Player Matchup

Arachne
Arachne
 
Arachne
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
 
Janus
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
FortasecForte
Gilgamesh
Level 13
God Stats
10W - 0L
1,976 SR
Queue Stats
13W - 4L
1,678 Elo+
Party 1
Heimdallr
Heimdallr
Rondindeboi
Heimdallr
Level 26
God Stats
13W - 0L
2,051 SR
Queue Stats
50W - 2L
2,005 Elo+
Party 3
Geb
Geb
SilthSama
Geb
Level 97
God Stats
25W - 12L
1,627 SR
Queue Stats
673W - 303L
1,684 Elo+
Party 3
Team Averages
Level 72
1,731 SR
1,673 Elo+

VS

Team Averages
Level 52
1,533 SR
1,621 Elo+
Gilgamesh
Gilgamesh
ACuteAnimeBoy
Gilgamesh
Level 110
God Stats
15W - 8L
1,849 SR
Queue Stats
213W - 142L
1,710 Elo+
Party 4
Set
Set
Conesnail
Set
Level 81
God Stats
0W - 2L
1,251 SR
Queue Stats
207W - 174L
1,552 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Kwystal
Cu Chulainn
Level 25
God Stats
1W - 2L
1,813 SR
Queue Stats
136W - 33L
1,817 Elo+
Party 4
Morgan Le Fay
Morgan Le Fay
Tiguna
Morgan Le Fay
Level 17
God Stats
1W - 2L
1,251 SR
Queue Stats
21W - 21L
1,467 Elo+
Party 2
Nike
Nike
Wäiski
Nike
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 36L
1,559 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
19
15 / 0 / 8
11,684
687
16,112
17,732
9,271
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Janus
 
Janus
16
7 / 3 / 15
10,188
599
11,574
8,059
2,408
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gilgamesh
FortasecForte
Gilgamesh
17
6 / 2 / 7
10,401
612
7,575
12,439
10,222
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Heimdallr
Rondindeboi
Heimdallr
17
10 / 0 / 2
10,827
637
15,927
12,153
4,905
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

14
2 / 1 / 17
9,403
553
8,125
10,706
9,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ACuteAnimeBoy
Gilgamesh
11
1 / 9 / 0
7,079
416
6,388
18,983
7,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
1 / 10 / 1
7,167
422
7,297
13,846
5,477
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cu Chulainn
Kwystal
Cu Chulainn
12
0 / 6 / 0
7,430
437
5,732
18,367
5,073
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
Tiguna
Morgan Le Fay
9
1 / 9 / 2
6,578
387
4,032
10,522
2,982
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nike
Wäiski
Nike
14
3 / 6 / 1
8,461
498
6,673
14,430
11,798
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
10
40
Kills
6
6
Deaths
40
49
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
15
0
8
19
W
Janus
 
Janus
7
3
15
4.83
L
Gilgamesh
ACuteAnimeBoy
Gilgamesh
1
9
0
0.11
L
1
10
1
0.15
W
Gilgamesh
FortasecForte
Gilgamesh
6
2
7
4.75
L
Cu Chulainn
Kwystal
Cu Chulainn
0
6
0
0
W
Heimdallr
Rondindeboi
Heimdallr
10
0
2
11
W
2
1
17
10.5
L
Morgan Le Fay
Tiguna
Morgan Le Fay
1
9
2
0.22
L
Nike
Wäiski
Nike
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,313
Damage
30,122
61,089
Taken
76,148
36,780
Mitigated
32,902
22,132
Healing
9,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
16,112
9,943
0
9,017
17,732
9,271
1,738
1,351
16,087
0
100,805
W
Janus
 
Janus
11,574
1,323
260
1,777
8,059
2,408
22
1,887
5,829
64,592
0
L
Gilgamesh
ACuteAnimeBoy
Gilgamesh
6,388
1,107
0
1,378
18,983
7,572
0
5,328
13,566
0
31,833
L
7,297
3,428
0
2,806
13,846
5,477
0
3,825
9,933
0
42,744
W
Gilgamesh
FortasecForte
Gilgamesh
7,575
1,031
0
2,899
12,439
10,222
860
1,221
10,663
10,463
54,106
L
Cu Chulainn
Kwystal
Cu Chulainn
5,732
701
0
3,424
18,367
5,073
0
3,512
14,824
0
53,971
W
Heimdallr
Rondindeboi
Heimdallr
15,927
10,993
0
5,933
12,153
4,905
408
512
11,595
0
86,101
W
8,125
1,712
0
2,246
10,706
9,974
0
768
9,771
32,786
0
L
Morgan Le Fay
Tiguna
Morgan Le Fay
4,032
460
0
375
10,522
2,982
239
4,968
5,295
21,026
0
L
Nike
Wäiski
Nike
6,673
235
0
1,432
14,430
11,798
0
3,640
10,706
9,414
35,153

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,503
Gold Earned
36,715
558
Minions Killed
378
0
Camps Cleared
0
1,872,853
Distance Traveled
1,630,458
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
11,684
687
141
8
0
434,782
0
W
Janus
10,188
599
119
7
0
354,336
4
L
Gilgamesh
7,079
416
52
3
0
372,680
2
L
Set
7,167
422
72
4
0
323,917
1
W
Gilgamesh
10,401
612
115
7
0
384,612
4
L
Cu Chulainn
7,430
437
101
6
0
353,266
3
W
Heimdallr
10,827
637
143
8
0
334,807
4
W
Geb
9,403
553
40
2
0
364,316
2
L
Morgan Le Fay
6,578
387
51
3
0
256,930
2
L
Nike
8,461
498
102
6
0
323,665
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role