Player Matchup

Mulan
Mulan
 
Mulan
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Awilix
Awilix
 
Awilix
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
 
Neith
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
Mindmachine
Sobek
Level 106
God Stats
16W - 21L
1,539 SR
Queue Stats
236W - 223L
1,578 Elo+
Party 2
Raijin
Raijin
ulOwnedYou
Raijin
Level 119
God Stats
2W - 3L
1,701 SR
Queue Stats
92W - 81L
1,595 Elo+
Party 2
Team Averages
Level 119
1,548 SR
1,535 Elo+

VS

Team Averages
Level 121
1,620 SR
1,557 Elo+
Kumbhakarna
Kumbhakarna
MisterAxel
Kumbhakarna
Level 142
God Stats
2W - 2L
1,622 SR
Queue Stats
214W - 172L
1,515 Elo+
Party 1
Charybdis
Charybdis
RockyTheGreat
Charybdis
Level 143
God Stats
7W - 11L
1,821 SR
Queue Stats
218W - 218L
1,589 Elo+
Solo
Chaac
Chaac
UnGattoPetulante
Chaac
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,309 Elo+
Party 1
Arachne
Arachne
sackmadeek
Arachne
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 62L
1,683 Elo+
Party 1
Agni
Agni
schiattamuort
Agni
Level 155
God Stats
1W - 1L
1,655 SR
Queue Stats
33W - 22L
1,691 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
12
4 / 0 / 0
6,902
690
7,794
7,846
6,345
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Awilix
 
Awilix
11
6 / 1 / 1
6,751
675
5,826
5,698
1,708
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
 
Neith
11
2 / 0 / 1
6,476
648
3,870
5,276
2,047
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8
1 / 2 / 1
5,283
528
1,437
7,333
3,529
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Raijin
ulOwnedYou
Raijin
11
1 / 1 / 5
6,790
679
5,598
6,109
1,883
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
MisterAxel
Kumbhakarna
9
2 / 1 / 2
5,927
593
2,572
6,304
2,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Charybdis
RockyTheGreat
Charybdis
9
0 / 2 / 1
5,435
544
4,121
5,275
1,244
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

9
0 / 3 / 0
4,901
490
3,816
8,830
6,905
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Arachne
sackmadeek
Arachne
11
2 / 1 / 1
6,040
604
3,262
7,518
3,134
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8
0 / 7 / 1
4,601
460
3,115
7,210
1,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
9
14
Kills
4
4
Deaths
14
8
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
4
0
0
4
W
Awilix
 
Awilix
6
1
1
6.5
W
Neith
 
Neith
2
0
1
2.5
W
1
2
1
0.75
L
Kumbhakarna
MisterAxel
Kumbhakarna
2
1
2
3
L
Charybdis
RockyTheGreat
Charybdis
0
2
1
0.25
L
0
3
0
0
L
Arachne
sackmadeek
Arachne
2
1
1
2.5
L
0
7
1
0.07
W
Raijin
ulOwnedYou
Raijin
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,525
Damage
16,886
32,262
Taken
35,137
15,512
Mitigated
15,646
14,454
Healing
12,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
7,794
1,235
0
4,497
7,846
6,345
0
279
6,958
9,904
26,571
W
Awilix
 
Awilix
5,826
1,960
0
2,603
5,698
1,708
0
752
4,904
0
34,627
W
Neith
 
Neith
3,870
1,465
0
3,088
5,276
2,047
970
443
4,833
0
39,824
W
1,437
0
736
1,912
7,333
3,529
0
1,153
6,180
11,528
0
L
Kumbhakarna
MisterAxel
Kumbhakarna
2,572
312
158
1,933
6,304
2,690
0
1,452
4,745
14,081
0
L
Charybdis
RockyTheGreat
Charybdis
4,121
3,257
0
1,728
5,275
1,244
0
543
4,732
0
30,966
L
3,816
419
0
3,671
8,830
6,905
0
1,507
6,474
0
22,257
L
Arachne
sackmadeek
Arachne
3,262
2,053
0
4,166
7,518
3,134
0
2,250
4,952
0
37,079
L
3,115
210
0
960
7,210
1,673
0
2,494
4,526
23,647
0
W
Raijin
ulOwnedYou
Raijin
5,598
696
0
1,618
6,109
1,883
0
3,060
3,049
37,572
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,202
Gold Earned
26,904
348
Minions Killed
247
0
Camps Cleared
0
1,005,818
Distance Traveled
1,041,867
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
6,902
690
77
8
0
200,639
0
W
Awilix
6,751
675
80
8
0
240,905
4
W
Neith
6,476
648
94
9
0
182,242
1
W
Sobek
5,283
528
15
2
0
181,858
4
L
Kumbhakarna
5,927
593
20
2
0
213,390
3
L
Charybdis
5,435
544
79
8
0
197,610
5
L
Chaac
4,901
490
39
4
0
198,297
2
L
Arachne
6,040
604
71
7
0
235,376
1
L
Agni
4,601
460
38
4
0
197,194
5
W
Raijin
6,790
679
82
8
0
200,174
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role