Player Matchup

Scylla
Scylla
A_Queimada
Scylla
Level 17
God Stats
19W - 10L
1,789 SR
Queue Stats
121W - 113L
1,510 Elo+
Solo
Kukulkan
Kukulkan
LiLDaan_
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 20L
1,632 Elo+
Solo
Set
Set
Neko_Chicha
Set
Level 28
God Stats
2W - 3L
1,406 SR
Queue Stats
124W - 114L
1,572 Elo+
Solo
Nemesis
Nemesis
ScoopsIG
Nemesis
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 28L
1,445 Elo+
Solo
Persephone
Persephone
arobbins25
Persephone
Level 14
God Stats
0W - 1L
1,238 SR
Queue Stats
14W - 21L
1,407 Elo+
Solo
Team Averages
Level 15
1,487 SR
1,513 Elo+

VS

Team Averages
Level 27
1,543 SR
1,489 Elo+
Hel
Hel
 
Hel
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
A_Need4Speed
Chaac
Level 26
God Stats
29W - 21L
1,564 SR
Queue Stats
238W - 263L
1,463 Elo+
Solo
Loki
Loki
King_Wolf158
Loki
Level 29
God Stats
5W - 3L
1,589 SR
Queue Stats
99W - 81L
1,551 Elo+
Solo
Neith
Neith
MaltLiquor__
Neith
Level 26
God Stats
13W - 9L
1,562 SR
Queue Stats
65W - 55L
1,482 Elo+
Solo
Cerberus
Cerberus
TTvtryhard_God66
Cerberus
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
50W - 43L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
A_Queimada
Scylla
11
2 / 5 / 1
6,517
501
4,484
6,882
1,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Kukulkan
LiLDaan_
Kukulkan
8
1 / 9 / 0
5,549
427
3,135
11,167
4,438
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
3 / 3 / 2
7,712
593
5,468
8,421
3,693
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Nemesis
ScoopsIG
Nemesis
6
0 / 9 / 0
4,398
338
2,440
8,643
2,543
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Persephone
arobbins25
Persephone
7
0 / 7 / 2
4,770
367
3,418
6,800
1,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
13
10 / 2 / 11
9,067
697
11,582
10,199
3,627
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 0 / 5
7,795
600
4,401
7,981
3,400
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
9 / 0 / 7
8,644
665
6,889
7,754
3,277
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
3 / 2 / 3
7,977
614
4,190
6,106
2,010
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
9 / 3 / 10
8,035
618
5,021
12,109
13,956
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
69
6
Kills
33
33
Deaths
7
5
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
10
2
11
7.75
W
2
0
5
4.5
L
Scylla
A_Queimada
Scylla
2
5
1
0.5
W
9
0
7
12.5
L
Kukulkan
LiLDaan_
Kukulkan
1
9
0
0.11
W
3
2
3
2.25
L
3
3
2
1.33
L
Nemesis
ScoopsIG
Nemesis
0
9
0
0
W
9
3
10
4.67
L
Persephone
arobbins25
Persephone
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,945
Damage
32,083
41,913
Taken
44,149
13,764
Mitigated
26,270
4,639
Healing
19,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
11,582
1,256
4,166
6,102
10,199
3,627
467
3,413
6,786
48,649
0
W
4,401
399
0
4,214
7,981
3,400
1,737
2,794
5,187
0
39,100
L
Scylla
A_Queimada
Scylla
4,484
295
0
1,274
6,882
1,616
0
2,019
4,801
31,157
0
W
6,889
2,347
0
1,949
7,754
3,277
1,850
741
7,013
0
50,442
L
Kukulkan
LiLDaan_
Kukulkan
3,135
691
0
495
11,167
4,438
412
4,111
6,984
14,739
0
W
4,190
1,772
0
2,287
6,106
2,010
1,901
160
5,946
0
49,703
L
5,468
2,808
0
1,639
8,421
3,693
0
1,654
6,717
0
45,696
L
Nemesis
ScoopsIG
Nemesis
2,440
591
0
1,174
8,643
2,543
62
3,353
5,112
0
8,334
W
5,021
585
0
951
12,109
13,956
228
4,089
8,020
28,384
0
L
Persephone
arobbins25
Persephone
3,418
650
0
57
6,800
1,474
296
4,882
1,694
10,883
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,946
Gold Earned
41,518
192
Minions Killed
448
0
Camps Cleared
0
1,067,538
Distance Traveled
1,242,463
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
9,067
697
98
8
0
236,244
0
W
Chaac
7,795
600
93
7
0
254,479
4
L
Scylla
6,517
501
57
4
0
195,587
0
W
Loki
8,644
665
96
7
0
301,945
0
L
Kukulkan
5,549
427
25
2
0
213,515
1
W
Neith
7,977
614
86
7
0
216,499
0
L
Set
7,712
593
89
7
0
239,273
3
L
Nemesis
4,398
338
9
1
0
248,978
1
W
Cerberus
8,035
618
75
6
0
233,296
4
L
Persephone
4,770
367
12
1
0
170,185
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role