Player Matchup

Hun Batz
Hun Batz
ReyPitufos
Hun Batz
Level 128
God Stats
2W - 0L
1,399 SR
Queue Stats
206W - 169L
1,557 Elo+
Party 1
Odin
Odin
Tilmo
Odin
Level 120
God Stats
2W - 0L
1,714 SR
Queue Stats
176W - 185L
1,554 Elo+
Party 2
Ne Zha
Ne Zha
Uchiokoshi
Ne Zha
Level 121
God Stats
8W - 2L
1,480 SR
Queue Stats
190W - 189L
1,543 Elo+
Party 2
Olorun
Olorun
chiringueiro
Olorun
Level 137
God Stats
2W - 3L
1,211 SR
Queue Stats
210W - 164L
1,551 Elo+
Party 1
Poseidon
Poseidon
sherpe
Poseidon
Level 147
God Stats
5W - 1L
1,576 SR
Queue Stats
225W - 222L
1,481 Elo+
Solo
Team Averages
Level 131
1,476 SR
1,537 Elo+

VS

Team Averages
Level 111
1,455 SR
1,548 Elo+
Jormungandr
Jormungandr
Askanio
Jormungandr
Level 145
God Stats
6W - 4L
1,517 SR
Queue Stats
373W - 294L
1,562 Elo+
Party 4
Cupid
Cupid
Malacs
Cupid
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 57L
1,549 Elo+
Party 4
Hera
Hera
Meistrioks
Hera
Level 114
God Stats
1W - 2L
1,625 SR
Queue Stats
211W - 187L
1,539 Elo+
Party 3
Skadi
Skadi
OdasunNobunaga
Skadi
Level 88
God Stats
3W - 4L
1,496 SR
Queue Stats
127W - 78L
1,551 Elo+
Party 4
Medusa
Medusa
Tashkoo
Medusa
Level 101
God Stats
0W - 4L
1,140 SR
Queue Stats
142W - 126L
1,540 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
ReyPitufos
Hun Batz
14
2 / 6 / 5
8,976
748
8,835
12,670
6,137
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Odin
Tilmo
Odin
16
2 / 5 / 14
9,603
800
8,527
12,902
10,394
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ne Zha
Uchiokoshi
Ne Zha
18
5 / 1 / 9
9,995
833
11,119
9,287
7,607
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Olorun
19
10 / 2 / 11
11,419
952
15,022
16,049
8,511
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Poseidon
sherpe
Poseidon
16
4 / 4 / 10
10,120
843
13,112
10,098
4,127
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Askanio
Jormungandr
16
5 / 4 / 9
9,361
780
10,589
17,551
18,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
Malacs
Cupid
15
4 / 5 / 10
8,853
738
7,955
12,739
5,786
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
1 / 2 / 15
8,418
702
12,511
8,500
3,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
5 / 7 / 6
9,043
754
10,528
13,491
6,169
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

Medusa
Tashkoo
Medusa
14
1 / 5 / 12
8,315
693
9,712
11,128
6,554
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
68
23
Kills
16
18
Deaths
23
49
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Askanio
Jormungandr
5
4
9
2.38
L
Cupid
Malacs
Cupid
4
5
10
1.8
L
1
2
15
4.25
L
5
7
6
1.14
W
Hun Batz
ReyPitufos
Hun Batz
2
6
5
0.75
L
Medusa
Tashkoo
Medusa
1
5
12
1.4
W
Odin
Tilmo
Odin
2
5
14
1.8
W
Ne Zha
Uchiokoshi
Ne Zha
5
1
9
9.5
W
Olorun
10
2
11
7.75
W
Poseidon
sherpe
Poseidon
4
4
10
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,615
Damage
51,295
61,006
Taken
63,409
36,776
Mitigated
40,731
28,655
Healing
13,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Askanio
Jormungandr
10,589
1,564
870
2,838
17,551
18,461
0
8,270
9,281
30,551
0
L
Cupid
Malacs
Cupid
7,955
3,756
1,491
2,562
12,739
5,786
186
4,320
8,419
0
16,689
L
12,511
2,747
773
698
8,500
3,761
250
3,023
5,477
20,084
0
L
10,528
4,387
1,377
1,563
13,491
6,169
327
5,727
7,764
0
17,786
W
Hun Batz
ReyPitufos
Hun Batz
8,835
1,433
1,660
2,446
12,670
6,137
886
6,469
6,201
0
16,351
L
Medusa
Tashkoo
Medusa
9,712
2,461
860
433
11,128
6,554
93
5,987
5,141
0
23,473
W
Odin
Tilmo
Odin
8,527
195
1,554
2,034
12,902
10,394
333
3,563
9,339
243
13,301
W
Ne Zha
Uchiokoshi
Ne Zha
11,119
1,349
1,069
1,433
9,287
7,607
759
3,287
6,000
37
28,558
W
Olorun
15,022
7,063
6,209
9,657
16,049
8,511
3,378
7,243
8,806
35,451
1,714
W
Poseidon
sherpe
Poseidon
13,112
1,656
1,406
1,187
10,098
4,127
359
2,538
7,560
29,790
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,113
Gold Earned
43,990
131
Minions Killed
123
0
Camps Cleared
0
1,208,567
Distance Traveled
1,074,472
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
9,361
780
28
2
0
219,989
0
L
Cupid
8,853
738
31
3
0
222,692
0
L
Hera
8,418
702
19
2
0
252,305
1
L
Skadi
9,043
754
20
2
0
182,359
0
W
Hun Batz
8,976
748
20
2
0
236,330
0
L
Medusa
8,315
693
25
2
0
197,127
0
W
Odin
9,603
800
10
1
0
236,119
0
W
Ne Zha
9,995
833
20
2
0
270,579
1
W
Olorun
11,419
952
43
4
0
240,265
0
W
Poseidon
10,120
843
38
3
0
225,274
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role