Player Matchup

Olorun
Olorun
InverseCana
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Charybdis
Charybdis
Jordon1551
Charybdis
Level 26
God Stats
4W - 5L
1,485 SR
Queue Stats
16W - 12L
1,360 Elo+
Solo
Merlin
Merlin
Kaer_Ron
Merlin
Level 29
God Stats
16W - 20L
1,387 SR
Queue Stats
193W - 277L
1,214 Elo+
Solo
Cupid
Cupid
PKU CrankTank
Cupid
Level 29
God Stats
2W - 2L
1,761 SR
Queue Stats
178W - 208L
1,296 Elo+
Solo
Loki
Loki
YellowYick2
Loki
Level 24
God Stats
4W - 2L
1,811 SR
Queue Stats
14W - 18L
1,290 Elo+
Solo
Team Averages
Level 22
1,589 SR
1,332 Elo+

VS

Team Averages
Level 25
1,507 SR
1,308 Elo+
Chernobog
Chernobog
BasBelagsi
Chernobog
Level 25
God Stats
22W - 16L
1,546 SR
Queue Stats
91W - 94L
1,392 Elo+
Solo
Ra
Ra
Dx_Smoker_XII_97
Ra
Level 27
God Stats
1W - 1L
1,274 SR
Queue Stats
72W - 90L
1,292 Elo+
Solo
Mulan
Mulan
My_Honey_moon_
Mulan
Level 26
God Stats
6W - 6L
1,482 SR
Queue Stats
16W - 16L
1,177 Elo+
Solo
Sylvanus
Sylvanus
Nioutou
Sylvanus
Level 24
God Stats
11W - 12L
1,454 SR
Queue Stats
59W - 82L
1,324 Elo+
Solo
Baron Samedi
Baron Samedi
UxorialKnight17
Baron Samedi
Level 22
God Stats
2W - 1L
1,780 SR
Queue Stats
4W - 2L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
15
1 / 7 / 6
9,231
401
7,577
17,080
6,086
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charybdis
Jordon1551
Charybdis
17
6 / 4 / 4
11,096
482
13,693
17,916
6,435
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
Kaer_Ron
Merlin
14
0 / 8 / 5
8,585
373
10,928
11,589
3,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
4 / 9 / 3
9,755
424
12,802
24,073
7,726
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
10 / 6 / 3
12,768
555
14,780
15,159
5,278
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
BasBelagsi
Chernobog
20
18 / 3 / 7
14,203
618
22,559
19,767
10,190
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
6 / 3 / 4
12,194
530
11,999
12,950
6,645
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
3 / 5 / 7
10,669
464
8,309
17,610
21,686
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
Nioutou
Sylvanus
16
2 / 5 / 14
11,009
479
5,118
24,847
23,544
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Baron Samedi
UxorialKnight17
Baron Samedi
14
5 / 5 / 4
10,905
474
10,305
11,852
5,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
70
21
Kills
34
34
Deaths
21
21
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Chernobog
BasBelagsi
Chernobog
18
3
7
7.17
W
6
3
4
2.67
L
Olorun
1
7
6
0.57
L
Charybdis
Jordon1551
Charybdis
6
4
4
2
L
Merlin
Kaer_Ron
Merlin
0
8
5
0.31
W
3
5
7
1.3
W
Sylvanus
Nioutou
Sylvanus
2
5
14
1.8
L
4
9
3
0.61
W
Baron Samedi
UxorialKnight17
Baron Samedi
5
5
4
1.4
L
10
6
3
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,780
Damage
58,290
85,817
Taken
87,026
29,035
Mitigated
67,496
23,581
Healing
26,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
BasBelagsi
Chernobog
22,559
11,352
0
3,396
19,767
10,190
8,822
3,311
16,456
0
126,038
W
11,999
1,018
1,590
3,145
12,950
6,645
1,998
4,169
8,781
58,818
0
L
Olorun
7,577
3,554
0
6,112
17,080
6,086
520
6,366
10,714
37,164
0
L
Charybdis
Jordon1551
Charybdis
13,693
6,357
0
4,685
17,916
6,435
1,088
6,005
11,911
0
56,089
L
Merlin
Kaer_Ron
Merlin
10,928
904
0
742
11,589
3,510
668
5,230
6,359
61,588
0
W
8,309
733
54
4,590
17,610
21,686
613
1,583
16,027
0
30,803
W
Sylvanus
Nioutou
Sylvanus
5,118
1,540
3,602
6,999
24,847
23,544
1,500
7,565
17,282
25,665
0
L
12,802
8,026
765
10,654
24,073
7,726
1,171
6,550
17,523
0
49,407
W
Baron Samedi
UxorialKnight17
Baron Samedi
10,305
955
411
2,644
11,852
5,431
2,543
1,877
9,975
47,990
0
L
14,780
7,301
45
578
15,159
5,278
0
3,271
11,888
0
86,733

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,435
Gold Earned
58,980
459
Minions Killed
455
0
Camps Cleared
0
1,833,571
Distance Traveled
1,986,028
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
14,203
618
182
8
0
418,240
3
W
Ra
12,194
530
106
5
0
383,924
4
L
Olorun
9,231
401
57
2
0
321,281
1
L
Charybdis
11,096
482
78
3
0
371,244
0
L
Merlin
8,585
373
102
4
0
353,903
0
W
Mulan
10,669
464
39
2
0
418,096
3
W
Sylvanus
11,009
479
50
2
0
399,828
2
L
Cupid
9,755
424
95
4
0
347,211
1
W
Baron Samedi
10,905
474
78
3
0
365,940
0
L
Loki
12,768
555
127
6
0
439,932
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role