Player Matchup

Hou Yi
Hou Yi
CubanYork
Hou Yi
Level 160
God Stats
2W - 5L
1,307 SR
Queue Stats
818W - 1,048L
1,384 Elo+
Solo
Anubis
Anubis
Podraan
Anubis
Level 7
God Stats
3W - 2L
1,506 SR
Queue Stats
11W - 11L
1,541 Elo+
Solo
Xing Tian
Xing Tian
VanThaMan180
Xing Tian
Level 25
God Stats
7W - 12L
1,343 SR
Queue Stats
67W - 84L
1,260 Elo+
Solo
Team Averages
Level 64
1,385 SR
1,395 Elo+

VS

Team Averages
Level 80
1,301 SR
1,330 Elo+
Medusa
Medusa
Cptallen123
Medusa
Level 23
God Stats
8W - 10L
1,328 SR
Queue Stats
23W - 33L
1,277 Elo+
Solo
Chang'e
Chang'e
Duck-Kayto
Chang'e
Level 109
God Stats
12W - 16L
1,439 SR
Queue Stats
260W - 341L
1,363 Elo+
Solo
Sun Wukong
Sun Wukong
Tonmax_Alves
Sun Wukong
Level 108
God Stats
4W - 4L
1,136 SR
Queue Stats
190W - 255L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
CubanYork
Hou Yi
9
0 / 6 / 4
6,563
597
3,048
7,679
2,382
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Anubis
Podraan
Anubis
13
4 / 0 / 0
7,852
714
8,148
4,268
1,857
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Xing Tian
VanThaMan180
Xing Tian
9
0 / 2 / 4
6,496
591
2,798
7,390
6,309
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
10
3 / 3 / 2
7,317
665
5,714
5,439
1,429
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chang'e
Duck-Kayto
Chang'e
11
2 / 0 / 4
7,565
688
5,411
4,878
1,753
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
Tonmax_Alves
Sun Wukong
11
3 / 1 / 5
7,430
675
5,232
8,924
5,979
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
19
4
Kills
8
8
Deaths
4
8
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Medusa
3
3
2
1.33
L
Hou Yi
CubanYork
Hou Yi
0
6
4
0.33
W
Chang'e
Duck-Kayto
Chang'e
2
0
4
4
L
Anubis
Podraan
Anubis
4
0
0
4
W
Sun Wukong
Tonmax_Alves
Sun Wukong
3
1
5
5.5
L
Xing Tian
VanThaMan180
Xing Tian
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,994
Damage
16,357
19,337
Taken
19,241
10,548
Mitigated
9,161
5,198
Healing
6,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
5,714
1,443
151
947
5,439
1,429
0
3,815
1,624
0
26,552
L
Hou Yi
CubanYork
Hou Yi
3,048
651
0
673
7,679
2,382
0
1,297
6,212
0
16,574
W
Chang'e
Duck-Kayto
Chang'e
5,411
608
1,981
2,646
4,878
1,753
93
2,244
2,634
20,501
0
L
Anubis
Podraan
Anubis
8,148
607
0
2,974
4,268
1,857
0
1,414
2,754
41,592
0
W
Sun Wukong
Tonmax_Alves
Sun Wukong
5,232
885
0
920
8,924
5,979
0
5,564
3,360
0
21,470
L
Xing Tian
VanThaMan180
Xing Tian
2,798
255
0
1,551
7,390
6,309
0
2,928
4,192
6,382
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,911
Gold Earned
22,312
125
Minions Killed
136
5
Camps Cleared
7
569,308
Distance Traveled
636,384
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,317
665
58
5
3
180,361
0
L
Hou Yi
6,563
597
28
3
1
171,107
2
W
Chang'e
7,565
688
42
4
2
228,066
9
L
Anubis
7,852
714
92
8
4
189,235
5
W
Sun Wukong
7,430
675
36
3
2
227,957
4
L
Xing Tian
6,496
591
5
0
0
208,966
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role