Player Matchup

Apollo
Apollo
BlackHawkFAT
Apollo
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 58L
1,522 Elo+
Solo
Geb
Geb
GebJungIe
Geb
Level 17
God Stats
34W - 22L
1,651 SR
Queue Stats
34W - 22L
1,612 Elo+
Party 1
Guan Yu
Guan Yu
Kenomu
Guan Yu
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
29W - 23L
1,560 Elo+
Party 1
He Bo
He Bo
Piotrokles
He Bo
Level 11
God Stats
0W - 1L
1,755 SR
Queue Stats
9W - 12L
1,433 Elo+
Solo
Ra
Ra
Soggyclass
Ra
Level 7
God Stats
0W - 1L
1,510 SR
Queue Stats
2W - 4L
1,542 Elo+
Solo
Team Averages
Level 16
1,583 SR
1,534 Elo+

VS

Team Averages
Level 18
1,531 SR
1,543 Elo+
Artemis
Artemis
HaxxAreNotReal
Artemis
Level 1
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 1L
1,631 Elo+
Solo
Ullr
Ullr
K1yosh1
Ullr
Level 28
God Stats
3W - 3L
1,826 SR
Queue Stats
134W - 74L
1,789 Elo+
Solo
Ravana
Ravana
L4ZARU3
Ravana
Level 15
God Stats
4W - 4L
1,500 SR
Queue Stats
166W - 164L
1,476 Elo+
Solo
Thanatos
Thanatos
MrSoulV2
Thanatos
Level 18
God Stats
1W - 1L
1,274 SR
Queue Stats
17W - 16L
1,438 Elo+
Solo
Yemoja
Yemoja
SkipiSkubi
Yemoja
Level 27
God Stats
7W - 5L
1,556 SR
Queue Stats
47W - 57L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
7
0 / 4 / 0
4,460
446
1,472
6,292
1,084
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

10
3 / 3 / 1
5,866
587
2,843
8,160
2,889
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Guan Yu
Kenomu
Guan Yu
9
2 / 3 / 3
5,488
549
2,830
5,705
4,943
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

He Bo
6
0 / 4 / 0
4,385
439
994
4,152
857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
1 / 4 / 0
4,799
480
991
3,344
762
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
10 / 5 / 4
6,847
685
13,223
10,765
3,547
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ullr
K1yosh1
Ullr
13
5 / 0 / 3
7,137
714
4,958
4,618
1,457
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ravana
L4ZARU3
Ravana
10
3 / 0 / 1
5,937
594
1,374
2,557
1,068
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
MrSoulV2
Thanatos
8
0 / 1 / 1
4,836
484
1,301
4,521
1,171
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Yemoja
SkipiSkubi
Yemoja
9
0 / 0 / 2
5,104
510
540
2,325
1,162
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
29
6
Kills
18
18
Deaths
6
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Apollo
0
4
0
0
L
3
3
1
1.17
W
10
5
4
2.4
W
Ullr
K1yosh1
Ullr
5
0
3
6.5
L
Guan Yu
Kenomu
Guan Yu
2
3
3
1.17
W
Ravana
L4ZARU3
Ravana
3
0
1
3.5
W
Thanatos
MrSoulV2
Thanatos
0
1
1
0.5
L
He Bo
0
4
0
0
W
Yemoja
SkipiSkubi
Yemoja
0
0
2
1
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,130
Damage
21,396
27,653
Taken
24,786
10,535
Mitigated
8,405
5,619
Healing
9,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
1,472
761
0
1,322
6,292
1,084
0
0
6,292
0
21,840
L
2,843
389
0
2,141
8,160
2,889
0
82
8,078
29,995
0
W
13,223
9,836
0
2,499
10,765
3,547
59
2,615
8,150
0
23,315
W
Ullr
K1yosh1
Ullr
4,958
1,190
0
1,870
4,618
1,457
0
535
4,083
0
47,362
L
Guan Yu
Kenomu
Guan Yu
2,830
290
0
798
5,705
4,943
163
0
5,705
0
18,416
W
Ravana
L4ZARU3
Ravana
1,374
548
0
1,530
2,557
1,068
0
81
2,476
0
37,755
W
Thanatos
MrSoulV2
Thanatos
1,301
187
0
3,248
4,521
1,171
0
1,001
3,520
0
12,699
L
He Bo
994
50
0
729
4,152
857
0
0
4,152
8,401
0
W
Yemoja
SkipiSkubi
Yemoja
540
30
410
222
2,325
1,162
0
596
1,729
18,177
0
L
991
147
35
594
3,344
762
324
458
2,886
18,670
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,998
Gold Earned
29,861
205
Minions Killed
274
0
Camps Cleared
0
878,522
Distance Traveled
1,070,707
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
4,460
446
51
5
0
162,202
2
L
Geb
5,866
587
65
7
0
198,732
2
W
Artemis
6,847
685
21
2
0
355,701
0
W
Ullr
7,137
714
104
10
0
187,256
2
L
Guan Yu
5,488
549
43
4
0
185,652
2
W
Ravana
5,937
594
82
8
0
209,295
1
W
Thanatos
4,836
484
36
4
0
173,858
0
L
He Bo
4,385
439
16
2
0
171,849
4
W
Yemoja
5,104
510
31
3
0
144,597
1
L
Ra
4,799
480
30
3
0
160,087
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role