Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
BLACK88WIDOW
Hercules
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,220 Elo+
Party 2
Charybdis
Charybdis
adalwardus
Charybdis
Level 154
God Stats
0W - 1L
1,186 SR
Queue Stats
12W - 26L
1,294 Elo+
Party 2
Merlin
Merlin
rAthaya
Merlin
Level 56
God Stats
0W - 1L
1,184 SR
Queue Stats
4W - 5L
1,533 Elo+
Solo
Team Averages
Level 114
1,374 SR
1,409 Elo+

VS

Team Averages
Level 142
1,453 SR
1,476 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
CloudStrife45
Bacchus
Level 153
God Stats
7W - 9L
1,472 SR
Queue Stats
69W - 106L
1,444 Elo+
Party 1
Sun Wukong
Sun Wukong
ItsYoshi_HD
Sun Wukong
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 99L
1,427 Elo+
Party 1
Skadi
Skadi
KUBED
Skadi
Level 159
God Stats
7W - 5L
1,530 SR
Queue Stats
129W - 163L
1,513 Elo+
Party 1
Heimdallr
Heimdallr
LoyalKnight145
Heimdallr
Level 113
God Stats
5W - 5L
1,263 SR
Queue Stats
51W - 73L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
16
1 / 1 / 4
9,384
670
10,135
6,432
2,491
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Nu Wa
 
Nu Wa
15
0 / 2 / 4
8,767
626
10,783
8,561
2,904
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
BLACK88WIDOW
Hercules
14
0 / 4 / 2
8,495
607
8,075
24,053
11,063
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Charybdis
adalwardus
Charybdis
15
3 / 4 / 1
9,301
664
10,817
11,856
4,182
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Merlin
rAthaya
Merlin
16
4 / 4 / 1
10,301
736
11,292
11,438
4,849
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
17
3 / 0 / 8
10,478
748
12,919
6,877
3,173
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
16
3 / 1 / 6
10,185
728
7,037
16,519
21,751
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Sun Wukong
ItsYoshi_HD
Sun Wukong
17
4 / 3 / 6
10,484
749
9,628
15,275
15,991
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Skadi
KUBED
Skadi
16
3 / 2 / 7
9,851
704
10,437
8,781
3,409
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heimdallr
LoyalKnight145
Heimdallr
17
2 / 2 / 6
10,101
722
11,529
12,314
5,023
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
48
8
Kills
15
15
Deaths
8
12
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
1
1
4
3
L
Nu Wa
 
Nu Wa
0
2
4
1
W
Nu Wa
 
Nu Wa
3
0
8
7
L
Hercules
BLACK88WIDOW
Hercules
0
4
2
0.25
W
Bacchus
3
1
6
6
W
Sun Wukong
ItsYoshi_HD
Sun Wukong
4
3
6
2.33
W
Skadi
KUBED
Skadi
3
2
7
3.25
W
Heimdallr
LoyalKnight145
Heimdallr
2
2
6
2.5
L
Charybdis
adalwardus
Charybdis
3
4
1
0.88
L
Merlin
rAthaya
Merlin
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,102
Damage
51,550
62,340
Taken
59,766
25,489
Mitigated
49,347
16,813
Healing
9,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
10,135
1,881
0
0
6,432
2,491
273
2,869
3,563
45,076
0
L
Nu Wa
 
Nu Wa
10,783
4,272
0
484
8,561
2,904
744
2,500
5,983
36,173
0
W
Nu Wa
 
Nu Wa
12,919
4,563
342
1,522
6,877
3,173
1,054
2,848
3,807
36,064
0
L
Hercules
BLACK88WIDOW
Hercules
8,075
1,657
1,660
12,064
24,053
11,063
0
7,718
15,781
0
18,100
W
Bacchus
7,037
875
0
500
16,519
21,751
0
8,411
7,518
17,751
0
W
Sun Wukong
ItsYoshi_HD
Sun Wukong
9,628
707
0
3,159
15,275
15,991
400
8,253
6,638
0
28,893
W
Skadi
KUBED
Skadi
10,437
3,297
642
994
8,781
3,409
3,425
4,431
4,186
0
47,003
W
Heimdallr
LoyalKnight145
Heimdallr
11,529
4,803
0
2,803
12,314
5,023
796
6,569
5,407
0
54,787
L
Charybdis
adalwardus
Charybdis
10,817
4,475
0
226
11,856
4,182
0
4,169
7,485
0
32,688
L
Merlin
rAthaya
Merlin
11,292
324
392
1,987
11,438
4,849
0
2,728
8,470
34,386
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,248
Gold Earned
51,099
283
Minions Killed
324
6
Camps Cleared
4
1,343,675
Distance Traveled
1,316,862
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
9,384
670
87
6
3
269,346
0
L
Nu Wa
8,767
626
55
4
1
251,635
1
W
Nu Wa
10,478
748
60
4
1
243,438
0
L
Hercules
8,495
607
26
2
0
304,320
0
W
Bacchus
10,185
728
28
2
0
283,694
0
W
Sun Wukong
10,484
749
49
4
2
281,708
1
W
Skadi
9,851
704
90
6
1
268,205
0
W
Heimdallr
10,101
722
97
7
0
239,817
1
L
Charybdis
9,301
664
51
4
1
248,545
1
L
Merlin
10,301
736
64
5
1
269,829
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role