Player Matchup

Danzaburou
Danzaburou
BlackWolfAng999
Danzaburou
Level 15
God Stats
8W - 9L
1,547 SR
Queue Stats
17W - 21L
1,444 Elo+
Solo
Chang'e
Chang'e
Bruno_Nowitzki
Chang'e
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,445 Elo+
Solo
Ra
Ra
Im FaDeD x
Ra
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 60L
1,493 Elo+
Solo
Cthulhu
Cthulhu
Rileyinator666
Cthulhu
Level 18
God Stats
17W - 29L
1,637 SR
Queue Stats
20W - 31L
1,432 Elo+
Solo
Thanatos
Thanatos
XAfflixtionX594
Thanatos
Level 29
God Stats
3W - 2L
1,654 SR
Queue Stats
129W - 138L
1,417 Elo+
Solo
Team Averages
Level 17
1,568 SR
1,446 Elo+

VS

Team Averages
Level 24
1,525 SR
1,414 Elo+
Bellona
Bellona
Argentum8596
Bellona
Level 14
God Stats
5W - 2L
1,584 SR
Queue Stats
29W - 19L
1,502 Elo+
Solo
King Arthur
King Arthur
Nine4Nothing
King Arthur
Level 27
God Stats
1W - 1L
1,304 SR
Queue Stats
162W - 187L
1,418 Elo+
Solo
Agni
Agni
Smollsy
Agni
Level 22
God Stats
4W - 2L
1,569 SR
Queue Stats
70W - 89L
1,294 Elo+
Solo
Charybdis
Charybdis
calm_mind39
Charybdis
Level 27
God Stats
5W - 3L
1,623 SR
Queue Stats
55W - 56L
1,523 Elo+
Solo
Ao Kuang
Ao Kuang
ďåřķşťàłkêř
Ao Kuang
Level 28
God Stats
16W - 6L
1,546 SR
Queue Stats
268W - 284L
1,332 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BlackWolfAng999
Danzaburou
16
1 / 6 / 3
10,592
883
15,352
19,477
8,898
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

16
0 / 2 / 2
9,633
803
1,605
4,017
1,379
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
2 / 4 / 3
11,138
928
16,358
14,782
6,420
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
1 / 3 / 3
10,747
896
12,351
22,479
25,734
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
18
4 / 15 / 4
12,030
1,003
11,841
26,746
11,972
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

0

VS

Team 2 Tickets

293

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Argentum8596
Bellona
20
4 / 2 / 21
12,674
1,056
12,334
14,904
20,713
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
Nine4Nothing
King Arthur
18
4 / 3 / 10
12,190
1,016
10,160
14,787
17,297
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Agni
Smollsy
Agni
19
6 / 3 / 15
12,602
1,050
16,354
9,930
3,660
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
calm_mind39
Charybdis
19
13 / 0 / 9
13,486
1,124
37,514
12,918
5,500
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
3 / 0 / 15
11,605
967
8,586
14,044
10,202
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
100
8
Kills
30
30
Deaths
8
15
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Bellona
Argentum8596
Bellona
4
2
21
7.25
L
Danzaburou
BlackWolfAng999
Danzaburou
1
6
3
0.42
L
0
2
2
0.5
L
2
4
3
0.88
W
King Arthur
Nine4Nothing
King Arthur
4
3
10
3
L
1
3
3
0.83
W
Agni
Smollsy
Agni
6
3
15
4.5
L
Thanatos
4
15
4
0.4
W
Charybdis
calm_mind39
Charybdis
13
0
9
17.5
W
3
0
15
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,507
Damage
84,948
87,501
Taken
66,583
54,403
Mitigated
57,372
9,185
Healing
7,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Argentum8596
Bellona
12,334
2,131
0
408
14,904
20,713
0
5,807
9,097
253
28,278
L
Danzaburou
BlackWolfAng999
Danzaburou
15,352
9,640
0
915
19,477
8,898
0
4,955
14,522
0
23,797
L
1,605
272
337
204
4,017
1,379
0
1,796
2,221
6,485
0
L
16,358
1,491
712
3
14,782
6,420
0
2,549
12,233
42,173
0
W
King Arthur
Nine4Nothing
King Arthur
10,160
1,188
277
1,195
14,787
17,297
0
6,652
8,135
2,218
32,070
L
12,351
1,370
769
1,596
22,479
25,734
0
8,065
14,414
21,337
0
W
Agni
Smollsy
Agni
16,354
3,024
0
2,221
9,930
3,660
0
5,033
4,897
28,793
0
L
Thanatos
11,841
2,332
0
4,649
26,746
11,972
0
8,653
18,093
0
23,053
W
Charybdis
calm_mind39
Charybdis
37,514
20,126
0
1,715
12,918
5,500
0
6,857
6,061
0
64,280
W
8,586
2,675
0
1,799
14,044
10,202
0
5,965
8,079
18,365
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,140
Gold Earned
62,557
149
Minions Killed
226
3
Camps Cleared
5
972,506
Distance Traveled
1,178,325
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
12,674
1,056
45
4
0
239,401
1
L
Danzaburou
10,592
883
16
1
1
189,194
0
L
Chang'e
9,633
803
11
1
0
85,211
0
L
Ra
11,138
928
74
6
1
237,077
0
W
King Arthur
12,190
1,016
59
5
2
220,272
0
L
Cthulhu
10,747
896
23
2
1
226,223
0
W
Agni
12,602
1,050
35
3
0
215,573
0
L
Thanatos
12,030
1,003
25
2
0
234,801
0
W
Charybdis
13,486
1,124
62
5
1
241,596
0
W
Ao Kuang
11,605
967
25
2
2
261,483
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role