Player Matchup

Awilix
Awilix
Flaow-con
Awilix
Level 145
God Stats
8W - 1L
1,635 SR
Queue Stats
111W - 113L
1,447 Elo+
Party 4
Cthulhu
Cthulhu
KullAmra
Cthulhu
Level 64
God Stats
77W - 51L
1,640 SR
Queue Stats
338W - 293L
1,419 Elo+
Party 3
Izanami
Izanami
NingenSK
Izanami
Level 27
God Stats
24W - 21L
1,513 SR
Queue Stats
174W - 190L
1,398 Elo+
Party 4
Kukulkan
Kukulkan
Robertolopezpro
Kukulkan
Level 43
God Stats
11W - 5L
1,551 SR
Queue Stats
129W - 102L
1,477 Elo+
Party 3
Fenrir
Fenrir
gtacoinscode4
Fenrir
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 6L
1,717 Elo+
Party 3
Team Averages
Level 59
1,568 SR
1,491 Elo+

VS

Team Averages
Level 64
1,457 SR
1,559 Elo+
Chiron
Chiron
Markmihaila72572
Chiron
Level 109
God Stats
0W - 2L
1,260 SR
Queue Stats
483W - 416L
1,492 Elo+
Party 2
Danzaburou
Danzaburou
Rikk05cg
Danzaburou
Level 45
God Stats
1W - 1L
1,458 SR
Queue Stats
10W - 8L
1,705 Elo+
Party 1
Chang'e
Chang'e
WessInumaki
Chang'e
Level 35
God Stats
7W - 8L
1,395 SR
Queue Stats
123W - 132L
1,431 Elo+
Solo
Fenrir
Fenrir
Xx19Drako99xX
Fenrir
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
50W - 41L
1,464 Elo+
Party 2
Ganesha
Ganesha
torobravoxX33
Ganesha
Level 106
God Stats
0W - 2L
1,672 SR
Queue Stats
10W - 8L
1,705 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Flaow-con
Awilix
8
0 / 2 / 5
5,113
511
4,121
8,748
4,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
KullAmra
Cthulhu
10
1 / 0 / 0
5,734
573
4,142
7,125
3,948
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
NingenSK
Izanami
9
2 / 1 / 2
5,466
547
3,056
4,899
1,362
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Kukulkan
11
4 / 1 / 5
6,726
673
4,202
2,348
729
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
7 / 1 / 2
6,969
697
5,472
4,869
1,701
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
5,416
542
4,747
6,295
2,027
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
Rikk05cg
Danzaburou
8
2 / 3 / 1
5,003
500
2,545
6,577
1,613
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
WessInumaki
Chang'e
4
0 / 5 / 1
4,046
405
359
4,545
1,167
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
3 / 3 / 0
5,935
594
3,097
6,923
2,915
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ganesha
8
0 / 1 / 4
5,304
530
3,373
7,932
4,153
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
11
14
Kills
5
5
Deaths
14
14
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Awilix
Flaow-con
Awilix
0
2
5
1.25
W
Cthulhu
KullAmra
Cthulhu
1
0
0
1
L
0
2
0
0
W
Izanami
NingenSK
Izanami
2
1
2
3
L
Danzaburou
Rikk05cg
Danzaburou
2
3
1
0.83
W
Kukulkan
4
1
5
6.5
L
Chang'e
WessInumaki
Chang'e
0
5
1
0.1
L
3
3
0
1
W
7
1
2
8
L
Ganesha
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,993
Damage
14,121
27,989
Taken
32,272
12,077
Mitigated
11,875
8,654
Healing
7,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
Flaow-con
Awilix
4,121
1,598
0
2,736
8,748
4,337
0
1,449
7,299
0
12,167
W
Cthulhu
KullAmra
Cthulhu
4,142
44
0
2,968
7,125
3,948
0
0
7,125
31,244
0
L
4,747
2,606
0
1,989
6,295
2,027
0
3,565
2,642
0
31,604
W
Izanami
NingenSK
Izanami
3,056
2,276
0
1,561
4,899
1,362
107
1,284
3,615
0
31,790
L
Danzaburou
Rikk05cg
Danzaburou
2,545
386
0
1,282
6,577
1,613
0
574
5,961
0
21,462
W
Kukulkan
4,202
522
0
544
2,348
729
0
289
2,059
36,390
0
L
Chang'e
WessInumaki
Chang'e
359
0
0
576
4,545
1,167
0
2,487
1,840
7,271
0
L
3,097
1,155
0
1,228
6,923
2,915
0
1,005
5,864
0
31,448
W
5,472
1,734
0
845
4,869
1,701
0
640
4,159
0
38,306
L
Ganesha
3,373
390
874
1,908
7,932
4,153
0
271
7,621
18,043
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,008
Gold Earned
25,704
325
Minions Killed
210
0
Camps Cleared
0
1,031,097
Distance Traveled
858,768
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
5,113
511
11
1
0
202,656
1
W
Cthulhu
5,734
573
79
8
0
207,230
1
L
Chiron
5,416
542
67
7
0
182,159
4
W
Izanami
5,466
547
75
8
0
192,957
2
L
Danzaburou
5,003
500
56
6
0
181,860
1
W
Kukulkan
6,726
673
89
9
0
187,985
2
L
Chang'e
4,046
405
14
1
0
90,640
1
L
Fenrir
5,935
594
62
6
0
213,039
0
W
Fenrir
6,969
697
71
7
0
240,269
1
L
Ganesha
5,304
530
11
1
0
191,070
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role