Player Matchup

Set
Set
 
Set
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Poseidon
Poseidon
Cyflan
Poseidon
Level 63
God Stats
0W - 2L
1,265 SR
Queue Stats
45W - 74L
1,354 Elo+
Solo
Hun Batz
Hun Batz
IceCombuster
Hun Batz
Level 118
God Stats
0W - 2L
1,269 SR
Queue Stats
104W - 105L
1,569 Elo+
Solo
Tiamat
Tiamat
Narultime1997
Tiamat
Level 86
God Stats
0W - 2L
1,581 SR
Queue Stats
258W - 247L
1,537 Elo+
Solo
Mercury
Mercury
taharlacila
Mercury
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
322W - 323L
1,497 Elo+
Party 3
Team Averages
Level 110
1,423 SR
1,491 Elo+

VS

Team Averages
Level 113
1,613 SR
1,489 Elo+
Sol
Sol
 
Sol
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
BregornAkiyama
Kuzenbo
Level 141
God Stats
5W - 3L
1,518 SR
Queue Stats
233W - 227L
1,543 Elo+
Solo
Merlin
Merlin
Danielito1007
Merlin
Level 132
God Stats
2W - 1L
1,687 SR
Queue Stats
155W - 124L
1,526 Elo+
Party 1
Jormungandr
Jormungandr
DaveEnnit
Jormungandr
Level 103
God Stats
3W - 1L
1,516 SR
Queue Stats
147W - 146L
1,402 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Rtrdo
Kumbhakarna
Level 102
God Stats
8W - 0L
1,843 SR
Queue Stats
368W - 348L
1,473 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
14
1 / 3 / 4
7,416
618
6,914
19,286
7,976
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Poseidon
Cyflan
Poseidon
15
1 / 6 / 4
8,256
688
11,300
9,988
6,098
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hun Batz
IceCombuster
Hun Batz
13
2 / 9 / 4
7,863
655
7,910
12,532
4,181
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
1 / 3 / 6
8,115
676
11,522
11,703
6,791
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mercury
taharlacila
Mercury
16
3 / 2 / 4
8,765
730
12,252
9,643
3,910
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
2 / 3 / 16
8,856
738
16,443
12,601
6,308
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

16
3 / 1 / 15
10,208
851
8,441
17,076
25,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

18
9 / 2 / 9
10,757
896
17,080
10,010
5,856
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
DaveEnnit
Jormungandr
17
7 / 2 / 16
10,322
860
9,599
15,608
17,469
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kumbhakarna
Rtrdo
Kumbhakarna
15
2 / 1 / 12
9,120
760
6,352
14,632
16,579
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
91
8
Kills
23
23
Deaths
9
22
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
1
3
4
1
W
Sol
 
Sol
2
3
16
3.33
W
3
1
15
10.5
L
Poseidon
Cyflan
Poseidon
1
6
4
0.5
W
9
2
9
6.75
W
Jormungandr
DaveEnnit
Jormungandr
7
2
16
7.5
L
Hun Batz
IceCombuster
Hun Batz
2
9
4
0.44
L
1
3
6
1.33
W
Kumbhakarna
Rtrdo
Kumbhakarna
2
1
12
8
L
Mercury
taharlacila
Mercury
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,898
Damage
57,915
63,152
Taken
69,927
28,956
Mitigated
71,377
21,268
Healing
29,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
6,914
1,403
1,413
7,588
19,286
7,976
0
17,733
1,553
0
9,358
W
Sol
 
Sol
16,443
6,185
2,214
3,568
12,601
6,308
2,866
4,172
8,429
24,453
0
W
8,441
3,250
2,891
4,846
17,076
25,165
1,180
6,080
10,996
14,505
0
L
Poseidon
Cyflan
Poseidon
11,300
1,046
1,665
1,326
9,988
6,098
0
9,195
793
23,328
0
W
17,080
490
2,583
1,638
10,010
5,856
864
2,084
7,926
47,486
0
W
Jormungandr
DaveEnnit
Jormungandr
9,599
2,145
2,538
3,290
15,608
17,469
500
4,917
10,691
20,650
0
L
Hun Batz
IceCombuster
Hun Batz
7,910
1,646
604
856
12,532
4,181
0
10,934
1,598
0
17,144
L
11,522
363
662
2,688
11,703
6,791
0
10,790
913
23,138
0
W
Kumbhakarna
Rtrdo
Kumbhakarna
6,352
187
3,434
2,004
14,632
16,579
0
5,569
9,063
11,225
0
L
Mercury
taharlacila
Mercury
12,252
2,067
1,535
2,931
9,643
3,910
0
9,263
380
0
28,622

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,415
Gold Earned
49,263
98
Minions Killed
134
0
Camps Cleared
0
1,134,953
Distance Traveled
1,175,735
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
7,416
618
5
0
0
226,665
2
W
Sol
8,856
738
14
1
0
225,527
0
W
Kuzenbo
10,208
851
20
2
0
231,394
0
L
Poseidon
8,256
688
22
2
0
217,456
2
W
Merlin
10,757
896
66
6
0
227,595
0
W
Jormungandr
10,322
860
22
2
0
231,031
2
L
Hun Batz
7,863
655
9
1
0
196,804
3
L
Tiamat
8,115
676
33
3
0
224,249
0
W
Kumbhakarna
9,120
760
12
1
0
260,188
0
L
Mercury
8,765
730
29
2
0
269,779
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role