Player Matchup

Ymir
Ymir
AN0SbELT
Ymir
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
147W - 176L
1,469 Elo+
Solo
Janus
Janus
Dr4che
Janus
Level 24
God Stats
2W - 4L
1,248 SR
Queue Stats
82W - 83L
1,533 Elo+
Party 1
Kukulkan
Kukulkan
Ex0diaK
Kukulkan
Level 4
God Stats
4W - 1L
1,500 SR
Queue Stats
57W - 38L
1,664 Elo+
Solo
Skadi
Skadi
JustKinokiita
Skadi
Level 23
God Stats
16W - 14L
1,554 SR
Queue Stats
66W - 60L
1,540 Elo+
Solo
Nemesis
Nemesis
RasterDsaster
Nemesis
Level 16
God Stats
7W - 13L
1,340 SR
Queue Stats
42W - 57L
1,403 Elo+
Party 1
Team Averages
Level 19
1,429 SR
1,522 Elo+

VS

Team Averages
Level 17
1,562 SR
1,492 Elo+
Persephone
Persephone
 
Persephone
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Bigosa
Chiron
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 21L
1,495 Elo+
Solo
Cthulhu
Cthulhu
Inetws
Cthulhu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,435 Elo+
Party 2
Set
Set
dochesterton
Set
Level 29
God Stats
3W - 5L
1,500 SR
Queue Stats
231W - 179L
1,591 Elo+
Solo
Jormungandr
Jormungandr
贫僧法号丶好色
Jormungandr
Level 7
God Stats
2W - 1L
1,809 SR
Queue Stats
5W - 7L
1,439 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
9
0 / 1 / 4
5,711
519
2,380
6,157
3,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Janus
Dr4che
Janus
13
6 / 2 / 1
7,437
676
4,871
5,794
1,541
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
Ex0diaK
Kukulkan
12
2 / 0 / 2
6,937
631
4,308
2,697
765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
4 / 1 / 1
6,022
547
3,807
5,124
1,349
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Nemesis
10
0 / 2 / 4
5,756
523
2,876
6,098
2,531
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
1
0 / 2 / 0
3,677
334
198
1,024
292
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
Bigosa
Chiron
7
0 / 5 / 2
4,590
417
2,956
6,753
1,607
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cthulhu
Inetws
Cthulhu
10
3 / 3 / 1
6,065
551
2,659
6,672
5,435
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

13
2 / 1 / 0
6,676
607
2,933
7,332
2,683
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
1 / 1 / 0
5,217
474
2,303
5,668
3,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
9
12
Kills
6
6
Deaths
12
12
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
0
2
0
0
W
Ymir
0
1
4
2
L
Chiron
Bigosa
Chiron
0
5
2
0.2
W
Janus
Dr4che
Janus
6
2
1
3.25
W
Kukulkan
Ex0diaK
Kukulkan
2
0
2
3
L
Cthulhu
Inetws
Cthulhu
3
3
1
1.17
W
4
1
1
4.5
W
Nemesis
0
2
4
1
L
2
1
0
2
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,242
Damage
11,049
25,870
Taken
27,449
10,054
Mitigated
13,255
7,232
Healing
5,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
198
0
0
80
1,024
292
0
827
195
2,110
0
W
Ymir
2,380
204
0
2,218
6,157
3,868
0
1,221
4,936
14,260
0
L
Chiron
Bigosa
Chiron
2,956
1,699
468
961
6,753
1,607
0
2,136
4,617
0
14,899
W
Janus
Dr4che
Janus
4,871
393
0
666
5,794
1,541
0
702
4,920
47,058
0
W
Kukulkan
Ex0diaK
Kukulkan
4,308
776
0
466
2,697
765
407
214
2,443
43,920
0
L
Cthulhu
Inetws
Cthulhu
2,659
142
0
508
6,672
5,435
0
3,061
3,611
17,116
0
W
3,807
1,679
0
2,164
5,124
1,349
124
1,064
4,060
0
41,432
W
Nemesis
2,876
818
0
1,718
6,098
2,531
63
1,522
4,254
0
21,203
L
2,933
849
0
3,026
7,332
2,683
0
3,457
3,875
0
44,431
L
2,303
236
0
600
5,668
3,238
0
2,076
3,592
21,335
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,863
Gold Earned
26,225
341
Minions Killed
206
0
Camps Cleared
0
1,068,982
Distance Traveled
834,782
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
3,677
334
4
0
0
64,900
0
W
Ymir
5,711
519
25
2
0
224,507
2
L
Chiron
4,590
417
29
3
0
186,723
0
W
Janus
7,437
676
99
9
0
201,942
0
W
Kukulkan
6,937
631
94
9
0
222,811
5
L
Cthulhu
6,065
551
43
4
0
172,700
0
W
Skadi
6,022
547
83
8
0
212,674
2
W
Nemesis
5,756
523
40
4
0
207,048
2
L
Set
6,676
607
93
8
0
213,303
1
L
Jormungandr
5,217
474
37
3
0
197,156
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role