Player Matchup

Anubis
Anubis
 
Anubis
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
GUNStoGOLD200
Hachiman
Level 71
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 102L
1,154 Elo+
Solo
Hera
Hera
blunt-monk
Hera
Level 100
God Stats
3W - 1L
1,500 SR
Queue Stats
418W - 722L
1,189 Elo+
Solo
Team Averages
Level 109
1,500 SR
1,281 Elo+

VS

Team Averages
Level 107
1,394 SR
1,310 Elo+
Neith
Neith
EdAlNe
Neith
Level 107
God Stats
6W - 11L
1,460 SR
Queue Stats
173W - 239L
1,349 Elo+
Solo
Fenrir
Fenrir
gmaggia
Fenrir
Level 108
God Stats
19W - 30L
1,415 SR
Queue Stats
557W - 1,078L
1,271 Elo+
Solo
Thoth
Thoth
thatownednoob
Thoth
Level 106
God Stats
0W - 2L
1,309 SR
Queue Stats
366W - 499L
1,310 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
11 / 2 / 6
9,832
983
11,349
7,994
4,025
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
GUNStoGOLD200
Hachiman
12
4 / 4 / 12
8,487
849
6,979
7,217
1,924
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
3 / 3 / 11
7,909
791
4,505
8,133
2,139
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
EdAlNe
Neith
11
7 / 2 / 1
7,999
800
7,252
7,652
1,711
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fenrir
gmaggia
Fenrir
9
1 / 13 / 3
6,562
656
6,694
14,084
3,574
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
1 / 3 / 4
6,590
659
4,132
6,249
1,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
17
18
Kills
9
9
Deaths
18
29
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
11
2
6
7
L
Neith
EdAlNe
Neith
7
2
1
3.75
W
Hachiman
GUNStoGOLD200
Hachiman
4
4
12
2.5
W
3
3
11
2.83
L
Fenrir
gmaggia
Fenrir
1
13
3
0.19
L
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,833
Damage
18,078
23,344
Taken
27,985
8,088
Mitigated
6,683
6,007
Healing
2,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
11,349
853
0
4,034
7,994
4,025
904
1,414
6,580
33,155
0
L
Neith
EdAlNe
Neith
7,252
1,973
0
1,376
7,652
1,711
0
5,006
2,646
0
20,971
W
Hachiman
GUNStoGOLD200
Hachiman
6,979
4,094
0
512
7,217
1,924
1,170
1,412
5,805
0
20,065
W
4,505
1,354
52
1,409
8,133
2,139
204
1,424
6,709
21,725
0
L
Fenrir
gmaggia
Fenrir
6,694
523
0
1,147
14,084
3,574
0
7,499
6,585
0
14,104
L
4,132
160
0
310
6,249
1,398
0
3,953
2,296
16,498
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,228
Gold Earned
21,151
115
Minions Killed
83
5
Camps Cleared
4
493,730
Distance Traveled
399,056
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,832
983
41
4
5
167,655
4
L
Neith
7,999
800
42
4
2
128,249
1
W
Hachiman
8,487
849
46
5
0
150,070
0
W
Hera
7,909
791
28
3
0
176,005
0
L
Fenrir
6,562
656
14
1
0
148,553
0
L
Thoth
6,590
659
27
3
2
122,254
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role