Player Matchup

Horus
Horus
 
Horus
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Angeltl4
Danzaburou
Level 47
God Stats
194W - 184L
1,508 SR
Queue Stats
208W - 212L
1,473 Elo+
Party 2
Chronos
Chronos
Baaaabi
Chronos
Level 69
God Stats
5W - 12L
1,463 SR
Queue Stats
151W - 254L
1,317 Elo+
Party 3
Ah Puch
Ah Puch
Dziubi
Ah Puch
Level 120
God Stats
3W - 11L
1,406 SR
Queue Stats
164W - 233L
1,327 Elo+
Party 3
Kali
Kali
Legna2002
Kali
Level 82
God Stats
4W - 2L
1,592 SR
Queue Stats
315W - 300L
1,574 Elo+
Party 2
Team Averages
Level 83
1,494 SR
1,438 Elo+

VS

Team Averages
Level 64
1,491 SR
1,388 Elo+
Chang'e
Chang'e
 
Chang'e
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
CaligulaTheGreat
Tsukuyomi
Level 69
God Stats
30W - 29L
1,518 SR
Queue Stats
249W - 272L
1,406 Elo+
Solo
Izanami
Izanami
MaXDjOArM
Izanami
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 27L
1,301 Elo+
Party 1
Persephone
Persephone
MomosLibra
Persephone
Level 61
God Stats
11W - 22L
1,433 SR
Queue Stats
178W - 218L
1,376 Elo+
Solo
Athena
Athena
ZaeBlaT
Athena
Level 18
God Stats
6W - 7L
1,506 SR
Queue Stats
19W - 22L
1,359 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
10
5 / 1 / 4
6,597
600
2,401
8,462
4,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Danzaburou
Angeltl4
Danzaburou
13
4 / 1 / 5
7,422
675
9,797
5,146
1,684
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cursed Blade

Cursed Blade

+75
Health
+10%
Attack Speed
+5%
Movement Speed

PASSIVE - Enemy gods hit by your Basic Attacks have 20% reduced Healing for 5s.

Chronos
Baaaabi
Chronos
11
2 / 2 / 1
6,362
578
3,983
8,332
2,559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Puch
Dziubi
Ah Puch
12
4 / 3 / 0
7,340
667
6,349
4,067
1,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kali
11
4 / 2 / 4
7,010
637
3,587
9,454
5,043
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
11
2 / 3 / 1
6,059
551
2,116
7,449
2,591
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
10
3 / 3 / 3
6,676
607
6,421
6,898
2,208
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
MaXDjOArM
Izanami
8
1 / 7 / 1
5,320
484
4,375
7,953
1,815
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Persephone
MomosLibra
Persephone
10
1 / 3 / 1
6,409
583
4,976
5,904
2,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Athena
ZaeBlaT
Athena
8
2 / 3 / 1
5,430
494
2,370
8,446
3,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
16
19
Kills
9
9
Deaths
19
14
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
5
1
4
7
L
Chang'e
 
Chang'e
2
3
1
0.83
W
Danzaburou
Angeltl4
Danzaburou
4
1
5
6.5
W
Chronos
Baaaabi
Chronos
2
2
1
1.25
L
Tsukuyomi
3
3
3
1.5
W
Ah Puch
Dziubi
Ah Puch
4
3
0
1.33
W
Kali
4
2
4
3
L
Izanami
MaXDjOArM
Izanami
1
7
1
0.21
L
Persephone
MomosLibra
Persephone
1
3
1
0.5
L
Athena
ZaeBlaT
Athena
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,117
Damage
20,258
35,461
Taken
36,650
14,556
Mitigated
12,830
13,996
Healing
7,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
2,401
1,521
931
3,663
8,462
4,091
125
822
7,640
0
12,995
L
Chang'e
 
Chang'e
2,116
78
56
3,275
7,449
2,591
0
4,704
2,745
24,609
0
W
Danzaburou
Angeltl4
Danzaburou
9,797
4,022
0
2,038
5,146
1,684
564
1,198
3,948
0
53,724
W
Chronos
Baaaabi
Chronos
3,983
1,658
0
2,915
8,332
2,559
242
4,870
3,462
28,129
0
L
Tsukuyomi
6,421
2,129
0
756
6,898
2,208
0
2,741
4,157
0
35,479
W
Ah Puch
Dziubi
Ah Puch
6,349
418
0
776
4,067
1,179
1,081
1,738
2,167
44,433
0
W
Kali
3,587
1,833
0
3,673
9,454
5,043
0
1,039
8,385
0
29,803
L
Izanami
MaXDjOArM
Izanami
4,375
2,747
0
1,055
7,953
1,815
0
0
7,953
0
27,299
L
Persephone
MomosLibra
Persephone
4,976
96
31
1,484
5,904
2,260
0
2,662
3,239
32,047
0
L
Athena
ZaeBlaT
Athena
2,370
1,001
0
1,254
8,446
3,956
0
224
8,222
4,193
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,731
Gold Earned
29,894
311
Minions Killed
253
0
Camps Cleared
0
1,107,721
Distance Traveled
1,080,806
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
6,597
600
17
2
0
234,919
4
L
Chang'e
6,059
551
61
6
0
224,695
2
W
Danzaburou
7,422
675
93
8
0
205,007
0
W
Chronos
6,362
578
58
5
0
202,844
4
L
Tsukuyomi
6,676
607
68
6
0
230,585
2
W
Ah Puch
7,340
667
82
7
0
200,693
5
W
Kali
7,010
637
61
6
0
264,258
2
L
Izanami
5,320
484
53
5
0
201,370
3
L
Persephone
6,409
583
70
6
0
194,841
6
L
Athena
5,430
494
1
0
0
229,315
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role