Player Matchup

Chang'e
Chang'e
Glitchnoob
Chang'e
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
147W - 67L
1,730 Elo+
Solo
Neith
Neith
LuckyX
Neith
Level 29
God Stats
4W - 5L
1,399 SR
Queue Stats
99W - 94L
1,551 Elo+
Solo
Hun Batz
Hun Batz
Poooooor
Hun Batz
Level 27
God Stats
5W - 2L
1,903 SR
Queue Stats
211W - 203L
1,626 Elo+
Solo
Kukulkan
Kukulkan
SamuraiSardar
Kukulkan
Level 26
God Stats
2W - 2L
1,690 SR
Queue Stats
47W - 52L
1,536 Elo+
Solo
Chaac
Chaac
Гидроусилитель
Chaac
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
193W - 206L
1,532 Elo+
Solo
Team Averages
Level 27
1,599 SR
1,595 Elo+

VS

Team Averages
Level 19
1,654 SR
1,623 Elo+
Ullr
Ullr
AbyssObserver
Ullr
Level 6
God Stats
18W - 7L
1,734 SR
Queue Stats
90W - 37L
1,756 Elo+
Solo
Bellona
Bellona
Arredemo2003
Bellona
Level 9
God Stats
3W - 6L
1,331 SR
Queue Stats
102W - 109L
1,461 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
NotZachTrust
Morgan Le Fay
Level 29
God Stats
6W - 0L
1,696 SR
Queue Stats
89W - 81L
1,589 Elo+
Solo
Guan Yu
Guan Yu
TópShágger
Guan Yu
Level 26
God Stats
3W - 3L
1,761 SR
Queue Stats
136W - 109L
1,656 Elo+
Solo
Ymir
Ymir
iwcio5000
Ymir
Level 27
God Stats
4W - 0L
1,749 SR
Queue Stats
49W - 36L
1,652 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Glitchnoob
Chang'e
16
8 / 7 / 7
10,559
556
15,565
18,889
11,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
LuckyX
Neith
16
3 / 5 / 0
10,222
538
6,296
12,437
3,492
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hun Batz
Poooooor
Hun Batz
19
6 / 1 / 6
11,581
610
12,180
12,043
4,006
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Kukulkan
SamuraiSardar
Kukulkan
17
4 / 4 / 6
10,881
573
7,618
8,887
2,927
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 8 / 3
8,556
450
5,063
14,764
7,779
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 3 / 1
11,816
622
15,593
11,537
4,003
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
Arredemo2003
Bellona
17
7 / 5 / 3
11,009
579
15,149
14,861
12,281
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Morgan Le Fay
NotZachTrust
Morgan Le Fay
14
1 / 5 / 3
8,995
473
4,333
11,497
4,590
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
TópShágger
Guan Yu
17
7 / 7 / 0
10,590
557
11,268
16,782
9,180
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ymir
13
1 / 4 / 6
8,527
449
4,052
12,176
10,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
38
23
Kills
25
25
Deaths
24
22
Assists
13
Player
Kills
Deaths
Assists
KDA
W
9
3
1
3.17
W
Bellona
Arredemo2003
Bellona
7
5
3
1.7
L
Chang'e
Glitchnoob
Chang'e
8
7
7
1.64
L
Neith
LuckyX
Neith
3
5
0
0.6
W
Morgan Le Fay
NotZachTrust
Morgan Le Fay
1
5
3
0.5
L
Hun Batz
Poooooor
Hun Batz
6
1
6
9
L
Kukulkan
SamuraiSardar
Kukulkan
4
4
6
1.75
W
Guan Yu
TópShágger
Guan Yu
7
7
0
1
W
Ymir
1
4
6
1
L
2
8
3
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,722
Damage
50,395
67,020
Taken
66,853
29,983
Mitigated
41,047
19,931
Healing
14,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,593
7,392
0
2,312
11,537
4,003
4,769
3,057
8,432
0
93,341
W
Bellona
Arredemo2003
Bellona
15,149
6,920
0
3,457
14,861
12,281
129
4,374
9,657
0
75,876
L
Chang'e
Glitchnoob
Chang'e
15,565
1,574
1,806
6,575
18,889
11,779
339
3,934
14,955
56,056
0
L
Neith
LuckyX
Neith
6,296
2,540
0
3,861
12,437
3,492
3,005
231
12,206
0
76,049
W
Morgan Le Fay
NotZachTrust
Morgan Le Fay
4,333
864
0
3,843
11,497
4,590
0
6,231
4,964
49,301
0
L
Hun Batz
Poooooor
Hun Batz
12,180
2,875
0
4,898
12,043
4,006
0
1,516
10,527
0
98,177
L
Kukulkan
SamuraiSardar
Kukulkan
7,618
586
0
466
8,887
2,927
0
2,431
6,456
58,745
0
W
Guan Yu
TópShágger
Guan Yu
11,268
2,978
316
4,241
16,782
9,180
0
3,633
12,943
0
74,437
W
Ymir
4,052
62
0
653
12,176
10,993
0
5,435
6,635
27,763
0
L
5,063
961
0
2,325
14,764
7,779
128
393
14,371
0
26,926

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,799
Gold Earned
50,937
576
Minions Killed
577
0
Camps Cleared
0
1,736,301
Distance Traveled
1,694,672
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
11,816
622
175
9
0
359,926
3
W
Bellona
11,009
579
136
7
0
358,122
0
L
Chang'e
10,559
556
71
4
0
329,460
2
L
Neith
10,222
538
154
8
0
311,751
1
W
Morgan Le Fay
8,995
473
105
6
0
271,268
3
L
Hun Batz
11,581
610
165
9
0
436,047
8
L
Kukulkan
10,881
573
134
7
0
349,049
6
W
Guan Yu
10,590
557
128
7
0
355,885
4
W
Ymir
8,527
449
33
2
0
349,471
4
L
Chaac
8,556
450
52
3
0
309,994
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role