Player Matchup

Ra
Ra
Bicket
Ra
Level 8
God Stats
3W - 6L
1,491 SR
Queue Stats
11W - 14L
1,524 Elo+
Party 3
Ymir
Ymir
IvanGG2001
Ymir
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 76L
1,423 Elo+
Party 1
Neith
Neith
Miguelmg-Pro
Neith
Level 8
God Stats
2W - 3L
1,500 SR
Queue Stats
10W - 12L
1,469 Elo+
Party 1
Da Ji
Da Ji
Puddleert
Da Ji
Level 65
God Stats
15W - 15L
1,428 SR
Queue Stats
239W - 333L
1,350 Elo+
Party 3
Gilgamesh
Gilgamesh
lilpepite
Gilgamesh
Level 24
God Stats
17W - 24L
1,308 SR
Queue Stats
35W - 51L
1,314 Elo+
Party 3
Team Averages
Level 40
1,445 SR
1,416 Elo+

VS

Team Averages
Level 28
1,461 SR
1,359 Elo+
Athena
Athena
Camopal
Athena
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
37W - 45L
1,363 Elo+
Solo
Hachiman
Hachiman
KoningYounes
Hachiman
Level 26
God Stats
1W - 3L
1,137 SR
Queue Stats
7W - 9L
1,303 Elo+
Solo
Chaac
Chaac
TH_Milka
Chaac
Level 23
God Stats
17W - 10L
1,481 SR
Queue Stats
71W - 70L
1,332 Elo+
Party 2
Hun Batz
Hun Batz
TH_PEPITOT_
Hun Batz
Level 36
God Stats
12W - 17L
1,340 SR
Queue Stats
85W - 101L
1,399 Elo+
Party 2
Izanami
Izanami
pablofm666
Izanami
Level 28
God Stats
4W - 0L
1,845 SR
Queue Stats
80W - 78L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
16
0 / 14 / 0
10,086
403
2,940
18,887
7,139
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
0 / 3 / 4
11,076
443
7,277
21,124
22,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
1 / 5 / 1
8,686
347
2,959
9,673
3,475
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Da Ji
Puddleert
Da Ji
20
9 / 6 / 2
12,937
517
17,463
22,585
13,080
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
lilpepite
Gilgamesh
18
4 / 5 / 3
11,162
446
13,620
24,890
25,659
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Camopal
Athena
6
1 / 1 / 0
8,508
340
581
2,407
861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hachiman
KoningYounes
Hachiman
20
8 / 1 / 2
14,478
579
17,940
12,947
4,979
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chaac
TH_Milka
Chaac
20
4 / 4 / 4
13,152
526
16,385
23,423
29,320
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hun Batz
TH_PEPITOT_
Hun Batz
20
6 / 3 / 3
14,436
577
13,459
16,136
7,828
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
pablofm666
Izanami
20
14 / 5 / 3
15,346
614
27,689
18,858
7,853
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
45
14
Kills
33
33
Deaths
14
10
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ra
0
14
0
0
W
Athena
Camopal
Athena
1
1
0
1
L
0
3
4
0.67
W
Hachiman
KoningYounes
Hachiman
8
1
2
9
L
1
5
1
0.3
L
Da Ji
Puddleert
Da Ji
9
6
2
1.67
W
Chaac
TH_Milka
Chaac
4
4
4
1.5
W
Hun Batz
TH_PEPITOT_
Hun Batz
6
3
3
2.5
L
Gilgamesh
lilpepite
Gilgamesh
4
5
3
1.1
W
Izanami
pablofm666
Izanami
14
5
3
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,259
Damage
76,054
97,159
Taken
73,771
71,521
Mitigated
50,841
15,052
Healing
26,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
2,940
174
0
1,586
18,887
7,139
778
64
18,743
64,148
0
W
Athena
Camopal
Athena
581
221
0
999
2,407
861
0
1,028
1,379
4,916
0
L
7,277
2,158
185
2,443
21,124
22,168
180
707
20,417
58,458
0
W
Hachiman
KoningYounes
Hachiman
17,940
10,765
0
7,601
12,947
4,979
3,714
4,282
8,665
0
102,898
L
2,959
1,556
0
1,155
9,673
3,475
203
488
9,185
0
34,334
L
Da Ji
Puddleert
Da Ji
17,463
3,768
0
4,650
22,585
13,080
0
1,239
21,346
0
70,598
W
Chaac
TH_Milka
Chaac
16,385
1,419
0
6,690
23,423
29,320
1,061
1,212
22,151
12,979
68,932
W
Hun Batz
TH_PEPITOT_
Hun Batz
13,459
3,608
0
6,060
16,136
7,828
4,922
785
15,307
0
116,737
L
Gilgamesh
lilpepite
Gilgamesh
13,620
3,965
0
5,033
24,890
25,659
1,070
1,898
22,912
0
55,967
W
Izanami
pablofm666
Izanami
27,689
18,105
0
5,405
18,858
7,853
6,253
2,624
16,052
0
139,864

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,947
Gold Earned
65,920
467
Minions Killed
749
0
Camps Cleared
0
2,077,711
Distance Traveled
1,901,963
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,086
403
127
5
0
353,321
0
W
Athena
8,508
340
9
0
0
71,964
1
L
Ymir
11,076
443
93
4
0
420,885
1
W
Hachiman
14,478
579
184
7
0
463,686
0
L
Neith
8,686
347
84
3
0
323,576
0
L
Da Ji
12,937
517
80
3
0
480,168
0
W
Chaac
13,152
526
135
5
0
435,530
2
W
Hun Batz
14,436
577
206
8
0
496,090
4
L
Gilgamesh
11,162
446
83
3
0
499,761
7
W
Izanami
15,346
614
215
9
0
434,693
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role