Player Matchup

Hel
Hel
AptBobcat
Hel
Level 8
God Stats
3W - 2L
1,626 SR
Queue Stats
6W - 3L
1,558 Elo+
Party 1
Nemesis
Nemesis
Sékiro
Nemesis
Level 16
God Stats
468W - 412L
1,644 SR
Queue Stats
613W - 547L
1,555 Elo+
Solo
Loki
Loki
TotalJordy
Loki
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Mulan
Mulan
adri_v1710
Mulan
Level 29
God Stats
1W - 1L
1,244 SR
Queue Stats
22W - 34L
1,315 Elo+
Solo
Kukulkan
Kukulkan
jacort12
Kukulkan
Level 17
God Stats
32W - 34L
1,440 SR
Queue Stats
89W - 91L
1,421 Elo+
Solo
Team Averages
Level 15
1,491 SR
1,470 Elo+

VS

Team Averages
Level 16
1,384 SR
1,473 Elo+
Thanatos
Thanatos
HeEmtTaaii86
Thanatos
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 14L
1,508 Elo+
Solo
He Bo
He Bo
YungFeralElk
He Bo
Level 27
God Stats
0W - 2L
1,243 SR
Queue Stats
87W - 71L
1,484 Elo+
Solo
Fafnir
Fafnir
abdelmalekleguer
Fafnir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,284 Elo+
Solo
Kukulkan
Kukulkan
janeeHUN
Kukulkan
Level 9
God Stats
0W - 3L
1,500 SR
Queue Stats
10W - 13L
1,644 Elo+
Solo
Thoth
Thoth
ognyants1723
Thoth
Level 28
God Stats
1W - 1L
1,177 SR
Queue Stats
28W - 27L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 12 / 11
13,281
1,022
10,609
20,918
5,949
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
Sékiro
Nemesis
20
31 / 9 / 5
20,820
1,602
48,403
26,751
7,787
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

20
0 / 13 / 15
12,193
938
4,845
19,897
4,473
Mulan
20
5 / 6 / 16
14,151
1,089
9,317
21,763
16,686
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
jacort12
Kukulkan
20
2 / 4 / 14
12,877
991
11,782
14,640
2,766
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

39

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
HeEmtTaaii86
Thanatos
20
10 / 9 / 8
13,576
1,044
13,568
19,839
7,559
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

20
13 / 13 / 23
16,570
1,275
25,807
23,002
8,066
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

18
0 / 7 / 8
11,085
853
2,867
12,031
11,894
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Kukulkan
janeeHUN
Kukulkan
20
6 / 6 / 17
14,655
1,127
18,190
16,728
7,550
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

20
15 / 8 / 22
17,222
1,325
33,614
20,730
7,842
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
122
43
Kills
44
44
Deaths
43
61
Assists
78
Player
Kills
Deaths
Assists
KDA
W
5
12
11
0.88
L
Thanatos
HeEmtTaaii86
Thanatos
10
9
8
1.56
W
Nemesis
Sékiro
Nemesis
31
9
5
3.72
W
0
13
15
0.58
L
13
13
23
1.88
L
0
7
8
0.57
W
Mulan
5
6
16
2.17
W
Kukulkan
jacort12
Kukulkan
2
4
14
2.25
L
Kukulkan
janeeHUN
Kukulkan
6
6
17
2.42
L
15
8
22
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,956
Damage
94,046
103,969
Taken
92,330
37,661
Mitigated
42,911
15,263
Healing
12,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,609
1,507
3,772
2,792
20,918
5,949
0
17,001
3,917
32,224
0
L
Thanatos
HeEmtTaaii86
Thanatos
13,568
5,758
0
6,134
19,839
7,559
0
4,392
15,447
0
25,579
W
Nemesis
Sékiro
Nemesis
48,403
37,081
0
7,481
26,751
7,787
0
19,306
7,445
0
61,492
W
4,845
855
0
0
19,897
4,473
0
15,644
4,253
0
9,025
L
25,807
1,900
0
1,026
23,002
8,066
0
4,686
18,316
51,699
0
L
2,867
1,149
60
713
12,031
11,894
0
3,719
8,312
5,063
0
W
Mulan
9,317
3,097
0
637
21,763
16,686
0
15,694
6,069
0
43,693
W
Kukulkan
jacort12
Kukulkan
11,782
959
0
581
14,640
2,766
0
12,833
1,807
50,527
0
L
Kukulkan
janeeHUN
Kukulkan
18,190
2,006
0
1,019
16,728
7,550
0
3,607
13,121
65,445
0
L
33,614
1,874
289
3,701
20,730
7,842
0
5,987
14,743
54,734
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,322
Gold Earned
73,108
238
Minions Killed
221
4
Camps Cleared
12
1,117,118
Distance Traveled
1,012,435
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
13,281
1,022
47
4
2
200,896
0
L
Thanatos
13,576
1,044
18
1
9
198,845
0
W
Nemesis
20,820
1,602
23
2
1
261,960
1
W
Loki
12,193
938
9
1
0
191,367
0
L
He Bo
16,570
1,275
65
5
0
240,243
0
L
Fafnir
11,085
853
2
0
1
101,885
0
W
Mulan
14,151
1,089
64
5
1
221,847
3
W
Kukulkan
12,877
991
95
7
0
241,048
0
L
Kukulkan
14,655
1,127
100
8
1
223,532
1
L
Thoth
17,222
1,325
36
3
1
247,930
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role