Player Matchup

Susano
Susano
DandyTimlin
Susano
Level 28
God Stats
4W - 7L
1,272 SR
Queue Stats
133W - 174L
1,368 Elo+
Solo
Guan Yu
Guan Yu
PureHentaii
Guan Yu
Level 7
God Stats
1W - 1L
1,768 SR
Queue Stats
3W - 2L
1,625 Elo+
Party 3
Neith
Neith
kroon02
Neith
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,537 Elo+
Party 3
Tiamat
Tiamat
louisampex
Tiamat
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,410 Elo+
Party 1
Yemoja
Yemoja
miyupie
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Team Averages
Level 11
1,508 SR
1,488 Elo+

VS

Team Averages
Level 15
1,510 SR
1,488 Elo+
Neith
Neith
Dabermaan
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Freya
Freya
HERTZAMANTIS
Freya
Level 24
God Stats
4W - 4L
1,567 SR
Queue Stats
156W - 194L
1,510 Elo+
Solo
Ymir
Ymir
JontoSaurus
Ymir
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
POLISHJUNGLEDIFF
Izanami
Level 9
God Stats
4W - 1L
1,500 SR
Queue Stats
106W - 89L
1,524 Elo+
Solo
Set
Set
twistedmetal7
Set
Level 27
God Stats
14W - 18L
1,482 SR
Queue Stats
166W - 183L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
13
8 / 7 / 1
8,567
535
7,087
13,951
4,548
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Guan Yu
PureHentaii
Guan Yu
13
1 / 7 / 3
7,855
491
4,531
14,769
12,763
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
kroon02
Neith
9
0 / 6 / 6
5,941
371
7,593
10,034
2,769
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
louisampex
Tiamat
11
5 / 11 / 0
7,025
439
5,572
14,045
4,704
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Yemoja
miyupie
Yemoja
9
0 / 7 / 7
6,440
403
5,263
13,000
7,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Dabermaan
Neith
13
4 / 6 / 9
8,522
533
6,713
9,596
3,052
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
4 / 1 / 6
9,427
589
8,320
8,479
3,497
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

11
1 / 6 / 12
8,426
527
5,168
11,120
9,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
15 / 0 / 7
11,922
745
17,862
12,760
5,573
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
13 / 1 / 6
10,029
627
9,643
9,098
4,102
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
77
14
Kills
37
38
Deaths
14
17
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Neith
Dabermaan
Neith
4
6
9
1.42
L
Susano
8
7
1
1.21
W
4
1
6
7
W
1
6
12
1.17
W
15
0
7
18.5
L
Guan Yu
PureHentaii
Guan Yu
1
7
3
0.36
L
Neith
kroon02
Neith
0
6
6
0.5
L
Tiamat
louisampex
Tiamat
5
11
0
0.45
L
Yemoja
miyupie
Yemoja
0
7
7
0.5
W
13
1
6
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,046
Damage
47,706
65,799
Taken
51,053
32,768
Mitigated
25,764
11,127
Healing
17,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Dabermaan
Neith
6,713
3,083
0
2,255
9,596
3,052
1,689
2,175
7,284
0
33,063
L
Susano
7,087
2,025
0
4,160
13,951
4,548
0
824
13,127
0
34,620
W
8,320
2,719
0
5,009
8,479
3,497
1,428
890
7,543
56,213
0
W
5,168
751
0
1,440
11,120
9,540
190
2,689
8,238
18,433
0
W
17,862
13,997
0
8,464
12,760
5,573
5,313
2,454
10,216
0
118,553
L
Guan Yu
PureHentaii
Guan Yu
4,531
712
11
2,125
14,769
12,763
0
6,348
8,421
0
39,993
L
Neith
kroon02
Neith
7,593
3,387
0
1,093
10,034
2,769
42
2,474
7,560
0
29,169
L
Tiamat
louisampex
Tiamat
5,572
1,143
70
1,693
14,045
4,704
748
424
13,621
29,872
0
L
Yemoja
miyupie
Yemoja
5,263
1,507
793
1,182
13,000
7,984
273
3,418
9,582
19,496
0
W
9,643
4,454
0
750
9,098
4,102
0
2,063
6,937
0
46,775

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,828
Gold Earned
48,326
271
Minions Killed
451
0
Camps Cleared
0
1,338,223
Distance Traveled
1,448,351
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,522
533
48
3
0
266,778
1
L
Susano
8,567
535
62
4
0
297,293
4
W
Freya
9,427
589
98
6
0
298,115
9
W
Ymir
8,426
527
26
2
0
268,128
2
W
Izanami
11,922
745
211
13
0
293,258
4
L
Guan Yu
7,855
491
84
5
0
289,087
0
L
Neith
5,941
371
51
3
0
260,723
3
L
Tiamat
7,025
439
54
3
0
261,082
1
L
Yemoja
6,440
403
20
1
0
230,038
6
W
Set
10,029
627
68
4
0
322,072
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role