Player Matchup

Ra
Ra
 
Ra
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
GreenPro
Sun Wukong
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 90L
1,492 Elo+
Solo
Cupid
Cupid
KORDINAT
Cupid
Level 151
God Stats
5W - 4L
1,659 SR
Queue Stats
336W - 340L
1,462 Elo+
Party 1
Team Averages
Level 131
1,553 SR
1,484 Elo+

VS

Team Averages
Level 95
1,546 SR
1,589 Elo+
Izanami
Izanami
CoinMaker
Izanami
Level 136
God Stats
1W - 0L
1,533 SR
Queue Stats
85W - 61L
1,681 Elo+
Party 2
Tsukuyomi
Tsukuyomi
IamAdi
Tsukuyomi
Level 19
God Stats
1W - 0L
1,533 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
He Bo
He Bo
Matbyxa
He Bo
Level 129
God Stats
1W - 0L
1,572 SR
Queue Stats
127W - 98L
1,586 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
3 / 5 / 4
9,498
633
6,308
12,262
3,968
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
GreenPro
Sun Wukong
7
0 / 0 / 2
7,453
497
1,599
3,212
1,066
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cupid
KORDINAT
Cupid
13
5 / 5 / 3
10,024
668
11,380
17,074
4,722
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CoinMaker
Izanami
15
3 / 1 / 4
10,260
684
6,294
10,039
3,714
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tsukuyomi
IamAdi
Tsukuyomi
11
0 / 7 / 5
8,850
590
8,157
9,260
2,566
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

He Bo
Matbyxa
He Bo
16
7 / 0 / 3
10,909
727
15,035
8,572
3,345
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
22
8
Kills
10
10
Deaths
8
9
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
3
5
4
1
W
Izanami
CoinMaker
Izanami
3
1
4
5
L
Sun Wukong
GreenPro
Sun Wukong
0
0
2
1
W
Tsukuyomi
IamAdi
Tsukuyomi
0
7
5
0.36
L
Cupid
KORDINAT
Cupid
5
5
3
1.3
W
He Bo
Matbyxa
He Bo
7
0
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,287
Damage
29,486
32,548
Taken
27,871
9,756
Mitigated
9,625
10,367
Healing
6,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
6,308
37
1,810
3,924
12,262
3,968
0
4,892
7,370
23,412
0
W
Izanami
CoinMaker
Izanami
6,294
3,117
0
2,429
10,039
3,714
1,156
2,273
7,618
0
69,909
L
Sun Wukong
GreenPro
Sun Wukong
1,599
418
0
868
3,212
1,066
0
1,375
1,837
0
7,504
W
Tsukuyomi
IamAdi
Tsukuyomi
8,157
1,861
0
184
9,260
2,566
456
2,196
6,793
0
20,037
L
Cupid
KORDINAT
Cupid
11,380
6,533
619
3,146
17,074
4,722
0
9,024
8,050
0
38,897
W
He Bo
Matbyxa
He Bo
15,035
192
116
3,731
8,572
3,345
1,077
1,767
6,647
38,981
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,975
Gold Earned
30,019
139
Minions Killed
195
2
Camps Cleared
10
623,022
Distance Traveled
823,020
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,498
633
54
4
1
279,415
6
W
Izanami
10,260
684
113
8
5
272,283
2
L
Sun Wukong
7,453
497
19
1
1
116,164
2
W
Tsukuyomi
8,850
590
25
2
1
265,257
1
L
Cupid
10,024
668
66
4
0
227,443
4
W
He Bo
10,909
727
57
4
4
285,480
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role