Arthur
3
13
7
0.5
L
Thanatos
CallumD28
Thanatos
3
14
6
0.43
W
Hou Yi
Danix07
Hou Yi
18
2
22
14.5
L
Olorun
2
9
9
0.72
W
Hades
HoundsRo
Hades
6
4
26
4.75
W
Fafnir
UnMonstre
Fafnir
1
1
30
16
L
Yemoja
Vendacci
Yemoja
2
5
6
1
W
Mercury
jasbero69
Mercury
22
2
21
16.25
L
Da Ji
kavaiika
Da Ji
5
12
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,918
Damage
62,868
67,946
Taken
96,955
46,217
Mitigated
62,985
16,145
Healing
12,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
AlDragon
Anubis
14,025
1,825
682
4,464
13,778
6,906
0
4,058
9,720
33,957
0
L
King Arthur
Artemidze57
King Arthur
20,442
3,230
0
0
23,872
22,260
0
8,041
15,831
0
42,538
L
Thanatos
CallumD28
Thanatos
9,851
3,726
0
4,482
20,299
7,448
0
7,473
12,826
0
24,323
W
Hou Yi
Danix07
Hou Yi
24,496
17,883
0
3,079
14,077
5,054
0
3,206
10,871
0
49,579
L
Olorun
11,618
4,884
1,751
2,609
17,804
7,471
0
7,304
10,500
35,001
0
W
Hades
HoundsRo
Hades
12,312
2,203
590
1,495
13,501
12,328
0
6,447
7,054
20,395
0
W
Fafnir
UnMonstre
Fafnir
7,683
2,997
876
1,950
14,583
17,265
0
3,407
11,176
16,222
0
L
Yemoja
Vendacci
Yemoja
9,061
397
1,628
2,076
17,575
17,668
0
7,242
10,333
30,814
0
W
Mercury
jasbero69
Mercury
27,402
16,553
0
3,009
12,007
4,664
0
3,561
8,446
0
49,950
L
Da Ji
kavaiika
Da Ji
11,896
2,635
0
208
17,405
8,138
0
3,960
13,445
0
20,165

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,553
Gold Earned
53,694
182
Minions Killed
162
10
Camps Cleared
3
989,941
Distance Traveled
906,763
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,093
1,209
52
5
0
150,977
3
L
King Arthur
11,085
1,109
42
4
1
189,025
5
L
Thanatos
10,337
1,034
35
4
0
157,140
1
W
Hou Yi
13,693
1,369
63
6
0
204,723
0
L
Olorun
10,719
1,072
36
4
1
169,945
0
W
Hades
11,567
1,157
17
2
0
143,660
0
W
Fafnir
11,540
1,154
14
1
1
218,964
0
L
Yemoja
11,017
1,102
37
4
1
186,956
0
W
Mercury
15,660
1,566
36
4
9
271,617
0
L
Da Ji
10,536
1,054
12
1
0
203,697
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role