Player Matchup

Morgan Le Fay
Morgan Le Fay
Ace234234
Morgan Le Fay
Level 28
God Stats
8W - 6L
1,660 SR
Queue Stats
93W - 80L
1,541 Elo+
Party 2
Artemis
Artemis
Desecrator00
Artemis
Level 28
God Stats
58W - 33L
1,735 SR
Queue Stats
329W - 260L
1,561 Elo+
Solo
Amaterasu
Amaterasu
freshnuts1
Amaterasu
Level 48
God Stats
4W - 5L
1,470 SR
Queue Stats
141W - 128L
1,515 Elo+
Party 2
Team Averages
Level 35
1,622 SR
1,539 Elo+

VS

Team Averages
Level 56
1,570 SR
1,459 Elo+
Thoth
Thoth
 
Thoth
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
jahboss12
Tiamat
Level 21
God Stats
5W - 9L
1,492 SR
Queue Stats
8W - 16L
1,283 Elo+
Solo
Ganesha
Ganesha
lTINEDl
Ganesha
Level 20
God Stats
3W - 1L
1,718 SR
Queue Stats
7W - 5L
1,594 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Ace234234
Morgan Le Fay
16
4 / 5 / 3
12,582
699
13,855
10,133
2,502
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
Desecrator00
Artemis
15
2 / 2 / 4
11,330
629
12,978
15,154
3,773
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Amaterasu
freshnuts1
Amaterasu
14
2 / 4 / 5
11,988
666
6,354
16,756
18,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
17
10 / 3 / 0
12,833
713
19,633
13,183
5,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Tiamat
jahboss12
Tiamat
7
0 / 3 / 3
9,136
508
404
3,416
1,106
Ganesha
lTINEDl
Ganesha
15
0 / 2 / 10
11,884
660
4,905
20,875
28,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
23
8
Kills
10
11
Deaths
8
12
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
10
3
0
3.33
W
Morgan Le Fay
Ace234234
Morgan Le Fay
4
5
3
1.1
W
Artemis
Desecrator00
Artemis
2
2
4
2
W
Amaterasu
freshnuts1
Amaterasu
2
4
5
1.13
L
Tiamat
jahboss12
Tiamat
0
3
3
0.5
L
Ganesha
lTINEDl
Ganesha
0
2
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,187
Damage
24,942
42,043
Taken
37,474
24,427
Mitigated
34,707
8,526
Healing
4,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
19,633
306
0
2,506
13,183
5,193
1,528
5,372
7,529
73,816
0
W
Morgan Le Fay
Ace234234
Morgan Le Fay
13,855
955
141
1,000
10,133
2,502
856
7,596
2,537
43,159
0
W
Artemis
Desecrator00
Artemis
12,978
5,244
0
5,112
15,154
3,773
1,598
10,429
4,725
0
70,367
W
Amaterasu
freshnuts1
Amaterasu
6,354
2,039
0
2,273
16,756
18,152
686
7,752
9,004
0
27,492
L
Tiamat
jahboss12
Tiamat
404
174
0
51
3,416
1,106
0
721
2,641
951
0
L
Ganesha
lTINEDl
Ganesha
4,905
329
0
1,525
20,875
28,408
0
7,014
13,265
26,329
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,900
Gold Earned
33,853
215
Minions Killed
169
13
Camps Cleared
1
912,242
Distance Traveled
678,926
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
12,833
713
152
8
1
334,111
2
W
Morgan Le Fay
12,582
699
64
4
2
315,618
2
W
Artemis
11,330
629
96
5
8
318,262
4
W
Amaterasu
11,988
666
55
3
3
278,362
1
L
Tiamat
9,136
508
4
0
0
47,750
0
L
Ganesha
11,884
660
13
1
0
297,065
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role