Player Matchup

Tsukuyomi
Tsukuyomi
CapBan
Tsukuyomi
Level 27
God Stats
39W - 43L
1,254 SR
Queue Stats
135W - 139L
1,460 Elo+
Solo
Geb
Geb
ElesaBankss
Geb
Level 7
God Stats
24W - 19L
1,644 SR
Queue Stats
69W - 86L
1,533 Elo+
Party 2
Scylla
Scylla
GustavoG0mes
Scylla
Level 85
God Stats
14W - 16L
1,389 SR
Queue Stats
590W - 692L
1,481 Elo+
Party 2
Chang'e
Chang'e
SidedOrpheus406
Chang'e
Level 29
God Stats
6W - 6L
1,500 SR
Queue Stats
143W - 159L
1,446 Elo+
Solo
Chiron
Chiron
vini_das_kebrada
Chiron
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,187 Elo+
Solo
Team Averages
Level 32
1,458 SR
1,421 Elo+

VS

Team Averages
Level 36
1,603 SR
1,497 Elo+
Nu Wa
Nu Wa
DSouza15
Nu Wa
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 35L
1,467 Elo+
Party 1
Hou Yi
Hou Yi
FirstShoot
Hou Yi
Level 18
God Stats
1W - 1L
1,787 SR
Queue Stats
43W - 45L
1,441 Elo+
Party 1
Terra
Terra
Morilhas
Terra
Level 11
God Stats
3W - 2L
1,787 SR
Queue Stats
13W - 13L
1,549 Elo+
Party 1
Loki
Loki
Pagodinho006
Loki
Level 18
God Stats
5W - 7L
1,490 SR
Queue Stats
69W - 68L
1,515 Elo+
Solo
Gilgamesh
Gilgamesh
iAoKuang_
Gilgamesh
Level 28
God Stats
11W - 15L
1,450 SR
Queue Stats
144W - 177L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
CapBan
Tsukuyomi
18
4 / 3 / 6
11,765
490
14,272
20,765
8,223
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
0 / 0 / 12
10,615
442
8,457
16,049
20,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Scylla
20
8 / 0 / 6
12,976
541
16,904
10,062
4,066
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
9 / 0 / 5
13,188
550
13,453
18,298
8,724
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
3 / 2 / 7
11,102
463
16,706
20,279
7,946
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
DSouza15
Nu Wa
16
1 / 4 / 1
9,584
399
15,910
18,551
6,964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hou Yi
FirstShoot
Hou Yi
13
1 / 6 / 1
8,559
357
12,185
18,742
7,746
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Terra
Morilhas
Terra
13
1 / 3 / 3
9,190
383
5,593
20,093
20,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

15
0 / 7 / 0
8,981
374
3,444
13,692
4,471
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gilgamesh
iAoKuang_
Gilgamesh
19
2 / 4 / 2
11,138
464
14,083
21,982
17,623
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
12
24
Kills
5
5
Deaths
24
36
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
CapBan
Tsukuyomi
4
3
6
2.33
L
Nu Wa
DSouza15
Nu Wa
1
4
1
0.38
W
0
0
12
6
L
Hou Yi
FirstShoot
Hou Yi
1
6
1
0.25
W
Scylla
8
0
6
11
L
Terra
Morilhas
Terra
1
3
3
0.83
L
0
7
0
0
W
9
0
5
11.5
L
Gilgamesh
iAoKuang_
Gilgamesh
2
4
2
0.75
W
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,792
Damage
51,215
85,453
Taken
93,060
49,137
Mitigated
57,589
43,382
Healing
23,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
CapBan
Tsukuyomi
14,272
3,700
0
9,572
20,765
8,223
132
4,927
15,838
0
93,512
L
Nu Wa
DSouza15
Nu Wa
15,910
3,443
64
5,491
18,551
6,964
0
8,072
10,241
74,558
0
W
8,457
546
0
4,264
16,049
20,178
285
3,858
12,191
26,881
0
L
Hou Yi
FirstShoot
Hou Yi
12,185
7,135
0
4,176
18,742
7,746
0
8,349
10,237
0
67,429
W
Scylla
16,904
1,807
454
3,696
10,062
4,066
735
3,624
6,438
104,043
0
L
Terra
Morilhas
Terra
5,593
1,272
2,032
7,269
20,093
20,785
0
9,681
10,265
14,581
0
L
3,444
619
0
51
13,692
4,471
973
3,938
9,690
0
58,279
W
13,453
667
4,387
12,711
18,298
8,724
1,423
4,010
14,288
87,658
0
L
Gilgamesh
iAoKuang_
Gilgamesh
14,083
2,372
0
4,286
21,982
17,623
0
8,422
13,517
9,344
77,018
W
16,706
8,640
1,495
6,803
20,279
7,946
3,903
7,237
13,021
0
105,152

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,646
Gold Earned
47,452
613
Minions Killed
485
0
Camps Cleared
0
2,292,072
Distance Traveled
2,137,856
15
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
11,765
490
126
5
0
474,453
1
L
Nu Wa
9,584
399
119
5
0
415,354
5
W
Geb
10,615
442
24
1
0
434,665
7
L
Hou Yi
8,559
357
120
5
0
418,438
6
W
Scylla
12,976
541
163
7
0
491,936
1
L
Terra
9,190
383
9
0
0
429,148
2
L
Loki
8,981
374
104
4
0
428,429
8
W
Chang'e
13,188
550
168
7
0
474,065
1
L
Gilgamesh
11,138
464
133
6
0
446,487
0
W
Chiron
11,102
463
132
6
0
416,953
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role