Player Matchup

Heimdallr
Heimdallr
AcidicAngelx
Heimdallr
Level 106
God Stats
20W - 24L
1,486 SR
Queue Stats
228W - 220L
1,397 Elo+
Solo
Nike
Nike
ParanoicBRblood
Nike
Level 160
God Stats
1W - 0L
1,215 SR
Queue Stats
192W - 178L
1,460 Elo+
Solo
Sylvanus
Sylvanus
SrDixonKiller
Sylvanus
Level 120
God Stats
12W - 17L
1,415 SR
Queue Stats
68W - 83L
1,418 Elo+
Solo
Scylla
Scylla
TMIHeaven
Scylla
Level 88
God Stats
6W - 4L
1,720 SR
Queue Stats
197W - 191L
1,458 Elo+
Solo
Sol
Sol
golazo1025
Sol
Level 105
God Stats
45W - 33L
1,592 SR
Queue Stats
635W - 628L
1,470 Elo+
Solo
Team Averages
Level 116
1,486 SR
1,440 Elo+

VS

Team Averages
Level 92
1,455 SR
1,445 Elo+
Susano
Susano
FUS ROH DERP
Susano
Level 85
God Stats
16W - 20L
1,563 SR
Queue Stats
90W - 101L
1,425 Elo+
Solo
He Bo
He Bo
FancyCarpetMan
He Bo
Level 86
God Stats
31W - 41L
1,442 SR
Queue Stats
191W - 220L
1,400 Elo+
Solo
Cthulhu
Cthulhu
UwUyippeekiyay
Cthulhu
Level 60
God Stats
3W - 6L
1,500 SR
Queue Stats
20W - 23L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Your karma5955
Jing Wei
Level 102
God Stats
0W - 1L
1,302 SR
Queue Stats
332W - 314L
1,434 Elo+
Solo
Osiris
Osiris
loveless2994
Osiris
Level 125
God Stats
6W - 5L
1,467 SR
Queue Stats
138W - 142L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AcidicAngelx
Heimdallr
14
7 / 1 / 5
8,981
599
12,227
8,775
3,381
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

15
8 / 1 / 0
9,220
615
6,867
9,573
5,759
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sylvanus
SrDixonKiller
Sylvanus
12
1 / 3 / 13
7,821
521
4,577
9,611
8,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Scylla
TMIHeaven
Scylla
12
1 / 2 / 4
7,611
507
4,593
7,863
3,477
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
5 / 3 / 3
10,103
674
12,010
14,918
4,660
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
10
0 / 2 / 4
6,381
425
4,352
9,151
2,601
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
6 / 6 / 0
7,970
531
8,826
10,511
3,252
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
3 / 3 / 2
7,037
469
5,856
13,894
8,126
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

Jing Wei
10
0 / 6 / 3
6,167
411
4,953
10,157
2,631
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Osiris
12
1 / 5 / 3
7,279
485
8,806
12,664
10,174
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
22
22
Kills
10
10
Deaths
22
25
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
AcidicAngelx
Heimdallr
7
1
5
9.5
L
Susano
0
2
4
1
L
6
6
0
1
W
8
1
0
8
W
Sylvanus
SrDixonKiller
Sylvanus
1
3
13
2.5
W
Scylla
TMIHeaven
Scylla
1
2
4
1.5
L
3
3
2
1.33
L
Jing Wei
0
6
3
0.25
W
5
3
3
2.17
L
Osiris
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,274
Damage
32,793
50,740
Taken
56,377
25,901
Mitigated
26,784
24,141
Healing
14,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
AcidicAngelx
Heimdallr
12,227
6,143
0
2,434
8,775
3,381
3,233
3,241
5,534
0
52,212
L
Susano
4,352
1,249
394
3,724
9,151
2,601
0
1,213
7,938
0
33,662
L
8,826
515
0
1,800
10,511
3,252
0
1,376
9,131
33,457
0
W
6,867
678
120
1,500
9,573
5,759
534
1,207
8,323
0
53,554
W
Sylvanus
SrDixonKiller
Sylvanus
4,577
1,121
2,701
3,787
9,611
8,624
483
4,913
4,405
12,147
0
W
Scylla
TMIHeaven
Scylla
4,593
953
0
3,718
7,863
3,477
904
635
7,228
33,318
0
L
5,856
625
51
3,998
13,894
8,126
0
7,006
6,888
22,530
0
L
Jing Wei
4,953
3,412
0
756
10,157
2,631
0
5,439
4,718
0
31,274
W
12,010
3,825
0
9,881
14,918
4,660
2,282
3,761
10,568
87,412
0
L
Osiris
8,806
4,103
0
3,447
12,664
10,174
108
6,146
6,518
0
40,578

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,736
Gold Earned
34,834
419
Minions Killed
298
0
Camps Cleared
0
1,409,812
Distance Traveled
1,469,995
15
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
8,981
599
99
7
0
276,912
3
L
Susano
6,381
425
58
4
0
313,479
8
L
He Bo
7,970
531
56
4
0
298,578
4
W
Nike
9,220
615
94
6
0
336,274
1
W
Sylvanus
7,821
521
12
1
0
290,164
6
W
Scylla
7,611
507
59
4
0
229,659
2
L
Cthulhu
7,037
469
41
3
0
326,606
5
L
Jing Wei
6,167
411
57
4
0
288,990
1
W
Sol
10,103
674
155
10
0
276,803
3
L
Osiris
7,279
485
86
6
0
242,342
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role