Player Matchup

Morgan Le Fay
Morgan Le Fay
Mrdoomyu
Morgan Le Fay
Level 16
God Stats
8W - 13L
1,403 SR
Queue Stats
12W - 17L
1,373 Elo+
Solo
Chernobog
Chernobog
Pandorqble
Chernobog
Level 12
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 18L
1,398 Elo+
Solo
Scylla
Scylla
PendingCorpse
Scylla
Level 25
God Stats
27W - 29L
1,463 SR
Queue Stats
100W - 94L
1,446 Elo+
Party 1
Discordia
Discordia
mkitf
Discordia
Level 15
God Stats
11W - 3L
1,712 SR
Queue Stats
23W - 24L
1,436 Elo+
Solo
Odin
Odin
vParadoxxx
Odin
Level 28
God Stats
7W - 5L
1,755 SR
Queue Stats
86W - 77L
1,466 Elo+
Party 1
Team Averages
Level 19
1,567 SR
1,424 Elo+

VS

Team Averages
Level 29
1,538 SR
1,440 Elo+
Nemesis
Nemesis
Bucetossaur0
Nemesis
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,356 Elo+
Party 2
Thanatos
Thanatos
Leotao97
Thanatos
Level 121
God Stats
0W - 1L
1,574 SR
Queue Stats
27W - 28L
1,491 Elo+
Party 2
Cthulhu
Cthulhu
Rol27200
Cthulhu
Level 5
God Stats
0W - 1L
1,274 SR
Queue Stats
2W - 4L
1,248 Elo+
Solo
Gilgamesh
Gilgamesh
diegoedurey
Gilgamesh
Level 8
God Stats
5W - 1L
1,500 SR
Queue Stats
12W - 1L
1,795 Elo+
Solo
Hachiman
Hachiman
thejaboy
Hachiman
Level 7
God Stats
5W - 4L
1,841 SR
Queue Stats
7W - 13L
1,309 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Mrdoomyu
Morgan Le Fay
20
19 / 6 / 17
14,931
1,149
28,182
15,971
7,498
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
Pandorqble
Chernobog
20
15 / 4 / 24
13,858
1,066
25,155
14,980
6,162
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
2 / 5 / 29
12,416
955
16,575
18,847
6,816
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Discordia
mkitf
Discordia
20
10 / 3 / 22
14,120
1,086
22,903
9,611
3,822
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
2 / 4 / 30
12,518
963
12,692
22,015
23,476
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Team 1 Tickets

153

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Bucetossaur0
Nemesis
19
2 / 12 / 9
12,147
934
13,704
24,564
9,343
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
Leotao97
Thanatos
18
3 / 9 / 7
11,990
922
11,351
19,497
6,909
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cthulhu
Rol27200
Cthulhu
19
0 / 14 / 6
11,182
860
8,623
28,000
27,413
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Gilgamesh
diegoedurey
Gilgamesh
20
16 / 3 / 4
17,542
1,349
35,634
23,023
24,584
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hachiman
thejaboy
Hachiman
19
1 / 10 / 7
11,862
912
6,665
16,618
5,425
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

170
Kill Participation
55
48
Kills
22
22
Deaths
48
122
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Bucetossaur0
Nemesis
2
12
9
0.54
L
Thanatos
Leotao97
Thanatos
3
9
7
0.72
W
Morgan Le Fay
Mrdoomyu
Morgan Le Fay
19
6
17
4.58
W
Chernobog
Pandorqble
Chernobog
15
4
24
6.75
W
2
5
29
3.3
L
Cthulhu
Rol27200
Cthulhu
0
14
6
0.21
L
Gilgamesh
diegoedurey
Gilgamesh
16
3
4
6
W
Discordia
mkitf
Discordia
10
3
22
7
L
Hachiman
thejaboy
Hachiman
1
10
7
0.45
W
2
4
30
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,507
Damage
75,977
81,424
Taken
111,702
47,774
Mitigated
73,674
8,433
Healing
8,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Bucetossaur0
Nemesis
13,704
5,444
0
837
24,564
9,343
0
15,675
8,741
0
24,706
L
Thanatos
Leotao97
Thanatos
11,351
3,889
0
5,074
19,497
6,909
0
11,625
7,838
0
26,881
W
Morgan Le Fay
Mrdoomyu
Morgan Le Fay
28,182
7,040
649
2,079
15,971
7,498
0
1,471
14,500
41,660
0
W
Chernobog
Pandorqble
Chernobog
25,155
16,436
0
596
14,980
6,162
0
2,062
12,918
0
36,054
W
16,575
2,467
72
1,601
18,847
6,816
0
2,163
16,684
31,731
0
L
Cthulhu
Rol27200
Cthulhu
8,623
475
473
419
28,000
27,413
0
14,951
12,866
29,046
0
L
Gilgamesh
diegoedurey
Gilgamesh
35,634
13,267
0
429
23,023
24,584
0
14,437
8,358
0
55,931
W
Discordia
mkitf
Discordia
22,903
576
0
676
9,611
3,822
0
685
8,926
64,811
0
L
Hachiman
thejaboy
Hachiman
6,665
5,607
0
822
16,618
5,425
0
10,149
6,239
0
31,312
W
12,692
4,170
959
1,801
22,015
23,476
0
2,242
19,773
0
21,130

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,843
Gold Earned
64,723
202
Minions Killed
214
8
Camps Cleared
9
1,135,110
Distance Traveled
1,134,423
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
12,147
934
22
2
2
251,394
1
L
Thanatos
11,990
922
52
4
1
217,274
0
W
Morgan Le Fay
14,931
1,149
32
2
1
188,739
0
W
Chernobog
13,858
1,066
23
2
1
207,846
0
W
Scylla
12,416
955
44
3
3
229,549
0
L
Cthulhu
11,182
860
53
4
1
198,033
1
L
Gilgamesh
17,542
1,349
33
3
3
271,455
0
W
Discordia
14,120
1,086
98
8
2
259,040
2
L
Hachiman
11,862
912
54
4
2
196,267
0
W
Odin
12,518
963
5
0
1
249,936
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role